Player Matchup

Thanatos
Thanatos
ExiledxSmiiThy
Thanatos
Level 107
God Stats
5W - 3L
1,305 SR
Queue Stats
85W - 97L
1,405 Elo+
Party 4
King Arthur
King Arthur
Gsaavagge617
King Arthur
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 157L
1,407 Elo+
Party 2
Sobek
Sobek
H0SSxDELGADOx
Sobek
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 107L
1,422 Elo+
Party 4
Anubis
Anubis
MPN m1k3
Anubis
Level 17
God Stats
2W - 1L
1,573 SR
Queue Stats
8W - 6L
1,472 Elo+
Party 4
Charybdis
Charybdis
beakBama
Charybdis
Level 129
God Stats
4W - 5L
1,090 SR
Queue Stats
245W - 266L
1,434 Elo+
Party 2
Team Averages
Level 79
1,394 SR
1,428 Elo+

VS

Team Averages
Level 53
1,655 SR
1,437 Elo+
Lancelot
Lancelot
AngelLCR1901
Lancelot
Level 43
God Stats
8W - 5L
1,695 SR
Queue Stats
76W - 109L
1,420 Elo+
Solo
Medusa
Medusa
Araniella
Medusa
Level 111
God Stats
2W - 2L
1,791 SR
Queue Stats
78W - 90L
1,554 Elo+
Party 1
Yemoja
Yemoja
DakovChan
Yemoja
Level 29
God Stats
8W - 1L
1,791 SR
Queue Stats
54W - 65L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
PermanentlyBored
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Party 3
Bastet
Bastet
ScruffyIsBored
Bastet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
14 / 1 / 2
10,368
576
17,931
18,497
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Gsaavagge617
King Arthur
15
5 / 3 / 3
9,826
546
9,815
16,698
20,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 5
8,377
465
4,838
17,196
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
MPN m1k3
Anubis
13
0 / 1 / 3
8,156
453
973
8,109
4,456
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
beakBama
Charybdis
16
1 / 1 / 2
9,280
516
7,757
14,611
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AngelLCR1901
Lancelot
12
4 / 10 / 1
8,044
447
14,640
18,366
8,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Araniella
Medusa
14
4 / 4 / 1
8,549
475
11,953
13,645
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
DakovChan
Yemoja
12
0 / 1 / 6
8,075
449
6,490
8,836
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
PermanentlyBored
Baron Samedi
5
0 / 2 / 1
5,711
317
747
2,582
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,659
426
7,758
15,500
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
21
Kills
9
9
Deaths
21
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AngelLCR1901
Lancelot
4
10
1
0.45
L
Medusa
Araniella
Medusa
4
4
1
1.13
L
Yemoja
DakovChan
Yemoja
0
1
6
3
W
Thanatos
14
1
2
15
W
King Arthur
Gsaavagge617
King Arthur
5
3
3
2.17
W
1
3
5
1.17
W
Anubis
MPN m1k3
Anubis
0
1
3
1.5
L
Baron Samedi
PermanentlyBored
Baron Samedi
0
2
1
0.25
L
1
4
2
0.5
W
Charybdis
beakBama
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
41,588
75,111
Taken
58,929
57,206
Mitigated
27,571
30,985
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AngelLCR1901
Lancelot
14,640
3,558
0
1,116
18,366
8,079
563
970
17,396
0
51,664
L
Medusa
Araniella
Medusa
11,953
6,133
0
1,701
13,645
5,030
168
1,706
11,939
0
63,317
L
Yemoja
DakovChan
Yemoja
6,490
1,427
1,528
1,381
8,836
7,859
114
1,954
6,882
34,164
0
W
Thanatos
17,931
5,878
0
14,207
18,497
9,087
498
1,072
17,425
0
78,444
W
King Arthur
Gsaavagge617
King Arthur
9,815
1,481
0
750
16,698
20,092
649
961
15,737
0
57,825
W
4,838
413
0
4,168
17,196
17,630
60
2,209
14,987
27,393
0
W
Anubis
MPN m1k3
Anubis
973
281
0
3,074
8,109
4,456
1,772
1,478
6,631
52,243
0
L
Baron Samedi
PermanentlyBored
Baron Samedi
747
204
48
449
2,582
801
100
283
2,299
9,750
0
L
7,758
2,728
0
5,656
15,500
5,802
867
898
14,602
0
52,913
W
Charybdis
beakBama
Charybdis
7,757
4,898
0
8,786
14,611
5,941
2,721
1,517
13,094
0
79,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
38,038
430
Minions Killed
307
0
Camps Cleared
0
1,719,842
Distance Traveled
1,381,607
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,044
447
69
4
0
312,469
1
L
Medusa
8,549
475
96
5
0
319,020
1
L
Yemoja
8,075
449
52
3
0
314,446
1
W
Thanatos
10,368
576
88
5
0
384,848
2
W
King Arthur
9,826
546
94
5
0
345,366
0
W
Sobek
8,377
465
17
1
0
360,534
3
W
Anubis
8,156
453
101
6
0
305,973
0
L
Baron Samedi
5,711
317
13
1
0
91,565
1
L
Bastet
7,659
426
77
4
0
344,107
4
W
Charybdis
9,280
516
130
7
0
323,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role