Player Matchup

Ares
Ares
FlyguyNai
Ares
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,524 Elo+
Party 2
Ravana
Ravana
GamingSenpai-_-
Ravana
Level 89
God Stats
16W - 16L
1,486 SR
Queue Stats
255W - 275L
1,451 Elo+
Party 4
Charybdis
Charybdis
MoneyLanguage
Charybdis
Level 68
God Stats
2W - 5L
1,361 SR
Queue Stats
178W - 166L
1,461 Elo+
Party 2
Scylla
Scylla
Xyrxeez
Scylla
Level 86
God Stats
2W - 1L
1,495 SR
Queue Stats
149W - 136L
1,541 Elo+
Party 2
Lancelot
Lancelot
Your_Maker1234
Lancelot
Level 100
God Stats
15W - 20L
1,494 SR
Queue Stats
299W - 289L
1,475 Elo+
Party 4
Team Averages
Level 85
1,467 SR
1,490 Elo+

VS

Team Averages
Level 97
1,636 SR
1,486 Elo+
Ra
Ra
Doge-_-1316
Ra
Level 86
God Stats
17W - 10L
1,549 SR
Queue Stats
178W - 161L
1,453 Elo+
Party 3
Chaac
Chaac
EpicGarageSale1
Chaac
Level 89
God Stats
3W - 3L
1,658 SR
Queue Stats
149W - 150L
1,516 Elo+
Party 1
Da Ji
Da Ji
LXZERB3AM
Da Ji
Level 88
God Stats
2W - 0L
1,707 SR
Queue Stats
168W - 134L
1,499 Elo+
Party 3
Medusa
Medusa
TankFromSF
Medusa
Level 97
God Stats
7W - 3L
1,810 SR
Queue Stats
86W - 61L
1,630 Elo+
Party 1
Lancelot
Lancelot
orlando3_1995
Lancelot
Level 123
God Stats
6W - 6L
1,455 SR
Queue Stats
10W - 15L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 4 / 0
4,016
502
1,881
8,407
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 4 / 0
3,690
461
2,960
5,594
1,882
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
MoneyLanguage
Charybdis
8
0 / 1 / 0
4,383
548
2,027
4,889
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Xyrxeez
Scylla
7
0 / 2 / 0
4,090
511
2,960
3,294
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
6
1 / 3 / 0
4,385
548
2,922
4,802
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
5,308
664
3,535
2,632
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 3
4,614
577
3,385
7,344
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
LXZERB3AM
Da Ji
9
4 / 0 / 3
5,297
662
5,020
7,059
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
TankFromSF
Medusa
7
3 / 0 / 0
4,640
580
3,170
2,608
713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
orlando3_1995
Lancelot
9
3 / 1 / 0
5,306
663
3,895
4,877
2,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
14
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
0
3
2.5
L
Ares
0
4
0
0
L
0
4
0
0
W
Da Ji
LXZERB3AM
Da Ji
4
0
3
5.5
L
Charybdis
MoneyLanguage
Charybdis
0
1
0
0
W
Medusa
TankFromSF
Medusa
3
0
0
3
L
Scylla
Xyrxeez
Scylla
0
2
0
0
L
Lancelot
1
3
0
0.33
W
Lancelot
orlando3_1995
Lancelot
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,750
Damage
19,005
26,986
Taken
24,520
9,897
Mitigated
9,993
5,371
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,535
401
142
873
2,632
1,014
182
1,421
1,033
26,072
0
W
3,385
933
209
3,946
7,344
3,623
0
1,576
5,702
0
14,320
L
Ares
1,881
532
0
1,414
8,407
4,200
0
1,027
7,320
12,535
0
L
2,960
1,285
0
410
5,594
1,882
0
914
4,634
0
16,001
W
Da Ji
LXZERB3AM
Da Ji
5,020
1,996
0
3,294
7,059
2,551
0
944
6,047
0
29,677
L
Charybdis
MoneyLanguage
Charybdis
2,027
924
0
2,937
4,889
1,255
0
0
4,889
0
29,580
W
Medusa
TankFromSF
Medusa
3,170
1,379
0
570
2,608
713
0
588
2,020
0
23,932
L
Scylla
Xyrxeez
Scylla
2,960
584
0
250
3,294
1,098
0
1,362
1,806
23,679
0
L
Lancelot
2,922
695
0
360
4,802
1,462
0
0
4,802
0
14,307
W
Lancelot
orlando3_1995
Lancelot
3,895
1,584
0
1,472
4,877
2,092
75
0
4,877
0
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,564
Gold Earned
25,165
168
Minions Killed
243
0
Camps Cleared
0
719,183
Distance Traveled
814,915
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,308
664
56
7
0
156,810
2
W
Chaac
4,614
577
20
3
0
155,752
3
L
Ares
4,016
502
23
3
0
152,770
1
L
Ravana
3,690
461
31
4
0
161,234
2
W
Da Ji
5,297
662
55
7
0
170,173
1
L
Charybdis
4,383
548
55
7
0
126,640
0
W
Medusa
4,640
580
47
6
0
158,536
3
L
Scylla
4,090
511
34
4
0
147,308
2
L
Lancelot
4,385
548
25
3
0
131,231
1
W
Lancelot
5,306
663
65
8
0
173,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role