Player Matchup

Ymir
Ymir
DSEPOL12
Ymir
Level 3
God Stats
0W - 3L
1,273 SR
Queue Stats
6W - 21L
1,230 Elo+
Party 1
Raijin
Raijin
Nulloraxus
Raijin
Level 45
God Stats
6W - 21L
1,131 SR
Queue Stats
6W - 21L
1,230 Elo+
Party 1
Cliodhna
Cliodhna
Xx UnborNGoD xX
Cliodhna
Level 127
God Stats
8W - 7L
1,550 SR
Queue Stats
181W - 210L
1,476 Elo+
Solo
Team Averages
Level 58
1,318 SR
1,312 Elo+

VS

Team Averages
Level 106
1,466 SR
1,502 Elo+
Nemesis
Nemesis
Smo0Kin_ya_KuSh
Nemesis
Level 84
God Stats
17W - 32L
1,115 SR
Queue Stats
156W - 241L
1,347 Elo+
Solo
Hera
Hera
SmokingGaneshaa
Hera
Level 86
God Stats
18W - 25L
1,518 SR
Queue Stats
676W - 556L
1,499 Elo+
Party 2
Lancelot
Lancelot
poepkip-_-
Lancelot
Level 147
God Stats
20W - 7L
1,766 SR
Queue Stats
611W - 461L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 2
9,493
593
2,953
18,889
20,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Nulloraxus
Raijin
13
0 / 5 / 1
9,079
567
4,952
15,639
5,809
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
4 / 2 / 0
9,818
614
12,474
14,079
7,091
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
10,293
643
7,738
11,057
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 1 / 6
11,302
706
17,931
6,824
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
poepkip-_-
Lancelot
17
6 / 1 / 4
11,528
721
15,902
15,827
13,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
11
11
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Raijin
Nulloraxus
Raijin
0
5
1
0.1
W
2
2
8
3
W
3
1
6
6
L
Cliodhna
4
2
0
2
W
Lancelot
poepkip-_-
Lancelot
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
41,571
48,607
Taken
33,708
33,484
Mitigated
22,192
5,629
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,953
517
0
2,386
18,889
20,584
0
8,031
10,858
10,584
0
L
Raijin
Nulloraxus
Raijin
4,952
257
120
1,843
15,639
5,809
0
6,004
9,635
44,669
0
W
7,738
2,504
0
2,889
11,057
5,531
377
2,866
8,191
0
31,724
W
17,931
3,758
503
1,837
6,824
2,717
1,259
1,898
4,926
73,595
0
L
Cliodhna
12,474
933
0
1,280
14,079
7,091
0
4,424
9,655
0
42,877
W
Lancelot
poepkip-_-
Lancelot
15,902
2,839
0
4,858
15,827
13,944
822
3,678
11,755
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
33,123
139
Minions Killed
199
4
Camps Cleared
10
735,614
Distance Traveled
891,971
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,493
593
16
1
0
221,507
2
L
Raijin
9,079
567
75
5
0
246,900
0
W
Nemesis
10,293
643
36
2
3
298,870
2
W
Hera
11,302
706
111
7
5
300,794
5
L
Cliodhna
9,818
614
48
3
4
267,207
3
W
Lancelot
11,528
721
52
3
2
292,307
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role