Player Matchup

Nemesis
Nemesis
AvgSizedBear
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,659 Elo+
Party 1
Vamana
Vamana
So_zinsComet
Vamana
Level 126
God Stats
60W - 41L
1,626 SR
Queue Stats
235W - 180L
1,561 Elo+
Party 1
Hera
Hera
m-lantern
Hera
Level 129
God Stats
32W - 23L
1,529 SR
Queue Stats
489W - 387L
1,559 Elo+
Party 1
Team Averages
Level 90
1,552 SR
1,593 Elo+

VS

Team Averages
Level 47
1,762 SR
1,525 Elo+
Scylla
Scylla
DADDYKRASON
Scylla
Level 46
God Stats
7W - 5L
1,580 SR
Queue Stats
18W - 19L
1,456 Elo+
Party 2
Thanatos
Thanatos
DrSebas06
Thanatos
Level 5
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Shiva
Shiva
MagicWater77
Shiva
Level 90
God Stats
3W - 1L
1,920 SR
Queue Stats
20W - 23L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AvgSizedBear
Nemesis
13
5 / 0 / 4
8,388
763
11,049
8,887
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
4 / 0 / 3
8,382
762
8,696
10,198
11,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
11
1 / 3 / 4
7,748
704
6,868
6,295
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 3 / 3
6,632
603
3,727
11,130
3,947
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DrSebas06
Thanatos
10
3 / 5 / 0
7,251
659
2,740
9,324
3,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
6,536
594
7,872
13,547
8,864
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
3
3
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AvgSizedBear
Nemesis
5
0
4
7
L
Scylla
0
3
3
0.5
L
Thanatos
DrSebas06
Thanatos
3
5
0
0.6
L
0
2
2
0.5
W
Vamana
4
0
3
5.5
W
Hera
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
14,339
25,380
Taken
34,001
18,317
Mitigated
16,423
8,685
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AvgSizedBear
Nemesis
11,049
4,824
0
3,017
8,887
4,919
602
1,021
7,866
0
30,422
L
Scylla
3,727
316
0
500
11,130
3,947
0
2,738
8,392
20,994
0
L
Thanatos
DrSebas06
Thanatos
2,740
998
0
1,992
9,324
3,612
0
1,236
8,088
0
12,666
L
7,872
1,238
87
3,072
13,547
8,864
0
3,385
10,162
0
20,754
W
Vamana
8,696
4,528
166
4,248
10,198
11,255
1,382
2,121
8,077
0
26,746
W
Hera
6,868
2,006
0
1,254
6,295
2,143
377
1,364
4,931
25,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
20,419
109
Minions Killed
79
7
Camps Cleared
2
676,493
Distance Traveled
578,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,388
763
33
3
1
233,014
0
L
Scylla
6,632
603
21
2
0
198,538
0
L
Thanatos
7,251
659
25
2
0
182,398
0
L
Shiva
6,536
594
33
3
2
197,408
1
W
Vamana
8,382
762
25
2
2
243,676
1
W
Hera
7,748
704
51
5
4
199,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role