Player Matchup

Mercury
Mercury
BoostFlik
Mercury
Level 91
God Stats
58W - 50L
1,594 SR
Queue Stats
389W - 385L
1,478 Elo+
Party 2
Freya
Freya
FieldE
Freya
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,556 Elo+
Party 3
Olorun
Olorun
ThanatosOlorun
Olorun
Level 113
God Stats
28W - 17L
1,561 SR
Queue Stats
141W - 131L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
doctortobar
Sylvanus
Level 136
God Stats
3W - 4L
1,444 SR
Queue Stats
396W - 387L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
flaimingtortilla
Gilgamesh
Level 99
God Stats
1W - 4L
1,807 SR
Queue Stats
223W - 222L
1,558 Elo+
Party 3
Team Averages
Level 105
1,581 SR
1,519 Elo+

VS

Team Averages
Level 94
1,622 SR
1,545 Elo+
Khepri
Khepri
ChetUbetcha95
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,587 Elo+
Party 1
Bastet
Bastet
LokiShadow9
Bastet
Level 82
God Stats
8W - 5L
1,737 SR
Queue Stats
91W - 85L
1,546 Elo+
Solo
Chernobog
Chernobog
TheArchxn
Chernobog
Level 100
God Stats
8W - 8L
1,660 SR
Queue Stats
191W - 161L
1,547 Elo+
Party 1
Lancelot
Lancelot
Twlvgage
Lancelot
Level 106
God Stats
3W - 3L
1,712 SR
Queue Stats
273W - 241L
1,532 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
theeominous1
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 168L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostFlik
Mercury
18
7 / 3 / 9
11,936
568
16,940
17,959
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
FieldE
Freya
18
6 / 2 / 12
11,473
546
15,419
14,612
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 2 / 13
12,248
583
12,645
12,082
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
doctortobar
Sylvanus
18
4 / 3 / 4
11,978
570
12,236
18,851
14,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
17
5 / 1 / 9
11,233
535
7,692
17,990
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,744
416
2,718
11,436
14,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
12
4 / 9 / 3
8,533
406
11,240
22,961
13,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
TheArchxn
Chernobog
15
1 / 5 / 4
9,098
433
11,708
14,018
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
Twlvgage
Lancelot
16
2 / 5 / 2
9,873
470
7,514
19,884
16,225
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
theeominous1
Morgan Le Fay
13
2 / 5 / 2
8,726
416
13,488
16,433
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
26
Kills
10
11
Deaths
26
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
BoostFlik
Mercury
7
3
9
3.83
L
1
2
1
0.75
W
Freya
FieldE
Freya
6
2
12
6
L
Bastet
4
9
3
0.61
W
4
2
13
5.25
L
Chernobog
TheArchxn
Chernobog
1
5
4
0.6
L
Lancelot
Twlvgage
Lancelot
2
5
2
0.6
W
Sylvanus
doctortobar
Sylvanus
4
3
4
2
W
Gilgamesh
5
1
9
9.5
L
Morgan Le Fay
theeominous1
Morgan Le Fay
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,932
Damage
46,668
81,494
Taken
84,732
55,377
Mitigated
60,670
32,868
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BoostFlik
Mercury
16,940
10,228
0
1,869
17,959
7,336
1,271
5,435
12,524
0
118,205
L
2,718
0
0
1,509
11,436
14,813
0
6,271
4,980
26,045
0
W
Freya
FieldE
Freya
15,419
5,097
0
6,627
14,612
6,777
285
2,157
12,257
88,459
0
L
Bastet
11,240
2,703
0
3,198
22,961
13,689
52
7,726
14,995
0
45,718
W
12,645
6,812
1,704
6,664
12,082
6,673
2,524
4,507
7,575
96,938
11,420
L
Chernobog
TheArchxn
Chernobog
11,708
8,142
0
3,642
14,018
6,751
792
6,671
7,074
0
84,910
L
Lancelot
Twlvgage
Lancelot
7,514
1,793
361
2,411
19,884
16,225
783
9,151
10,701
0
71,689
W
Sylvanus
doctortobar
Sylvanus
12,236
3,193
2,043
9,030
18,851
14,597
1,506
2,608
16,243
66,896
16,266
W
Gilgamesh
7,692
1,519
0
4,931
17,990
19,994
543
3,054
14,936
217
46,353
L
Morgan Le Fay
theeominous1
Morgan Le Fay
13,488
1,454
0
2,678
16,433
9,192
0
6,916
9,402
56,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
44,974
657
Minions Killed
457
0
Camps Cleared
0
2,071,661
Distance Traveled
1,889,205
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,936
568
154
7
0
474,701
8
L
Khepri
8,744
416
28
1
0
373,190
6
W
Freya
11,473
546
135
6
0
401,826
6
L
Bastet
8,533
406
57
3
0
403,196
2
W
Olorun
12,248
583
175
8
0
382,533
9
L
Chernobog
9,098
433
142
7
0
348,511
4
L
Lancelot
9,873
470
142
7
0
407,221
3
W
Sylvanus
11,978
570
138
7
0
355,067
4
W
Gilgamesh
11,233
535
55
3
0
457,534
9
L
Morgan Le Fay
8,726
416
88
4
0
357,087
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role