Player Matchup

Shiva
Shiva
BootyValkirye_
Shiva
Level 17
God Stats
4W - 3L
1,689 SR
Queue Stats
19W - 15L
1,530 Elo+
Party 2
Olorun
Olorun
Soto404
Olorun
Level 18
God Stats
39W - 68L
1,496 SR
Queue Stats
124W - 150L
1,406 Elo+
Party 2
Nemesis
Nemesis
Xxo-Metatton-oxX
Nemesis
Level 21
God Stats
9W - 6L
1,659 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 2
Yu Huang
Yu Huang
Xxo_Canelita_oxX
Yu Huang
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,345 Elo+
Party 2
Fenrir
Fenrir
gera_84_07
Fenrir
Level 152
God Stats
5W - 5L
1,388 SR
Queue Stats
195W - 211L
1,385 Elo+
Party 2
Team Averages
Level 45
1,546 SR
1,433 Elo+

VS

Team Averages
Level 83
1,583 SR
1,502 Elo+
Artemis
Artemis
BoostingMindy
Artemis
Level 18
God Stats
2W - 2L
1,658 SR
Queue Stats
247W - 211L
1,481 Elo+
Party 1
Ganesha
Ganesha
ChopoLito
Ganesha
Level 106
God Stats
1W - 1L
1,737 SR
Queue Stats
173W - 135L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
Holameamigo991
Sun Wukong
Level 89
God Stats
13W - 12L
1,469 SR
Queue Stats
234W - 214L
1,480 Elo+
Party 1
Merlin
Merlin
icy-poison
Merlin
Level 117
God Stats
14W - 9L
1,574 SR
Queue Stats
334W - 286L
1,525 Elo+
Party 1
Pele
Pele
xX1_GOHAN_2Xx
Pele
Level 84
God Stats
32W - 21L
1,475 SR
Queue Stats
281W - 259L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,433
494
2,892
7,037
3,740
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Soto404
Olorun
8
0 / 0 / 0
4,816
438
1,766
2,822
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 0
6,167
561
5,112
11,019
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 0 / 1
6,383
580
1,862
2,277
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
gera_84_07
Fenrir
8
0 / 3 / 1
4,968
452
2,499
10,759
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 0 / 1
5,786
526
5,324
3,440
1,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ChopoLito
Ganesha
10
0 / 0 / 3
6,320
575
3,095
6,073
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Holameamigo991
Sun Wukong
12
3 / 1 / 1
7,615
692
5,730
8,137
4,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
icy-poison
Merlin
10
0 / 1 / 1
5,800
527
1,880
3,997
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 1
6,037
549
6,094
8,300
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
0
1
2.5
L
1
3
1
0.5
W
Ganesha
ChopoLito
Ganesha
0
0
3
1.5
W
Sun Wukong
Holameamigo991
Sun Wukong
3
1
1
3.5
L
Olorun
Soto404
Olorun
0
0
0
0
L
3
2
0
1.5
L
0
0
1
0.5
L
Fenrir
gera_84_07
Fenrir
0
3
1
0.17
W
Merlin
icy-poison
Merlin
0
1
1
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
22,123
33,914
Taken
29,947
13,839
Mitigated
15,047
7,598
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,324
3,989
0
2,313
3,440
1,464
1,207
696
2,744
0
35,244
L
2,892
738
286
1,574
7,037
3,740
0
257
6,780
0
29,523
W
Ganesha
ChopoLito
Ganesha
3,095
545
0
2,301
6,073
4,487
221
692
5,041
29,860
0
W
Sun Wukong
Holameamigo991
Sun Wukong
5,730
1,846
0
3,213
8,137
4,794
150
0
8,137
0
59,366
L
Olorun
Soto404
Olorun
1,766
1,107
0
223
2,822
939
0
261
2,561
27,000
0
L
5,112
2,593
0
1,320
11,019
3,820
0
1,247
9,772
0
42,867
L
1,862
346
0
728
2,277
845
0
802
1,475
47,317
0
L
Fenrir
gera_84_07
Fenrir
2,499
416
732
2,735
10,759
4,495
0
2,408
8,351
0
12,388
W
Merlin
icy-poison
Merlin
1,880
247
0
1,250
3,997
1,425
0
1,086
2,911
41,248
0
W
6,094
1,593
0
1,740
8,300
2,877
720
1,154
7,146
0
34,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
31,558
301
Minions Killed
365
0
Camps Cleared
0
1,030,865
Distance Traveled
1,022,185
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,786
526
98
9
0
203,770
0
L
Shiva
5,433
494
50
5
0
194,764
2
W
Ganesha
6,320
575
5
0
0
204,355
3
W
Sun Wukong
7,615
692
121
11
0
200,829
0
L
Olorun
4,816
438
59
5
0
168,128
0
L
Nemesis
6,167
561
80
7
0
246,286
0
L
Yu Huang
6,383
580
91
8
0
208,203
4
L
Fenrir
4,968
452
21
2
0
213,484
6
W
Merlin
5,800
527
80
7
0
183,942
4
W
Pele
6,037
549
61
6
0
229,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role