Player Matchup

Khepri
Khepri
ActionJack5on55
Khepri
Level 79
God Stats
5W - 7L
1,498 SR
Queue Stats
119W - 129L
1,545 Elo+
Party 2
Lancelot
Lancelot
EquinoxXG
Lancelot
Level 116
God Stats
3W - 2L
1,937 SR
Queue Stats
155W - 161L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
King Murazor
Danzaburou
Level 98
God Stats
3W - 1L
1,595 SR
Queue Stats
93W - 102L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
TurdBandit
Nu Wa
Level 102
God Stats
21W - 20L
1,575 SR
Queue Stats
119W - 115L
1,535 Elo+
Solo
Sol
Sol
xProtheon
Sol
Level 148
God Stats
7W - 4L
1,640 SR
Queue Stats
191W - 182L
1,535 Elo+
Party 2
Team Averages
Level 109
1,649 SR
1,533 Elo+

VS

Team Averages
Level 122
1,563 SR
1,501 Elo+
Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
JJops
Nox
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 96L
1,570 Elo+
Party 3
Mercury
Mercury
Oh_Cantaloupe
Mercury
Level 104
God Stats
0W - 3L
1,369 SR
Queue Stats
252W - 243L
1,545 Elo+
Solo
Hercules
Hercules
eri305
Hercules
Level 159
God Stats
2W - 2L
1,697 SR
Queue Stats
172W - 210L
1,441 Elo+
Party 1
Ares
Ares
lokielite26
Ares
Level 159
God Stats
5W - 2L
1,751 SR
Queue Stats
164W - 213L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
8,830
736
3,922
10,655
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
EquinoxXG
Lancelot
14
1 / 3 / 7
8,346
696
12,253
12,913
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
King Murazor
Danzaburou
17
4 / 0 / 7
9,901
825
13,683
7,719
4,618
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
3 / 1 / 5
9,247
771
17,605
6,174
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 0 / 5
9,537
795
16,436
8,885
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
3 / 2 / 1
8,371
698
3,702
13,321
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
JJops
Nox
14
0 / 1 / 4
7,820
652
10,148
10,736
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
14
0 / 4 / 4
7,890
658
5,481
13,838
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
eri305
Hercules
13
1 / 3 / 4
8,166
681
6,537
20,325
14,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 3 / 3
7,938
662
7,047
16,454
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
13
Kills
5
5
Deaths
13
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
1
1.75
W
1
1
7
4.5
W
Lancelot
EquinoxXG
Lancelot
1
3
7
1.5
L
Nox
JJops
Nox
0
1
4
2
W
Danzaburou
King Murazor
Danzaburou
4
0
7
7.5
L
Mercury
0
4
4
0.5
W
Nu Wa
3
1
5
5.5
L
Hercules
eri305
Hercules
1
3
4
1
L
1
3
3
0.83
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,899
Damage
32,915
46,346
Taken
74,674
36,769
Mitigated
51,827
11,076
Healing
17,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,702
1,474
0
3,137
13,321
6,540
0
8,261
4,883
0
35,176
W
3,922
720
59
2,416
10,655
12,026
188
4,567
5,807
11,200
0
W
Lancelot
EquinoxXG
Lancelot
12,253
1,283
0
1,261
12,913
12,746
0
5,300
7,331
0
23,032
L
Nox
JJops
Nox
10,148
631
0
750
10,736
5,753
0
4,706
5,695
44,898
0
W
Danzaburou
King Murazor
Danzaburou
13,683
7,253
0
3,046
7,719
4,618
1,435
2,171
5,491
0
45,287
L
Mercury
5,481
2,598
0
567
13,838
7,409
0
6,214
7,291
0
31,052
W
Nu Wa
17,605
6,847
0
380
6,174
3,195
2,708
3,084
3,090
44,846
0
L
Hercules
eri305
Hercules
6,537
1,545
2,347
8,448
20,325
14,353
0
10,274
9,452
113
11,849
L
7,047
286
0
2,407
16,454
17,772
0
7,370
8,714
12,384
0
W
16,436
7,318
0
3,914
8,885
4,184
4,307
2,146
6,703
52,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
40,185
248
Minions Killed
221
0
Camps Cleared
0
1,201,701
Distance Traveled
1,158,350
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,371
698
76
6
0
216,855
1
W
Khepri
8,830
736
24
2
0
221,601
0
W
Lancelot
8,346
696
24
2
0
269,769
0
L
Nox
7,820
652
76
6
0
249,036
3
W
Danzaburou
9,901
825
63
5
0
235,868
2
L
Mercury
7,890
658
62
5
0
262,923
2
W
Nu Wa
9,247
771
78
7
0
241,021
1
L
Hercules
8,166
681
5
0
0
185,319
0
L
Ares
7,938
662
2
0
0
244,217
1
W
Sol
9,537
795
59
5
0
233,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role