Player Matchup

Ah Puch
Ah Puch
Boogie6Man66
Ah Puch
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 115L
1,450 Elo+
Party 3
Bacchus
Bacchus
Green_Cloud_9_
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,595 Elo+
Party 3
Cupid
Cupid
XL_GOLD-PenGIN
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,448 Elo+
Party 3
Jing Wei
Jing Wei
devnator2000
Jing Wei
Level 126
God Stats
1W - 2L
2,003 SR
Queue Stats
73W - 76L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
ickywoodz31
Danzaburou
Level 112
God Stats
0W - 2L
1,304 SR
Queue Stats
50W - 35L
1,530 Elo+
Party 3
Team Averages
Level 122
1,561 SR
1,488 Elo+

VS

Team Averages
Level 117
1,488 SR
1,437 Elo+
Vamana
Vamana
Eguski
Vamana
Level 95
God Stats
2W - 2L
1,566 SR
Queue Stats
54W - 44L
1,487 Elo+
Party 1
Chronos
Chronos
Lechugon
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,488 Elo+
Party 1
Geb
Geb
Ripcitypilot
Geb
Level 109
God Stats
1W - 2L
1,288 SR
Queue Stats
304W - 377L
1,368 Elo+
Party 2
Shiva
Shiva
TBennett
Shiva
Level 129
God Stats
5W - 4L
1,542 SR
Queue Stats
284W - 331L
1,389 Elo+
Party 2
Neith
Neith
luisnoz16
Neith
Level 126
God Stats
1W - 1L
1,543 SR
Queue Stats
55W - 54L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boogie6Man66
Ah Puch
20
3 / 3 / 13
12,242
720
30,771
16,692
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 2 / 7
12,948
762
17,887
26,233
39,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 6 / 8
10,363
610
7,560
18,213
8,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
devnator2000
Jing Wei
17
3 / 7 / 9
10,995
647
17,538
21,786
10,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
ickywoodz31
Danzaburou
19
3 / 4 / 9
11,385
670
15,760
21,357
12,028
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eguski
Vamana
16
1 / 3 / 11
11,429
672
10,467
25,640
25,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Lechugon
Chronos
20
2 / 2 / 11
11,966
704
15,511
16,579
9,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 8 / 9
11,016
648
8,929
26,252
31,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
TBennett
Shiva
20
13 / 5 / 5
14,473
851
28,214
26,623
28,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
luisnoz16
Neith
20
5 / 2 / 13
13,178
775
34,603
17,632
10,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
20
Kills
22
22
Deaths
20
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Boogie6Man66
Ah Puch
3
3
13
3.17
W
Vamana
Eguski
Vamana
1
3
11
2.17
L
9
2
7
6.25
W
Chronos
Lechugon
Chronos
2
2
11
3.75
W
1
8
9
0.69
W
Shiva
TBennett
Shiva
13
5
5
3.1
L
2
6
8
1
L
Jing Wei
devnator2000
Jing Wei
3
7
9
1.07
L
Danzaburou
ickywoodz31
Danzaburou
3
4
9
1.88
W
Neith
luisnoz16
Neith
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,516
Damage
97,724
104,281
Taken
112,726
79,388
Mitigated
105,452
35,373
Healing
40,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Boogie6Man66
Ah Puch
30,771
990
3,992
4,986
16,692
8,231
0
4,052
12,466
60,404
0
W
Vamana
Eguski
Vamana
10,467
4,478
3,434
7,364
25,640
25,450
774
10,403
15,237
0
24,326
L
17,887
1,243
2,737
5,442
26,233
39,760
0
6,340
19,319
24,194
0
W
Chronos
Lechugon
Chronos
15,511
3,463
0
4,733
16,579
9,697
3,515
8,418
8,161
38,706
0
W
8,929
962
2,166
1,816
26,252
31,871
119
11,962
14,290
15,718
0
W
Shiva
TBennett
Shiva
28,214
2,631
3,295
6,997
26,623
28,021
65
9,028
17,595
0
45,076
L
7,560
2,651
3,753
2,654
18,213
8,547
1,155
3,545
14,358
0
17,119
L
Jing Wei
devnator2000
Jing Wei
17,538
14,786
1,934
3,883
21,786
10,822
738
6,548
15,072
0
32,974
L
Danzaburou
ickywoodz31
Danzaburou
15,760
6,213
1,492
4,500
21,357
12,028
151
3,955
17,186
0
34,246
W
Neith
luisnoz16
Neith
34,603
10,460
3,527
7,538
17,632
10,413
3,910
8,847
8,785
0
68,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,933
Gold Earned
62,062
185
Minions Killed
196
0
Camps Cleared
0
1,490,953
Distance Traveled
1,632,078
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,242
720
79
5
0
307,600
1
W
Vamana
11,429
672
27
2
0
369,924
6
L
Bacchus
12,948
762
14
1
0
350,206
0
W
Chronos
11,966
704
42
2
0
343,122
0
W
Geb
11,016
648
10
1
0
255,301
0
W
Shiva
14,473
851
42
2
0
346,975
0
L
Cupid
10,363
610
16
1
0
273,799
0
L
Jing Wei
10,995
647
37
2
0
276,557
0
L
Danzaburou
11,385
670
39
2
0
282,791
1
W
Neith
13,178
775
75
4
0
316,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role