Player Matchup

Neith
Neith
Echronome
Neith
Level 87
God Stats
12W - 7L
1,782 SR
Queue Stats
77W - 50L
1,616 Elo+
Party 2
Cabrakan
Cabrakan
Muzzikar
Cabrakan
Level 45
God Stats
35W - 17L
1,644 SR
Queue Stats
154W - 134L
1,534 Elo+
Party 2
Sol
Sol
elkamander
Sol
Level 125
God Stats
23W - 17L
1,636 SR
Queue Stats
147W - 112L
1,611 Elo+
Party 2
Team Averages
Level 86
1,687 SR
1,587 Elo+

VS

Team Averages
Level 59
1,586 SR
1,553 Elo+
Sol
Sol
SuperImpala
Sol
Level 107
God Stats
11W - 7L
1,738 SR
Queue Stats
95W - 85L
1,604 Elo+
Party 1
Horus
Horus
TechGaud
Horus
Level 63
God Stats
22W - 22L
1,522 SR
Queue Stats
53W - 51L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
caseyjones1998
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Echronome
Neith
15
6 / 2 / 9
10,095
777
18,889
10,784
6,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Muzzikar
Cabrakan
14
0 / 5 / 14
9,876
760
7,889
16,435
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 1 / 4
11,251
865
24,128
13,331
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
9,509
731
20,682
15,614
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
TechGaud
Horus
13
2 / 6 / 5
9,054
696
7,126
19,553
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 7
9,025
694
5,504
21,652
27,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
15
Kills
8
8
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
Echronome
Neith
6
2
9
5.25
W
Cabrakan
Muzzikar
Cabrakan
0
5
14
1.4
L
5
5
2
1.2
L
Horus
TechGaud
Horus
2
6
5
0.75
L
1
4
7
1.13
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,906
Damage
33,312
40,550
Taken
56,819
31,485
Mitigated
51,473
15,243
Healing
18,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Echronome
Neith
18,889
9,922
0
2,993
10,784
6,137
920
5,232
5,552
0
39,228
W
Cabrakan
Muzzikar
Cabrakan
7,889
1,834
321
2,978
16,435
19,083
112
7,249
9,186
11,882
0
L
20,682
8,754
0
5,384
15,614
8,093
0
8,179
7,435
56,553
6,440
L
Horus
TechGaud
Horus
7,126
3,197
2,638
6,573
19,553
16,225
0
9,768
9,785
0
20,552
L
5,504
598
1,083
2,442
21,652
27,155
0
11,203
10,449
0
10,569
W
24,128
10,693
0
8,951
13,331
6,265
1,653
6,114
7,217
65,771
6,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
27,588
156
Minions Killed
147
7
Camps Cleared
5
686,923
Distance Traveled
717,465
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,095
777
46
4
1
232,322
2
W
Cabrakan
9,876
760
8
1
0
224,318
5
L
Sol
9,509
731
98
8
5
201,345
3
L
Horus
9,054
696
38
3
0
239,114
3
L
Guan Yu
9,025
694
11
1
0
277,006
0
W
Sol
11,251
865
102
8
6
230,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role