Player Matchup

Eset
Eset
JustCaLLMeShini
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,697 Elo+
Party 4
Neith
Neith
PeaBottom
Neith
Level 12
God Stats
3W - 0L
1,885 SR
Queue Stats
16W - 6L
1,632 Elo+
Solo
Xbalanque
Xbalanque
Smipn
Xbalanque
Level 67
God Stats
14W - 2L
1,793 SR
Queue Stats
152W - 145L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
Snordle
Sylvanus
Level 48
God Stats
2W - 0L
1,716 SR
Queue Stats
91W - 104L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
alphagod707
Kukulkan
Level 129
God Stats
2W - 0L
1,469 SR
Queue Stats
42W - 20L
1,690 Elo+
Party 4
Team Averages
Level 56
1,673 SR
1,602 Elo+

VS

Team Averages
Level 22
1,616 SR
1,643 Elo+
Lancelot
Lancelot
IAmHeterophobic
Lancelot
Level 16
God Stats
1W - 1L
1,667 SR
Queue Stats
7W - 6L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kaliyugababy
Ah Muzen Cab
Level 7
God Stats
24W - 14L
1,879 SR
Queue Stats
59W - 44L
1,908 Elo+
Party 2
Atlas
Atlas
SinsAreGood
Atlas
Level 27
God Stats
5W - 2L
1,683 SR
Queue Stats
43W - 27L
1,583 Elo+
Party 1
Chang'e
Chang'e
alysrr
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
wakaflakamaim
Guan Yu
Level 47
God Stats
0W - 2L
1,350 SR
Queue Stats
29W - 22L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 8
12,701
747
21,386
19,136
8,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PeaBottom
Neith
20
16 / 3 / 12
15,311
901
35,923
24,157
14,496
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Smipn
Xbalanque
20
6 / 8 / 10
13,475
793
27,519
24,130
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Snordle
Sylvanus
20
3 / 1 / 17
13,910
818
8,321
18,691
26,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
alphagod707
Kukulkan
20
2 / 4 / 9
12,892
758
20,065
14,196
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
6 / 7 / 6
12,397
729
9,968
27,146
24,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Kaliyugababy
Ah Muzen Cab
20
13 / 6 / 6
13,996
823
33,604
28,515
14,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 7 / 17
11,761
692
19,348
35,399
52,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
alysrr
Chang'e
14
0 / 5 / 2
9,193
541
3,368
10,329
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
18
3 / 7 / 17
11,397
670
15,670
31,012
36,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
71
32
Kills
23
23
Deaths
32
56
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Lancelot
6
7
6
1.29
W
5
7
8
1.29
L
Ah Muzen Cab
Kaliyugababy
Ah Muzen Cab
13
6
6
2.67
W
Neith
PeaBottom
Neith
16
3
12
7.33
L
1
7
17
1.36
W
Xbalanque
Smipn
Xbalanque
6
8
10
1.38
W
Sylvanus
Snordle
Sylvanus
3
1
17
11.5
W
Kukulkan
alphagod707
Kukulkan
2
4
9
1.63
L
Chang'e
alysrr
Chang'e
0
5
2
0.2
L
Guan Yu
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,214
Damage
81,958
100,310
Taken
132,401
66,860
Mitigated
132,004
30,852
Healing
27,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,968
197
0
2,737
27,146
24,526
147
8,241
18,599
0
21,500
W
21,386
2,406
369
3,164
19,136
8,025
442
3,437
15,544
35,248
0
L
Ah Muzen Cab
Kaliyugababy
Ah Muzen Cab
33,604
11,034
0
3,888
28,515
14,885
0
13,873
14,252
0
99,918
W
Neith
PeaBottom
Neith
35,923
14,326
0
5,595
24,157
14,496
6,908
7,823
16,133
0
71,739
L
19,348
7,496
0
4,888
35,399
52,255
0
13,298
21,440
45,646
0
W
Xbalanque
Smipn
Xbalanque
27,519
15,682
0
5,114
24,130
12,342
2,318
6,041
17,961
0
77,780
W
Sylvanus
Snordle
Sylvanus
8,321
3,125
8,257
7,727
18,691
26,299
612
3,173
15,421
14,274
0
W
Kukulkan
alphagod707
Kukulkan
20,065
1,099
0
626
14,196
5,698
2,032
3,367
10,701
65,273
0
L
Chang'e
alysrr
Chang'e
3,368
983
2,109
1,414
10,329
4,213
0
1,987
8,248
6,718
0
L
Guan Yu
15,670
1,185
5,217
7,254
31,012
36,125
68
10,621
19,748
2,813
28,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,289
Gold Earned
58,744
331
Minions Killed
235
0
Camps Cleared
0
1,609,934
Distance Traveled
1,411,397
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,397
729
33
2
0
305,128
0
W
Eset
12,701
747
50
3
0
304,733
0
L
Ah Muzen Cab
13,996
823
130
8
0
315,720
0
W
Neith
15,311
901
90
5
0
337,281
0
L
Atlas
11,761
692
38
2
0
301,251
0
W
Xbalanque
13,475
793
81
5
0
293,764
7
W
Sylvanus
13,910
818
11
1
0
322,230
0
W
Kukulkan
12,892
758
99
6
0
351,926
1
L
Chang'e
9,193
541
14
1
0
172,283
0
L
Guan Yu
11,397
670
20
1
0
317,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role