Player Matchup

Ganesha
Ganesha
Biggs_man05
Ganesha
Level 47
God Stats
11W - 7L
1,840 SR
Queue Stats
73W - 68L
1,550 Elo+
Solo
Susano
Susano
GetSteched5499
Susano
Level 46
God Stats
1W - 0L
1,720 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Raymoonda
Cu Chulainn
Level 108
God Stats
3W - 0L
1,778 SR
Queue Stats
14W - 7L
1,558 Elo+
Party 2
Anhur
Anhur
VvBIGAL
Anhur
Level 129
God Stats
1W - 1L
1,061 SR
Queue Stats
22W - 11L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
lI Ryuk lI
Kukulkan
Level 154
God Stats
8W - 4L
1,681 SR
Queue Stats
85W - 69L
1,594 Elo+
Party 2
Team Averages
Level 97
1,616 SR
1,560 Elo+

VS

Team Averages
Level 55
1,525 SR
1,469 Elo+
Ymir
Ymir
ALAKAMARSHMALLOW
Ymir
Level 120
God Stats
2W - 6L
1,287 SR
Queue Stats
188W - 176L
1,589 Elo+
Party 3
Neith
Neith
MrIceTroll
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,305 Elo+
Party 1
Lancelot
Lancelot
NotToSmartBEN
Lancelot
Level 48
God Stats
1W - 2L
1,494 SR
Queue Stats
58W - 50L
1,499 Elo+
Party 3
Agni
Agni
skullthreat14
Agni
Level 41
God Stats
2W - 3L
1,846 SR
Queue Stats
36W - 38L
1,452 Elo+
Party 1
Osiris
Osiris
xzavin2
Osiris
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 414L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Biggs_man05
Ganesha
13
0 / 1 / 8
8,841
553
3,877
12,723
9,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 1 / 1
9,951
622
6,793
14,457
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Raymoonda
Cu Chulainn
13
3 / 2 / 2
9,118
570
7,728
11,443
10,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
VvBIGAL
Anhur
15
2 / 1 / 1
9,178
574
8,860
10,808
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
lI Ryuk lI
Kukulkan
14
5 / 0 / 2
9,381
586
14,493
7,206
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,367
460
5,733
14,763
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 3 / 1
7,586
474
5,731
10,664
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
NotToSmartBEN
Lancelot
12
0 / 4 / 1
7,178
449
5,489
12,219
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
8,038
502
6,065
7,411
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xzavin2
Osiris
11
2 / 4 / 0
7,531
471
5,086
15,545
13,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ganesha
Biggs_man05
Ganesha
0
1
8
4
W
6
1
1
6.5
L
Neith
1
3
1
0.5
L
Lancelot
NotToSmartBEN
Lancelot
0
4
1
0.13
W
Cu Chulainn
Raymoonda
Cu Chulainn
3
2
2
2
W
Anhur
VvBIGAL
Anhur
2
1
1
2.5
W
Kukulkan
lI Ryuk lI
Kukulkan
5
0
2
6
L
0
2
1
0.25
L
Osiris
xzavin2
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
28,104
56,637
Taken
60,602
33,882
Mitigated
39,530
19,996
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
2,216
413
2,935
14,763
13,147
0
8,303
6,460
29,473
0
W
Ganesha
Biggs_man05
Ganesha
3,877
781
3,210
4,617
12,723
9,011
425
4,448
8,275
28,063
0
W
6,793
2,340
0
6,902
14,457
5,771
0
2,108
12,349
0
83,152
L
Neith
5,731
1,942
0
2,218
10,664
3,573
510
431
10,233
0
59,147
L
Lancelot
NotToSmartBEN
Lancelot
5,489
936
0
3,989
12,219
5,676
0
2,878
9,341
0
57,414
W
Cu Chulainn
Raymoonda
Cu Chulainn
7,728
1,635
0
1,539
11,443
10,893
222
1,109
10,334
0
51,236
W
Anhur
VvBIGAL
Anhur
8,860
4,601
0
3,478
10,808
5,009
696
1,596
9,212
0
83,363
W
Kukulkan
lI Ryuk lI
Kukulkan
14,493
1,377
0
250
7,206
3,198
1,024
3,483
3,723
82,237
0
L
6,065
352
0
907
7,411
3,281
0
3,975
3,436
69,215
0
L
Osiris
xzavin2
Osiris
5,086
2,106
594
1,363
15,545
13,853
14
2,783
12,762
0
35,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
37,700
509
Minions Killed
433
0
Camps Cleared
0
1,628,753
Distance Traveled
1,503,133
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,367
460
31
2
0
247,927
2
W
Ganesha
8,841
553
14
1
0
327,622
4
W
Susano
9,951
622
130
8
0
375,336
2
L
Neith
7,586
474
106
7
0
282,845
0
L
Lancelot
7,178
449
109
7
0
367,336
0
W
Cu Chulainn
9,118
570
95
6
0
334,890
2
W
Anhur
9,178
574
132
8
0
281,013
5
W
Kukulkan
9,381
586
138
9
0
309,892
7
L
Agni
8,038
502
142
9
0
302,213
1
L
Osiris
7,531
471
45
3
0
302,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role