Player Matchup

Erlang Shen
Erlang Shen
DylanW7
Erlang Shen
Level 141
God Stats
4W - 2L
1,422 SR
Queue Stats
295W - 255L
1,533 Elo+
Party 1
Merlin
Merlin
TheBKCashier
Merlin
Level 129
God Stats
7W - 6L
1,433 SR
Queue Stats
242W - 185L
1,475 Elo+
Party 1
Odin
Odin
zecasori
Odin
Level 158
God Stats
23W - 7L
1,531 SR
Queue Stats
436W - 325L
1,520 Elo+
Party 1
Team Averages
Level 143
1,462 SR
1,509 Elo+

VS

Team Averages
Level 106
1,412 SR
1,438 Elo+
Baron Samedi
Baron Samedi
RafaelToleds1985
Baron Samedi
Level 82
God Stats
47W - 68L
1,466 SR
Queue Stats
194W - 311L
1,453 Elo+
Solo
Lancelot
Lancelot
SebastianAriel95
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,423 Elo+
Solo
Anhur
Anhur
UrracoTaco11
Anhur
Level 121
God Stats
0W - 1L
1,272 SR
Queue Stats
10W - 19L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DylanW7
Erlang Shen
13
4 / 1 / 11
8,336
834
7,831
7,419
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
5 / 1 / 8
8,621
862
10,963
5,629
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
6 / 2 / 6
8,637
864
6,874
9,471
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RafaelToleds1985
Baron Samedi
12
0 / 3 / 3
7,048
705
3,698
6,973
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 9 / 3
6,678
668
4,428
13,171
6,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 1
7,390
739
6,654
8,064
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DylanW7
Erlang Shen
4
1
11
9.5
L
Baron Samedi
RafaelToleds1985
Baron Samedi
0
3
3
0.5
L
1
9
3
0.28
W
Merlin
5
1
8
9
L
3
3
1
1.17
W
Odin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
14,780
22,519
Taken
28,208
16,827
Mitigated
13,019
6,341
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DylanW7
Erlang Shen
7,831
3,908
0
2,782
7,419
3,879
516
1,204
6,215
0
16,131
L
Baron Samedi
RafaelToleds1985
Baron Samedi
3,698
231
437
2,237
6,973
3,949
0
2,436
4,537
20,617
0
L
4,428
1,167
0
497
13,171
6,139
0
5,659
7,512
0
14,067
W
Merlin
10,963
1,214
0
1,110
5,629
2,008
336
1,142
4,487
37,167
0
L
6,654
3,158
0
250
8,064
2,931
0
2,949
5,115
0
19,086
W
Odin
6,874
1,510
0
2,449
9,471
10,940
0
1,790
7,681
0
20,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
21,116
112
Minions Killed
101
5
Camps Cleared
5
594,720
Distance Traveled
526,798
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,336
834
18
2
2
207,996
3
L
Baron Samedi
7,048
705
38
4
2
178,326
2
L
Lancelot
6,678
668
25
3
2
179,652
2
W
Merlin
8,621
862
60
6
3
195,475
2
L
Anhur
7,390
739
38
4
1
168,820
0
W
Odin
8,637
864
34
3
0
191,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role