Player Matchup

Neith
Neith
Chasep99
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Lancelot
Lancelot
TTVFatNinja4220
Lancelot
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Raijin
Raijin
nickp0703
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Party 1
Team Averages
Level 18
1,500 SR
1,181 Elo+

VS

Team Averages
Level 77
1,401 SR
1,389 Elo+
Da Ji
Da Ji
Kingking56
Da Ji
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 38L
1,494 Elo+
Solo
Neith
Neith
KronicZike
Neith
Level 65
God Stats
30W - 50L
1,431 SR
Queue Stats
273W - 458L
1,340 Elo+
Party 2
Chronos
Chronos
kronickyphosis
Chronos
Level 103
God Stats
9W - 18L
1,272 SR
Queue Stats
339W - 482L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chasep99
Neith
11
1 / 4 / 2
6,983
698
4,619
8,137
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
9
1 / 5 / 0
6,182
618
4,241
10,339
4,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
nickp0703
Raijin
9
1 / 9 / 0
6,341
634
4,121
10,922
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
13 / 1 / 4
9,549
955
13,156
8,537
3,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
14
2 / 0 / 16
8,346
835
8,652
4,016
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 2 / 10
7,722
772
4,943
8,757
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Chasep99
Neith
1
4
2
0.5
W
Da Ji
13
1
4
15
W
Neith
2
0
16
10
L
Lancelot
1
5
0
0.2
W
3
2
10
4
L
Raijin
nickp0703
Raijin
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,981
Damage
26,751
29,398
Taken
21,310
11,683
Mitigated
12,214
941
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chasep99
Neith
4,619
1,615
0
554
8,137
3,386
0
1,880
6,257
0
18,786
W
Da Ji
13,156
2,914
0
1,489
8,537
3,569
720
2,407
6,130
0
28,117
W
Neith
8,652
3,805
0
1,550
4,016
1,971
1,361
591
3,425
0
28,014
L
Lancelot
4,241
1,162
169
218
10,339
4,387
0
1,457
8,882
0
10,541
W
4,943
1,470
440
1,046
8,757
6,674
234
1,683
7,074
23,759
0
L
Raijin
nickp0703
Raijin
4,121
372
0
0
10,922
3,910
0
1,760
9,162
12,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,506
Gold Earned
25,617
75
Minions Killed
121
2
Camps Cleared
7
492,951
Distance Traveled
522,422
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,983
698
32
3
1
163,739
0
W
Da Ji
9,549
955
33
3
3
180,681
1
W
Neith
8,346
835
58
6
2
166,885
2
L
Lancelot
6,182
618
18
2
1
194,794
0
W
Chronos
7,722
772
30
3
2
174,856
2
L
Raijin
6,341
634
25
3
0
134,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role