Player Matchup

Rama
Rama
Doltey14
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 71L
1,543 Elo+
Party 2
Merlin
Merlin
Koserian
Merlin
Level 149
God Stats
6W - 7L
1,551 SR
Queue Stats
424W - 464L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Mecha_Nova
Cthulhu
Level 125
God Stats
4W - 1L
1,732 SR
Queue Stats
79W - 93L
1,515 Elo+
Party 3
Shiva
Shiva
Xerxes_125
Shiva
Level 127
God Stats
1W - 0L
1,472 SR
Queue Stats
24W - 23L
1,538 Elo+
Party 3
Artemis
Artemis
theLastToken
Artemis
Level 122
God Stats
5W - 3L
1,826 SR
Queue Stats
171W - 165L
1,506 Elo+
Party 2
Team Averages
Level 129
1,616 SR
1,521 Elo+

VS

Team Averages
Level 39
1,500 SR
1,551 Elo+
Baron Samedi
Baron Samedi
Fadealized
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 117L
1,587 Elo+
Solo
Eset
Eset
ItzMadz101
Eset
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KdeWitt
The Morrigan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,510 Elo+
Party 1
Artio
Artio
NEET-TheVOICE22
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Odin
Odin
TheProducer69
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 2 / 17
7,859
982
8,382
6,959
3,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Koserian
Merlin
14
5 / 2 / 13
8,302
1,038
11,020
7,934
5,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Mecha_Nova
Cthulhu
15
6 / 2 / 16
9,313
1,164
9,962
16,272
18,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
14
7 / 2 / 14
8,343
1,043
9,571
11,265
10,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
theLastToken
Artemis
14
4 / 2 / 13
8,066
1,008
8,696
5,250
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fadealized
Baron Samedi
15
3 / 5 / 4
7,584
948
10,244
12,032
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,007
751
2,031
8,550
4,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
KdeWitt
The Morrigan
14
4 / 3 / 5
7,953
994
5,968
7,720
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
6,185
773
1,904
9,978
5,511
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 4 / 6
7,038
880
5,431
13,338
11,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
27
23
Kills
10
10
Deaths
23
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
1
2
17
4.75
L
Baron Samedi
Fadealized
Baron Samedi
3
5
4
1
L
0
6
2
0.17
L
The Morrigan
KdeWitt
The Morrigan
4
3
5
2.17
W
Merlin
Koserian
Merlin
5
2
13
5.75
W
Cthulhu
Mecha_Nova
Cthulhu
6
2
16
7
L
1
5
0
0.2
L
2
4
6
1.25
W
Shiva
7
2
14
7
W
Artemis
theLastToken
Artemis
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,631
Damage
25,578
47,680
Taken
51,618
40,797
Mitigated
32,374
19,981
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,382
4,111
0
1,420
6,959
3,400
3,024
3,216
3,743
0
21,028
L
Baron Samedi
Fadealized
Baron Samedi
10,244
973
3,414
2,836
12,032
7,671
210
5,930
6,102
21,461
0
L
2,031
189
276
0
8,550
4,218
287
3,053
5,497
5,151
0
L
The Morrigan
KdeWitt
The Morrigan
5,968
1,898
124
1,468
7,720
3,752
780
2,544
5,115
15,338
1,477
W
Merlin
Koserian
Merlin
11,020
732
835
1,758
7,934
5,299
1,115
3,343
4,591
20,153
0
W
Cthulhu
Mecha_Nova
Cthulhu
9,962
534
3,297
5,153
16,272
18,584
1,141
5,806
10,466
18,446
0
L
1,904
624
439
901
9,978
5,511
0
3,791
6,187
2,539
0
L
5,431
783
441
2,409
13,338
11,222
346
5,664
7,674
0
7,786
W
Shiva
9,571
2,433
3,260
3,663
11,265
10,535
321
4,961
6,304
0
14,629
W
Artemis
theLastToken
Artemis
8,696
3,240
0
595
5,250
2,979
3,100
1,536
3,714
0
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
34,767
96
Minions Killed
67
0
Camps Cleared
0
731,915
Distance Traveled
694,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,859
982
25
3
0
142,063
0
L
Baron Samedi
7,584
948
22
3
0
128,835
3
L
Eset
6,007
751
5
1
0
133,245
0
L
The Morrigan
7,953
994
31
4
0
137,749
0
W
Merlin
8,302
1,038
22
3
0
138,568
0
W
Cthulhu
9,313
1,164
17
2
0
160,913
0
L
Artio
6,185
773
2
0
0
128,428
0
L
Odin
7,038
880
7
1
0
165,955
2
W
Shiva
8,343
1,043
8
1
0
148,261
3
W
Artemis
8,066
1,008
24
3
0
142,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role