Player Matchup

Jormungandr
Jormungandr
FallHaddock4105
Jormungandr
Level 101
God Stats
2W - 2L
1,320 SR
Queue Stats
198W - 168L
1,538 Elo+
Party 2
Nike
Nike
RICHIERICH53476
Nike
Level 117
God Stats
3W - 1L
1,643 SR
Queue Stats
140W - 138L
1,437 Elo+
Party 1
Ra
Ra
WhD_Nickolai
Ra
Level 87
God Stats
5W - 7L
1,334 SR
Queue Stats
82W - 80L
1,478 Elo+
Party 1
Medusa
Medusa
xPatHoran
Medusa
Level 62
God Stats
4W - 5L
1,592 SR
Queue Stats
85W - 68L
1,582 Elo+
Party 2
Thanatos
Thanatos
xXTobarXx
Thanatos
Level 159
God Stats
8W - 14L
1,551 SR
Queue Stats
655W - 658L
1,425 Elo+
Solo
Team Averages
Level 105
1,488 SR
1,492 Elo+

VS

Team Averages
Level 111
1,515 SR
1,506 Elo+
Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
bbyguhrl
Khepri
Level 105
God Stats
5W - 7L
1,573 SR
Queue Stats
476W - 481L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FallHaddock4105
Jormungandr
16
5 / 0 / 2
10,125
633
14,389
10,500
13,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 6
7,951
497
4,829
15,210
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 4
8,995
562
10,406
10,195
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xPatHoran
Medusa
14
1 / 0 / 1
8,532
533
4,199
5,153
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
xXTobarXx
Thanatos
14
6 / 2 / 4
8,826
552
9,516
14,513
7,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 3 / 1
8,270
517
9,090
11,782
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
14
0 / 1 / 0
7,791
487
3,338
7,856
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 5 / 5
7,530
471
8,372
9,950
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
 
King Arthur
12
0 / 7 / 0
6,650
416
4,309
19,082
11,045
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
bbyguhrl
Khepri
9
0 / 2 / 2
6,061
379
4,380
10,432
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
7
7
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
3
1
2.17
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
5
5
0.7
L
King Arthur
 
King Arthur
0
7
0
0
W
Jormungandr
FallHaddock4105
Jormungandr
5
0
2
6
W
0
1
6
3
W
6
4
4
2
L
Khepri
bbyguhrl
Khepri
0
2
2
0.5
W
Medusa
xPatHoran
Medusa
1
0
1
1.5
W
Thanatos
xXTobarXx
Thanatos
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
29,489
55,571
Taken
59,102
38,901
Mitigated
28,437
25,386
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,090
1,949
0
5,258
11,782
4,831
0
2,863
8,798
0
53,954
L
Jing Wei
 
Jing Wei
3,338
2,351
0
3,086
7,856
2,836
0
317
7,539
0
62,949
L
Morgan Le Fay
 
Morgan Le Fay
8,372
400
82
1,092
9,950
3,448
0
4,428
5,180
46,922
0
L
King Arthur
 
King Arthur
4,309
154
0
4,731
19,082
11,045
0
13,981
5,024
0
45,245
W
Jormungandr
FallHaddock4105
Jormungandr
14,389
5,761
0
980
10,500
13,278
0
456
10,044
84,492
0
W
4,829
571
172
4,033
15,210
11,140
0
4,221
10,989
0
32,977
W
10,406
851
1,857
2,835
10,195
4,706
513
3,563
6,632
66,175
0
L
Khepri
bbyguhrl
Khepri
4,380
293
0
2,332
10,432
6,277
0
2,504
7,766
22,048
0
W
Medusa
xPatHoran
Medusa
4,199
1,467
0
2,634
5,153
2,230
1,003
624
4,529
0
64,942
W
Thanatos
xXTobarXx
Thanatos
9,516
1,582
0
12,875
14,513
7,547
0
3,888
10,625
0
62,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
36,302
512
Minions Killed
374
0
Camps Cleared
0
1,549,365
Distance Traveled
1,566,834
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,270
517
88
6
0
354,422
1
L
Jing Wei
7,791
487
121
8
0
285,885
3
L
Morgan Le Fay
7,530
471
54
3
0
290,549
2
L
King Arthur
6,650
416
83
5
0
305,202
1
W
Jormungandr
10,125
633
147
9
0
291,947
0
W
Nike
7,951
497
42
3
0
332,941
1
W
Ra
8,995
562
109
7
0
290,882
2
L
Khepri
6,061
379
28
2
0
330,776
3
W
Medusa
8,532
533
127
8
0
301,300
2
W
Thanatos
8,826
552
87
5
0
332,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role