Player Matchup

Kumbhakarna
Kumbhakarna
Juanjor03
Kumbhakarna
Level 47
God Stats
2W - 1L
1,811 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
PIPINO1202
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RainWalker1958
Heimdallr
Level 62
God Stats
3W - 3L
1,375 SR
Queue Stats
3W - 5L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealMaco
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Lancelot
Lancelot
aracnonalgas
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 2
Team Averages
Level 48
1,537 SR
1,426 Elo+

VS

Team Averages
Level 82
1,606 SR
1,454 Elo+
Mulan
Mulan
DiggityDonger
Mulan
Level 60
God Stats
1W - 0L
1,806 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Sobek
Sobek
JoeMIllerBob
Sobek
Level 102
God Stats
2W - 1L
1,765 SR
Queue Stats
38W - 29L
1,416 Elo+
Solo
Medusa
Medusa
Rabbitman405
Medusa
Level 49
God Stats
3W - 5L
1,412 SR
Queue Stats
44W - 42L
1,527 Elo+
Party 1
Nemesis
Nemesis
Toxemicfall
Nemesis
Level 128
God Stats
2W - 5L
1,546 SR
Queue Stats
170W - 166L
1,519 Elo+
Party 1
Hel
Hel
Webdoonger9994
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 160L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Juanjor03
Kumbhakarna
10
0 / 5 / 0
6,888
405
3,773
17,809
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
PIPINO1202
Sun Wukong
10
0 / 8 / 1
6,458
380
3,393
14,427
11,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
RainWalker1958
Heimdallr
11
0 / 3 / 0
6,902
406
5,150
9,186
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheRealMaco
Baron Samedi
10
0 / 8 / 0
6,267
369
4,682
14,025
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
aracnonalgas
Lancelot
12
1 / 4 / 0
7,772
457
4,538
14,465
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 8
9,335
549
8,853
9,362
7,682
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

14
4 / 0 / 13
9,165
539
5,060
9,613
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
2 / 0 / 4
8,851
521
8,864
8,311
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Toxemicfall
Nemesis
15
8 / 1 / 12
9,656
568
14,579
11,567
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 6
9,736
573
12,373
14,303
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
26
28
Deaths
2
1
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
4
0
13
10.5
L
Kumbhakarna
Juanjor03
Kumbhakarna
0
5
0
0
L
Sun Wukong
PIPINO1202
Sun Wukong
0
8
1
0.06
W
Medusa
2
0
4
4
L
Heimdallr
RainWalker1958
Heimdallr
0
3
0
0
L
Baron Samedi
TheRealMaco
Baron Samedi
0
8
0
0
W
Nemesis
Toxemicfall
Nemesis
8
1
12
14
W
6
1
6
9
L
Lancelot
aracnonalgas
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
49,729
69,912
Taken
53,156
40,804
Mitigated
32,039
16,568
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,853
1,150
0
4,405
9,362
7,682
1,411
1,175
8,187
0
55,358
W
5,060
258
0
3,200
9,613
8,732
524
1,794
7,819
21,231
0
L
Kumbhakarna
Juanjor03
Kumbhakarna
3,773
339
0
2,594
17,809
13,857
0
5,518
12,291
31,486
0
L
Sun Wukong
PIPINO1202
Sun Wukong
3,393
769
0
2,169
14,427
11,662
0
1,346
13,081
0
30,148
W
Medusa
8,864
3,124
0
3,743
8,311
3,774
2,276
1,564
6,747
0
79,363
L
Heimdallr
RainWalker1958
Heimdallr
5,150
3,043
299
2,441
9,186
3,616
0
2,414
6,772
0
48,900
L
Baron Samedi
TheRealMaco
Baron Samedi
4,682
327
306
3,170
14,025
5,839
0
5,258
8,767
38,203
0
W
Nemesis
Toxemicfall
Nemesis
14,579
6,298
0
2,717
11,567
5,399
0
1,135
10,432
0
66,114
W
12,373
1,857
1,459
7,510
14,303
6,452
1,112
2,787
11,516
77,214
0
L
Lancelot
aracnonalgas
Lancelot
4,538
976
0
5,589
14,465
5,830
0
2,897
11,568
0
51,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
46,743
292
Minions Killed
471
0
Camps Cleared
0
1,410,985
Distance Traveled
1,771,506
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,335
549
83
5
0
330,124
1
W
Sobek
9,165
539
34
2
0
375,535
1
L
Kumbhakarna
6,888
405
40
2
0
278,355
5
L
Sun Wukong
6,458
380
38
2
0
272,736
1
W
Medusa
8,851
521
128
8
0
314,806
3
L
Heimdallr
6,902
406
68
4
0
242,578
2
L
Baron Samedi
6,267
369
54
3
0
272,932
3
W
Nemesis
9,656
568
90
5
0
421,010
2
W
Hel
9,736
573
136
8
0
330,031
2
L
Lancelot
7,772
457
92
5
0
344,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role