Player Matchup

Yu Huang
Yu Huang
Mevantico
Yu Huang
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 135L
1,306 Elo+
Party 1
Hercules
Hercules
Ryons
Hercules
Level 27
God Stats
8W - 12L
1,359 SR
Queue Stats
38W - 58L
1,278 Elo+
Party 1
Thanatos
Thanatos
SawtoothGrin
Thanatos
Level 19
God Stats
2W - 1L
1,422 SR
Queue Stats
11W - 27L
1,184 Elo+
Party 1
Team Averages
Level 28
1,427 SR
1,256 Elo+

VS

Team Averages
Level 60
1,470 SR
1,435 Elo+
Chaac
Chaac
LegendLoki9807
Chaac
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 66L
1,334 Elo+
Party 2
Kali
Kali
Massive Yes
Kali
Level 32
God Stats
0W - 2L
1,126 SR
Queue Stats
31W - 116L
1,369 Elo+
Solo
Olorun
Olorun
Paskinti
Olorun
Level 88
God Stats
2W - 1L
1,783 SR
Queue Stats
183W - 151L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mevantico
Yu Huang
20
9 / 6 / 9
16,105
767
22,382
18,929
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Ryons
Hercules
19
4 / 1 / 14
14,313
682
17,778
37,486
56,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
SawtoothGrin
Thanatos
19
5 / 6 / 12
14,800
705
10,147
22,563
13,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 7
14,241
678
22,563
27,964
34,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 8 / 9
12,871
613
7,615
19,347
11,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Paskinti
Olorun
19
7 / 5 / 5
15,136
721
25,315
17,635
9,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
18
Kills
13
13
Deaths
18
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
5
7
1.9
L
0
8
9
0.56
W
Yu Huang
Mevantico
Yu Huang
9
6
9
2.25
L
Olorun
Paskinti
Olorun
7
5
5
1.9
W
Hercules
Ryons
Hercules
4
1
14
11
W
Thanatos
SawtoothGrin
Thanatos
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,307
Damage
55,493
78,978
Taken
64,946
80,727
Mitigated
54,548
20,308
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,563
5,659
493
7,635
27,964
34,117
372
9,432
18,532
0
66,783
L
7,615
3,473
0
2,017
19,347
11,027
308
8,762
10,585
0
25,376
W
Yu Huang
Mevantico
Yu Huang
22,382
2,839
0
250
18,929
10,837
1,084
6,279
12,650
87,967
0
L
Olorun
Paskinti
Olorun
25,315
17,628
1,200
6,506
17,635
9,404
2,372
5,548
12,087
78,825
0
W
Hercules
Ryons
Hercules
17,778
4,826
0
10,609
37,486
56,782
671
15,042
22,444
0
40,807
W
Thanatos
SawtoothGrin
Thanatos
10,147
1,882
0
9,449
22,563
13,108
1,346
4,286
18,277
0
47,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
42,248
188
Minions Killed
195
4
Camps Cleared
10
1,157,091
Distance Traveled
1,081,171
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,241
678
72
3
3
377,435
4
L
Kali
12,871
613
33
2
3
370,531
6
W
Yu Huang
16,105
767
104
5
3
327,264
0
L
Olorun
15,136
721
90
4
4
333,205
1
W
Hercules
14,313
682
30
1
0
420,164
4
W
Thanatos
14,800
705
54
3
1
409,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role