Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JUAN WICK2724
Anubis
Level 96
God Stats
3W - 2L
1,570 SR
Queue Stats
51W - 52L
1,450 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,483 Elo+

VS

Team Averages
Level 56
1,318 SR
1,351 Elo+
Sol
Sol
CombsNSB
Sol
Level 85
God Stats
14W - 18L
1,450 SR
Queue Stats
74W - 85L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
Level 6
God Stats
3W - 4L
1,341 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 2
Sylvanus
Sylvanus
Monkeymopho117
Sylvanus
Level 77
God Stats
40W - 61L
1,162 SR
Queue Stats
121W - 136L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 3 / 1
7,638
764
7,567
7,350
3,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
10
0 / 7 / 4
6,405
641
4,531
15,620
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 3 / 3
6,647
665
7,627
11,505
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
7,838
784
11,489
6,895
2,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
12
8 / 2 / 3
8,634
863
12,388
8,902
3,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
12
2 / 1 / 11
8,389
839
5,145
11,563
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
1
1.17
L
Sobek
 
Sobek
0
7
4
0.29
W
3
1
10
8
L
1
3
3
0.83
W
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
8
2
3
4.75
W
Sylvanus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
29,022
34,475
Taken
27,360
22,284
Mitigated
16,027
5,099
Healing
12,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,567
4,181
0
0
7,350
3,050
0
3,501
3,849
0
24,049
L
Sobek
 
Sobek
4,531
259
0
1,820
15,620
13,470
0
6,641
8,979
10,313
0
W
11,489
4,410
660
2,871
6,895
2,508
1,388
3,375
3,321
30,265
0
L
7,627
567
0
3,279
11,505
5,764
0
6,923
4,582
20,049
0
W
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
12,388
5,060
0
1,429
8,902
3,471
168
3,874
4,971
0
30,619
W
Sylvanus
5,145
1,501
2,286
4,790
11,563
10,048
190
4,760
6,523
13,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,690
Gold Earned
24,861
94
Minions Killed
115
3
Camps Cleared
4
506,418
Distance Traveled
490,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,638
764
53
5
2
171,014
1
L
Sobek
6,405
641
11
1
0
163,220
1
W
Sol
7,838
784
44
4
2
165,657
0
L
Anubis
6,647
665
30
3
1
172,184
0
W
Ah Muzen Cab
8,634
863
53
5
2
172,524
0
W
Sylvanus
8,389
839
18
2
0
152,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role