Player Matchup

Anhur
Anhur
JJ2Hands
Anhur
Level 126
God Stats
2W - 0L
1,815 SR
Queue Stats
53W - 34L
1,761 Elo+
Party 1
Agni
Agni
Scorpion6981
Agni
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 30L
1,761 Elo+
Party 1
Chaac
Chaac
omegaspartan81
Chaac
Level 134
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 35L
1,758 Elo+
Party 1
Team Averages
Level 126
1,686 SR
1,760 Elo+

VS

Team Averages
Level 134
1,643 SR
1,643 Elo+
Freya
Freya
BigJuicyRoach
Freya
Level 106
God Stats
3W - 7L
1,412 SR
Queue Stats
1,263W - 1,039L
1,691 Elo+
Solo
Izanami
Izanami
DirxtSce
Izanami
Level 136
God Stats
1W - 1L
1,749 SR
Queue Stats
350W - 326L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
ktg1775
Gilgamesh
Level 160
God Stats
16W - 9L
1,768 SR
Queue Stats
314W - 260L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JJ2Hands
Anhur
18
3 / 1 / 9
12,049
669
14,449
13,952
5,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 1 / 7
12,324
685
20,907
11,746
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 1 / 8
12,092
672
17,097
20,613
21,605
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,324
574
12,952
16,967
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
DirxtSce
Izanami
16
1 / 1 / 2
11,045
614
11,525
18,085
7,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ktg1775
Gilgamesh
13
1 / 7 / 1
10,239
569
11,981
25,913
26,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Izanami
DirxtSce
Izanami
1
1
2
2
W
Anhur
JJ2Hands
Anhur
3
1
9
7.5
W
5
1
7
8.5
L
Gilgamesh
ktg1775
Gilgamesh
1
7
1
0.21
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,453
Damage
36,458
46,311
Taken
60,965
32,482
Mitigated
40,169
12,218
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,952
3,334
0
2,840
16,967
6,716
0
4,970
11,997
32,606
0
L
Izanami
DirxtSce
Izanami
11,525
6,425
0
3,580
18,085
7,212
0
7,281
10,804
0
64,031
W
Anhur
JJ2Hands
Anhur
14,449
8,116
0
3,717
13,952
5,999
1,800
3,408
10,544
0
57,371
W
20,907
1,910
0
1,097
11,746
4,878
1,031
4,130
7,616
73,483
0
L
Gilgamesh
ktg1775
Gilgamesh
11,981
2,246
623
5,209
25,913
26,241
0
8,997
16,916
254
34,846
W
17,097
3,224
0
7,404
20,613
21,605
267
6,224
14,389
513
37,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
31,608
227
Minions Killed
205
11
Camps Cleared
5
1,028,507
Distance Traveled
943,784
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,324
574
48
3
3
304,401
2
L
Izanami
11,045
614
136
8
1
323,454
7
W
Anhur
12,049
669
80
4
4
320,343
3
W
Agni
12,324
685
105
6
5
329,820
6
L
Gilgamesh
10,239
569
21
1
1
315,929
6
W
Chaac
12,092
672
42
2
2
378,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role