Player Matchup

Yu Huang
Yu Huang
Blixkies
Yu Huang
Level 125
God Stats
11W - 3L
1,617 SR
Queue Stats
453W - 432L
1,503 Elo+
Solo
Kali
Kali
CoolAtTaCK08
Kali
Level 87
God Stats
25W - 16L
1,534 SR
Queue Stats
404W - 335L
1,522 Elo+
Party 1
King Arthur
King Arthur
Yonaswrld
King Arthur
Level 86
God Stats
4W - 5L
1,462 SR
Queue Stats
255W - 273L
1,526 Elo+
Solo
Da Ji
Da Ji
iizkai
Da Ji
Level 107
God Stats
3W - 4L
1,543 SR
Queue Stats
366W - 288L
1,539 Elo+
Party 1
Charybdis
Charybdis
nathan1467
Charybdis
Level 81
God Stats
8W - 4L
1,679 SR
Queue Stats
413W - 360L
1,512 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,520 Elo+

VS

Team Averages
Level 115
1,619 SR
1,563 Elo+
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
HolyCamelFoot
King Arthur
Level 53
God Stats
2W - 3L
1,537 SR
Queue Stats
78W - 67L
1,579 Elo+
Party 2
He Bo
He Bo
KingIronfoot
He Bo
Level 153
God Stats
12W - 12L
1,547 SR
Queue Stats
556W - 528L
1,591 Elo+
Party 2
Zeus
Zeus
MFlynn01
Zeus
Level 99
God Stats
46W - 38L
1,617 SR
Queue Stats
113W - 117L
1,524 Elo+
Party 2
Fafnir
Fafnir
stealthfin
Fafnir
Level 149
God Stats
3W - 2L
1,892 SR
Queue Stats
294W - 252L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Blixkies
Yu Huang
18
7 / 0 / 4
11,527
576
11,921
10,264
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 3 / 10
9,629
481
10,827
21,945
9,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Yonaswrld
King Arthur
15
1 / 7 / 2
9,466
473
11,755
23,700
21,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
iizkai
Da Ji
14
5 / 2 / 7
8,906
445
12,423
16,518
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
nathan1467
Charybdis
16
4 / 0 / 6
10,326
516
9,542
10,211
4,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
1 / 2 / 1
10,202
510
7,021
14,036
6,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
HolyCamelFoot
King Arthur
17
4 / 2 / 4
10,906
545
18,196
22,591
31,768
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 6 / 3
9,652
483
12,869
14,866
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
13
0 / 4 / 1
8,175
409
6,125
10,056
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
stealthfin
Fafnir
13
0 / 3 / 4
8,561
428
9,707
15,529
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
17
Kills
12
12
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
Yu Huang
Blixkies
Yu Huang
7
0
4
9
W
0
3
10
1.67
L
King Arthur
HolyCamelFoot
King Arthur
4
2
4
3
L
7
6
3
1.42
L
Zeus
0
4
1
0.13
W
King Arthur
Yonaswrld
King Arthur
1
7
2
0.29
W
Da Ji
iizkai
Da Ji
5
2
7
4.25
W
Charybdis
nathan1467
Charybdis
4
0
6
7
L
Fafnir
stealthfin
Fafnir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,468
Damage
53,918
82,638
Taken
77,078
49,022
Mitigated
66,993
23,481
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,021
3,842
0
6,921
14,036
6,529
0
425
13,555
0
105,639
W
Yu Huang
Blixkies
Yu Huang
11,921
1,031
0
2,136
10,264
5,071
0
6,000
4,264
82,406
0
W
10,827
6,317
0
4,923
21,945
9,957
420
7,669
14,276
0
96,534
L
King Arthur
HolyCamelFoot
King Arthur
18,196
1,726
0
2,718
22,591
31,768
0
617
21,928
0
90,387
L
12,869
377
0
1,066
14,866
6,368
0
2,535
12,189
72,011
0
L
Zeus
6,125
344
115
743
10,056
4,026
215
4,632
5,046
64,326
0
W
King Arthur
Yonaswrld
King Arthur
11,755
2,222
0
6,612
23,700
21,726
18
3,627
20,073
0
69,533
W
Da Ji
iizkai
Da Ji
12,423
3,140
0
6,108
16,518
7,816
341
8,536
7,982
0
25,859
W
Charybdis
nathan1467
Charybdis
9,542
6,805
127
3,575
10,211
4,452
1,137
2,869
7,342
0
76,173
L
Fafnir
stealthfin
Fafnir
9,707
2,534
0
3,151
15,529
18,302
0
2,888
12,439
29,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
47,496
593
Minions Killed
556
0
Camps Cleared
0
1,873,922
Distance Traveled
1,723,388
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,202
510
162
8
0
332,507
4
W
Yu Huang
11,527
576
176
9
0
372,663
2
W
Kali
9,629
481
136
7
0
435,104
2
L
King Arthur
10,906
545
144
7
0
355,587
0
L
He Bo
9,652
483
108
5
0
389,975
3
L
Zeus
8,175
409
114
6
0
330,833
5
W
King Arthur
9,466
473
117
6
0
323,446
7
W
Da Ji
8,906
445
29
1
0
396,140
8
W
Charybdis
10,326
516
135
7
0
346,569
1
L
Fafnir
8,561
428
28
1
0
314,486
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role