Player Matchup

Skadi
Skadi
ForDaStreets672
Skadi
Level 62
God Stats
5W - 3L
1,498 SR
Queue Stats
8W - 8L
1,245 Elo+
Party 1
Lancelot
Lancelot
I ToXiCiTy I258
Lancelot
Level 89
God Stats
1W - 1L
1,368 SR
Queue Stats
7W - 7L
1,223 Elo+
Party 1
Zeus
Zeus
J0K3R832
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,162 Elo+
Party 1
Team Averages
Level 55
1,455 SR
1,210 Elo+

VS

Team Averages
Level 62
1,495 SR
1,252 Elo+
Cliodhna
Cliodhna
HungryFormula
Cliodhna
Level 119
God Stats
11W - 18L
1,503 SR
Queue Stats
469W - 682L
1,305 Elo+
Solo
Khepri
Khepri
Itspacotaco00
Khepri
Level 47
God Stats
8W - 10L
1,461 SR
Queue Stats
134W - 200L
1,233 Elo+
Party 2
Ah Puch
Ah Puch
OdeimNis
Ah Puch
Level 19
God Stats
30W - 29L
1,522 SR
Queue Stats
47W - 73L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 6
13,805
767
20,525
11,863
5,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
17
8 / 1 / 5
13,886
771
25,494
19,759
10,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
17
1 / 7 / 9
12,068
670
11,070
14,508
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HungryFormula
Cliodhna
17
5 / 7 / 2
11,880
660
17,214
23,506
11,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 5
11,385
633
5,434
23,849
26,443
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
OdeimNis
Ah Puch
14
1 / 7 / 3
10,561
587
13,300
19,930
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
8
8
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Cliodhna
HungryFormula
Cliodhna
5
7
2
0.86
W
Lancelot
8
1
5
10.5
L
2
2
5
2.25
W
Zeus
1
7
9
0.79
L
Ah Puch
OdeimNis
Ah Puch
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,089
Damage
35,948
46,130
Taken
67,285
21,629
Mitigated
46,036
7,848
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,525
11,351
0
3,444
11,863
5,407
1,871
6,506
5,357
0
64,124
L
Cliodhna
HungryFormula
Cliodhna
17,214
2,640
0
5,917
23,506
11,657
378
2,463
21,043
0
52,441
W
Lancelot
25,494
2,496
265
3,840
19,759
10,392
428
8,452
11,307
0
56,585
L
5,434
435
577
6,611
23,849
26,443
114
6,375
17,474
22,548
0
W
Zeus
11,070
3,448
0
299
14,508
5,830
1,140
4,821
9,687
38,855
0
L
Ah Puch
OdeimNis
Ah Puch
13,300
886
0
2,276
19,930
7,936
392
2,521
17,409
49,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
33,826
224
Minions Killed
149
9
Camps Cleared
6
938,192
Distance Traveled
898,773
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,805
767
116
6
0
327,022
2
L
Cliodhna
11,880
660
55
3
3
328,784
2
W
Lancelot
13,886
771
46
3
4
351,291
4
L
Khepri
11,385
633
25
1
0
321,571
5
W
Zeus
12,068
670
62
3
5
259,879
0
L
Ah Puch
10,561
587
69
4
3
248,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role