Player Matchup

Apollo
Apollo
DauxGaming
Apollo
Level 129
God Stats
1W - 3L
1,217 SR
Queue Stats
147W - 154L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
IThe_Cold_FlameI
Sun Wukong
Level 160
God Stats
3W - 2L
1,266 SR
Queue Stats
75W - 79L
1,478 Elo+
Solo
Ravana
Ravana
Jay-thegrey590
Ravana
Level 112
God Stats
105W - 82L
1,566 SR
Queue Stats
225W - 225L
1,503 Elo+
Party 1
Vulcan
Vulcan
PoacherTy97
Vulcan
Level 122
God Stats
7W - 6L
1,603 SR
Queue Stats
460W - 433L
1,489 Elo+
Solo
Ares
Ares
superbabyglue
Ares
Level 5
God Stats
4W - 1L
1,547 SR
Queue Stats
5W - 4L
1,430 Elo+
Party 1
Team Averages
Level 106
1,440 SR
1,473 Elo+

VS

Team Averages
Level 113
1,636 SR
1,524 Elo+
Hercules
Hercules
ANXG EQUINOX
Hercules
Level 144
God Stats
1W - 4L
1,546 SR
Queue Stats
95W - 77L
1,638 Elo+
Party 2
Pele
Pele
DarienMirrow
Pele
Level 108
God Stats
14W - 7L
1,739 SR
Queue Stats
258W - 266L
1,465 Elo+
Solo
Izanami
Izanami
JayKure
Izanami
Level 159
God Stats
19W - 14L
1,624 SR
Queue Stats
286W - 265L
1,542 Elo+
Party 2
The Morrigan
The Morrigan
SuperCandyMAN7
The Morrigan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 64L
1,449 Elo+
Party 2
Ymir
Ymir
TeenyWeenyFeeny
Ymir
Level 25
God Stats
1W - 2L
1,773 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DauxGaming
Apollo
9
0 / 2 / 2
4,822
482
3,691
5,766
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
IThe_Cold_FlameI
Sun Wukong
10
0 / 2 / 1
5,397
540
2,898
6,782
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 2 / 0
5,815
582
2,093
4,777
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
2 / 0 / 0
5,557
556
3,673
3,249
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 1
4,795
480
1,372
8,733
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ANXG EQUINOX
Hercules
9
3 / 3 / 0
5,761
576
4,745
6,280
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

5
1 / 0 / 0
4,238
424
843
2,579
785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JayKure
Izanami
9
3 / 1 / 1
5,374
537
6,229
4,126
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SuperCandyMAN7
The Morrigan
10
0 / 1 / 2
5,444
544
3,595
5,609
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 3
4,907
491
1,431
5,240
3,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
ANXG EQUINOX
Hercules
3
3
0
1
L
1
0
0
1
W
Apollo
DauxGaming
Apollo
0
2
2
0.5
W
Sun Wukong
IThe_Cold_FlameI
Sun Wukong
0
2
1
0.25
W
3
2
0
1.5
L
Izanami
JayKure
Izanami
3
1
1
3.5
W
Vulcan
2
0
0
2
L
The Morrigan
SuperCandyMAN7
The Morrigan
0
1
2
1
L
1
1
3
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,727
Damage
16,843
29,307
Taken
23,834
12,597
Mitigated
11,977
9,273
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ANXG EQUINOX
Hercules
4,745
2,399
0
1,228
6,280
4,595
0
409
5,871
0
29,031
L
843
471
0
362
2,579
785
0
479
2,100
0
12,228
W
Apollo
DauxGaming
Apollo
3,691
1,875
0
1,761
5,766
1,737
0
476
5,290
0
35,712
W
Sun Wukong
IThe_Cold_FlameI
Sun Wukong
2,898
902
0
3,040
6,782
3,116
0
0
6,782
0
29,771
W
2,093
704
0
1,844
4,777
1,812
0
349
4,428
0
33,293
L
Izanami
JayKure
Izanami
6,229
4,497
0
1,000
4,126
1,193
0
225
3,901
0
51,375
W
Vulcan
3,673
819
0
471
3,249
1,451
0
2,364
885
33,734
0
L
The Morrigan
SuperCandyMAN7
The Morrigan
3,595
660
0
943
5,609
1,985
0
1,692
3,917
40,390
961
L
1,431
486
90
180
5,240
3,419
0
2,240
3,000
6,553
0
W
1,372
58
229
1,928
8,733
4,481
0
1,458
7,275
9,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,386
Gold Earned
25,724
272
Minions Killed
249
0
Camps Cleared
0
967,653
Distance Traveled
830,364
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,761
576
41
4
0
188,422
0
L
Pele
4,238
424
32
3
0
91,285
0
W
Apollo
4,822
482
54
5
0
178,694
2
W
Sun Wukong
5,397
540
59
6
0
198,424
0
W
Ravana
5,815
582
71
7
0
208,213
0
L
Izanami
5,374
537
78
8
0
182,547
1
W
Vulcan
5,557
556
67
7
0
206,846
1
L
The Morrigan
5,444
544
84
8
0
169,522
2
L
Ymir
4,907
491
14
1
0
198,588
0
W
Ares
4,795
480
21
2
0
175,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role