Player Matchup

Thor
Thor
DarthCasVa
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,732 Elo+
Party 3
Hachiman
Hachiman
Havoket
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,530 Elo+
Party 3
Atlas
Atlas
Sliceofcheese
Atlas
Level 107
God Stats
6W - 5L
1,551 SR
Queue Stats
263W - 275L
1,496 Elo+
Party 3
Amaterasu
Amaterasu
Tiger64212
Amaterasu
Level 18
God Stats
1W - 2L
1,563 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 2
Ra
Ra
mateo105410
Ra
Level 55
God Stats
4W - 3L
1,719 SR
Queue Stats
69W - 84L
1,453 Elo+
Party 2
Team Averages
Level 40
1,567 SR
1,535 Elo+

VS

Team Averages
Level 70
1,426 SR
1,336 Elo+
Nemesis
Nemesis
HunterJayT
Nemesis
Level 59
God Stats
3W - 3L
1,327 SR
Queue Stats
62W - 65L
1,502 Elo+
Party 4
Chiron
Chiron
Migg0
Chiron
Level 144
God Stats
4W - 6L
1,432 SR
Queue Stats
21W - 31L
1,405 Elo+
Solo
Olorun
Olorun
OkraWindFury
Olorun
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 29L
1,150 Elo+
Party 1
Nike
Nike
TheSnakeFive
Nike
Level 26
God Stats
3W - 7L
1,305 SR
Queue Stats
57W - 58L
1,472 Elo+
Party 4
Ymir
Ymir
TopNacht
Ymir
Level 94
God Stats
6W - 9L
1,565 SR
Queue Stats
34W - 32L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,764
476
3,046
9,084
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
Havoket
Hachiman
7
0 / 3 / 0
4,140
414
4,157
5,887
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,685
469
3,341
8,724
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Tiger64212
Amaterasu
8
0 / 2 / 0
4,589
459
2,048
6,336
3,452
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,153
515
2,736
4,999
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HunterJayT
Nemesis
11
1 / 1 / 5
6,385
639
2,391
5,955
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
Migg0
Chiron
9
2 / 0 / 1
5,511
551
7,154
6,571
2,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
11
7 / 1 / 1
7,133
713
6,209
5,014
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
6,361
636
4,345
6,052
2,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
9
1 / 0 / 3
5,699
570
1,423
5,821
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Hachiman
Havoket
Hachiman
0
3
0
0
W
Nemesis
HunterJayT
Nemesis
1
1
5
3.5
W
Chiron
Migg0
Chiron
2
0
1
2.5
W
Olorun
7
1
1
7.5
L
0
1
0
0
W
3
0
1
3.5
L
Amaterasu
Tiger64212
Amaterasu
0
2
0
0
W
Ymir
1
0
3
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,328
Damage
21,522
35,030
Taken
29,413
13,669
Mitigated
11,860
8,567
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
1,318
0
1,975
9,084
3,123
0
2,121
6,963
0
24,012
L
Hachiman
Havoket
Hachiman
4,157
2,144
0
1,197
5,887
1,624
0
1,009
4,878
0
21,761
W
Nemesis
HunterJayT
Nemesis
2,391
1,042
0
463
5,955
1,986
316
578
5,309
0
41,623
W
Chiron
Migg0
Chiron
7,154
2,249
292
2,699
6,571
2,227
715
2,063
4,508
0
34,872
W
Olorun
6,209
4,566
0
1,350
5,014
1,881
1,554
1,693
3,216
42,087
0
L
3,341
1,443
1,179
1,970
8,724
3,335
0
888
7,836
13,450
0
W
4,345
556
0
2,569
6,052
2,298
92
264
5,760
0
36,092
L
Amaterasu
Tiger64212
Amaterasu
2,048
852
0
1,286
6,336
3,452
48
0
6,336
0
21,522
W
Ymir
1,423
227
0
2,102
5,821
3,468
27
1,278
4,543
16,879
0
L
2,736
681
31
929
4,999
2,135
0
3,614
1,385
28,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,331
Gold Earned
31,089
191
Minions Killed
330
0
Camps Cleared
0
874,170
Distance Traveled
992,144
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,764
476
45
5
0
192,212
0
L
Hachiman
4,140
414
32
3
0
157,040
0
W
Nemesis
6,385
639
93
9
0
242,181
2
W
Chiron
5,511
551
54
5
0
209,261
1
W
Olorun
7,133
713
76
8
0
184,019
0
L
Atlas
4,685
469
24
2
0
194,679
1
W
Nike
6,361
636
79
8
0
178,952
3
L
Amaterasu
4,589
459
38
4
0
148,259
0
W
Ymir
5,699
570
28
3
0
177,731
2
L
Ra
5,153
515
52
5
0
181,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role