Player Matchup

Odin
Odin
BehemothCheeks
Odin
Level 25
God Stats
1W - 2L
1,698 SR
Queue Stats
47W - 64L
1,500 Elo+
Party 2
Artemis
Artemis
GirthyCheeks
Artemis
Level 46
God Stats
19W - 11L
1,836 SR
Queue Stats
82W - 101L
1,457 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RyBoiFlyBoi
Kumbhakarna
Level 25
God Stats
0W - 1L
1,745 SR
Queue Stats
39W - 50L
1,538 Elo+
Party 2
Team Averages
Level 32
1,760 SR
1,499 Elo+

VS

Team Averages
Level 106
1,500 SR
1,810 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FreeMcnuggets
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,873 Elo+
Party 1
Hun Batz
Hun Batz
TooBusyDying
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 22L
2,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
7,727
552
4,642
18,776
12,823
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
GirthyCheeks
Artemis
12
0 / 10 / 0
7,688
549
10,305
18,976
8,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
RyBoiFlyBoi
Kumbhakarna
11
0 / 7 / 0
8,280
591
2,992
19,739
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
11 / 0 / 15
11,962
854
29,116
8,219
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 0 / 19
11,329
809
13,961
10,939
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TooBusyDying
Hun Batz
15
9 / 0 / 15
11,410
815
10,129
8,665
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
76
0
Kills
27
27
Deaths
0
0
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
0
15
18.5
L
0
10
0
0
W
7
0
19
16.5
L
Artemis
GirthyCheeks
Artemis
0
10
0
0
L
Kumbhakarna
RyBoiFlyBoi
Kumbhakarna
0
7
0
0
W
Hun Batz
TooBusyDying
Hun Batz
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
53,206
57,491
Taken
27,823
42,229
Mitigated
12,283
2,852
Healing
8,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,116
3,482
0
4,108
8,219
3,278
1,161
525
7,694
58,472
0
L
4,642
875
0
538
18,776
12,823
0
9,870
8,906
0
21,035
W
13,961
8,402
0
3,127
10,939
5,492
1,147
2,414
8,525
0
46,037
L
Artemis
GirthyCheeks
Artemis
10,305
2,281
0
48
18,976
8,366
0
10,041
8,935
0
28,261
L
Kumbhakarna
RyBoiFlyBoi
Kumbhakarna
2,992
353
0
2,266
19,739
21,040
0
9,297
10,442
10,940
0
W
Hun Batz
TooBusyDying
Hun Batz
10,129
2,603
0
795
8,665
3,513
0
779
7,246
0
37,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
34,701
90
Minions Killed
173
1
Camps Cleared
14
665,285
Distance Traveled
692,738
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,962
854
55
4
2
244,838
4
L
Odin
7,727
552
35
3
0
226,973
0
W
Anhur
11,329
809
71
5
6
208,434
2
L
Artemis
7,688
549
38
3
0
200,724
2
L
Kumbhakarna
8,280
591
17
1
1
237,588
2
W
Hun Batz
11,410
815
47
3
6
239,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role