Player Matchup

He Bo
He Bo
DivineEvil08
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 59L
1,430 Elo+
Party 2
Fenrir
Fenrir
LordOnimitsu
Fenrir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 75L
1,290 Elo+
Party 2
Chaac
Chaac
Mrcoolog
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,413 Elo+
Solo
Thor
Thor
PrOx smalls
Thor
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 135L
1,222 Elo+
Party 1
Raijin
Raijin
ooWHiiPEoo
Raijin
Level 124
God Stats
6W - 4L
1,877 SR
Queue Stats
128W - 152L
1,303 Elo+
Party 1
Team Averages
Level 88
1,575 SR
1,332 Elo+

VS

Team Averages
Level 103
1,435 SR
1,402 Elo+
Mulan
Mulan
KingstaDTB
Mulan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,359 Elo+
Solo
Apollo
Apollo
SailorMoonGuard4
Apollo
Level 151
God Stats
2W - 1L
1,324 SR
Queue Stats
49W - 56L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Showtime355
Jing Wei
Level 92
God Stats
4W - 4L
1,376 SR
Queue Stats
68W - 58L
1,458 Elo+
Solo
Cerberus
Cerberus
TOELIVESMATTER
Cerberus
Level 119
God Stats
2W - 1L
1,258 SR
Queue Stats
82W - 82L
1,382 Elo+
Solo
Chronos
Chronos
neudetox069
Chronos
Level 89
God Stats
2W - 0L
1,718 SR
Queue Stats
47W - 40L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 9
10,267
513
4,769
19,483
8,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
18
4 / 12 / 6
11,222
561
15,677
24,610
15,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Mrcoolog
Chaac
15
2 / 9 / 5
10,985
549
10,682
17,401
10,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 12 / 8
13,927
696
12,481
26,426
11,508
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
ooWHiiPEoo
Raijin
20
5 / 6 / 9
14,459
723
28,648
18,383
9,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
10 / 3 / 24
13,681
684
11,608
22,063
24,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 4 / 20
15,178
759
21,026
19,402
11,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Showtime355
Jing Wei
20
6 / 3 / 29
14,635
732
20,619
17,698
9,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
20
5 / 4 / 29
13,457
673
20,326
25,719
38,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
neudetox069
Chronos
20
13 / 4 / 23
15,346
767
24,216
17,887
11,254
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
175
17
Kills
50
50
Deaths
18
37
Assists
125
Player
Kills
Deaths
Assists
KDA
L
0
11
9
0.41
W
Mulan
10
3
24
7.33
L
Fenrir
4
12
6
0.58
L
Chaac
Mrcoolog
Chaac
2
9
5
0.5
L
6
12
8
0.83
W
16
4
20
6.5
W
Jing Wei
Showtime355
Jing Wei
6
3
29
6.83
W
Cerberus
5
4
29
4.88
W
Chronos
neudetox069
Chronos
13
4
23
6.13
L
Raijin
ooWHiiPEoo
Raijin
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,257
Damage
97,795
106,303
Taken
102,769
55,441
Mitigated
95,159
14,090
Healing
48,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,769
2,636
525
1,739
19,483
8,111
0
8,347
11,055
12,105
0
W
Mulan
11,608
2,487
2,787
8,141
22,063
24,635
549
6,006
16,057
0
13,086
L
Fenrir
15,677
5,481
642
2,012
24,610
15,811
182
10,567
13,857
0
17,597
L
Chaac
Mrcoolog
Chaac
10,682
2,770
313
1,838
17,401
10,724
0
6,031
11,142
0
22,111
L
12,481
4,899
349
1,789
26,426
11,508
0
10,335
15,769
0
21,738
W
21,026
14,232
3,816
6,327
19,402
11,408
3,622
6,615
12,787
0
50,842
W
Jing Wei
Showtime355
Jing Wei
20,619
10,791
2,074
6,779
17,698
9,700
2,261
6,294
11,404
0
58,449
W
Cerberus
20,326
847
2,795
9,478
25,719
38,162
50
8,760
16,959
37,350
0
W
Chronos
neudetox069
Chronos
24,216
10,028
1,767
4,066
17,887
11,254
2,462
5,742
12,145
50,730
0
L
Raijin
ooWHiiPEoo
Raijin
28,648
2,258
1,219
3,664
18,383
9,287
0
9,262
8,984
78,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,860
Gold Earned
72,297
162
Minions Killed
238
0
Camps Cleared
0
1,271,543
Distance Traveled
1,766,493
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,267
513
24
1
0
230,530
0
W
Mulan
13,681
684
5
0
0
382,005
0
L
Fenrir
11,222
561
2
0
0
282,751
1
L
Chaac
10,985
549
22
1
0
188,958
0
L
Thor
13,927
696
13
1
0
261,156
0
W
Apollo
15,178
759
66
3
0
326,843
4
W
Jing Wei
14,635
732
66
3
0
372,927
5
W
Cerberus
13,457
673
52
3
0
348,966
0
W
Chronos
15,346
767
49
2
0
335,752
0
L
Raijin
14,459
723
101
5
0
308,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role