Player Matchup

Izanami
Izanami
CeeFour20
Izanami
Level 87
God Stats
71W - 61L
1,643 SR
Queue Stats
224W - 190L
1,580 Elo+
Party 3
Poseidon
Poseidon
KI11M3PL3ASE69
Poseidon
Level 102
God Stats
35W - 29L
1,604 SR
Queue Stats
270W - 229L
1,574 Elo+
Party 3
Ymir
Ymir
Mercies End
Ymir
Level 49
God Stats
124W - 104L
1,628 SR
Queue Stats
125W - 107L
1,575 Elo+
Party 3
Bellona
Bellona
NiceCheatcodes
Bellona
Level 107
God Stats
20W - 16L
1,726 SR
Queue Stats
349W - 309L
1,572 Elo+
Party 3
Ravana
Ravana
TrinltaIy
Ravana
Level 35
God Stats
1W - 6L
1,356 SR
Queue Stats
43W - 59L
1,428 Elo+
Solo
Team Averages
Level 76
1,592 SR
1,546 Elo+

VS

Team Averages
Level 76
1,683 SR
1,579 Elo+
Sol
Sol
Elonrust69
Sol
Level 25
God Stats
2W - 0L
1,768 SR
Queue Stats
7W - 5L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
Enimga9929
Amaterasu
Level 158
God Stats
15W - 12L
1,656 SR
Queue Stats
580W - 531L
1,539 Elo+
Party 2
Izanami
Izanami
LtBugaWulf
Izanami
Level 109
God Stats
8W - 6L
1,580 SR
Queue Stats
569W - 583L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
XxMDoVxX
Sylvanus
Level 8
God Stats
9W - 2L
1,739 SR
Queue Stats
18W - 5L
1,737 Elo+
Party 2
Horus
Horus
xXVaLaRXx
Horus
Level 79
God Stats
80W - 58L
1,671 SR
Queue Stats
407W - 342L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CeeFour20
Izanami
10
1 / 1 / 2
5,603
509
2,922
5,909
1,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
11
1 / 3 / 0
5,947
541
3,385
5,625
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,634
512
1,106
11,134
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 2
6,836
621
6,768
8,336
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
TrinltaIy
Ravana
10
4 / 3 / 0
6,169
561
3,690
7,279
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,076
552
8,134
5,879
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Enimga9929
Amaterasu
12
1 / 2 / 0
7,118
647
3,509
9,861
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LtBugaWulf
Izanami
10
1 / 2 / 2
6,124
557
5,359
6,144
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
XxMDoVxX
Sylvanus
13
4 / 1 / 3
7,649
695
6,016
9,898
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
xXVaLaRXx
Horus
12
3 / 0 / 3
7,087
644
5,863
7,507
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
CeeFour20
Izanami
1
1
2
2
W
0
2
0
0
W
Amaterasu
Enimga9929
Amaterasu
1
2
0
0.5
L
Poseidon
1
3
0
0.33
W
Izanami
LtBugaWulf
Izanami
1
2
2
1
L
1
1
2
2
L
0
1
2
1
L
Ravana
TrinltaIy
Ravana
4
3
0
1.33
W
Sylvanus
XxMDoVxX
Sylvanus
4
1
3
5.5
W
Horus
xXVaLaRXx
Horus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
28,881
38,283
Taken
39,289
20,542
Mitigated
21,157
14,236
Healing
14,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CeeFour20
Izanami
2,922
1,930
0
2,362
5,909
1,928
0
2,400
3,509
0
39,717
W
8,134
4,356
0
2,058
5,879
2,388
1,240
784
5,095
39,878
6,785
W
Amaterasu
Enimga9929
Amaterasu
3,509
1,303
0
4,572
9,861
6,371
0
247
9,614
0
53,996
L
Poseidon
3,385
633
0
1,123
5,625
1,893
0
2,996
2,629
43,322
0
W
Izanami
LtBugaWulf
Izanami
5,359
2,198
155
1,977
6,144
2,537
1,670
322
5,822
0
49,111
L
1,106
325
438
4,336
11,134
6,445
0
5,057
6,077
12,997
0
L
6,768
2,935
0
4,121
8,336
7,717
221
546
7,790
0
60,702
L
Ravana
TrinltaIy
Ravana
3,690
910
0
1,856
7,279
2,559
0
1,374
5,905
0
33,183
W
Sylvanus
XxMDoVxX
Sylvanus
6,016
1,678
455
3,272
9,898
5,135
36
2,409
7,489
47,982
11,484
W
Horus
xXVaLaRXx
Horus
5,863
3,431
584
1,239
7,507
4,726
24
729
6,778
0
52,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
34,054
372
Minions Killed
460
0
Camps Cleared
0
1,111,674
Distance Traveled
1,115,514
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,603
509
76
7
0
197,921
0
W
Sol
6,076
552
73
7
0
202,146
3
W
Amaterasu
7,118
647
111
10
0
228,691
0
L
Poseidon
5,947
541
84
8
0
217,034
5
W
Izanami
6,124
557
78
7
0
203,054
1
L
Ymir
5,634
512
22
2
0
210,504
3
L
Bellona
6,836
621
126
11
0
237,989
1
L
Ravana
6,169
561
64
6
0
248,226
3
W
Sylvanus
7,649
695
105
10
0
215,172
4
W
Horus
7,087
644
93
8
0
266,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role