Player Matchup

Guan Yu
Guan Yu
GodBricol4s
Guan Yu
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
P4c8oy
Ah Puch
Level 104
God Stats
1W - 1L
1,732 SR
Queue Stats
63W - 95L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ramouneQC
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,631 SR
Queue Stats
45W - 66L
1,344 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,332 Elo+

VS

Team Averages
Level 98
1,316 SR
1,323 Elo+
Kuzenbo
Kuzenbo
DEEEEEZ619
Kuzenbo
Level 102
God Stats
12W - 21L
1,339 SR
Queue Stats
117W - 178L
1,300 Elo+
Solo
Ah Puch
Ah Puch
SVGE-_-SEQUEL
Ah Puch
Level 86
God Stats
2W - 4L
1,110 SR
Queue Stats
49W - 79L
1,277 Elo+
Solo
Achilles
Achilles
ZhadowRyu
Achilles
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 85L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GodBricol4s
Guan Yu
15
0 / 4 / 2
11,035
552
5,832
17,491
22,403
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
P4c8oy
Ah Puch
16
1 / 4 / 1
11,617
581
14,494
14,639
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ramouneQC
Ah Muzen Cab
17
1 / 5 / 1
12,085
604
13,359
16,292
7,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DEEEEEZ619
Kuzenbo
18
3 / 0 / 8
12,471
624
10,741
16,149
24,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
19
5 / 0 / 7
13,521
676
20,404
12,534
6,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ZhadowRyu
Achilles
18
5 / 2 / 6
13,879
694
12,289
17,437
25,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DEEEEEZ619
Kuzenbo
3
0
8
7
L
Guan Yu
GodBricol4s
Guan Yu
0
4
2
0.25
L
Ah Puch
P4c8oy
Ah Puch
1
4
1
0.38
W
Ah Puch
5
0
7
8.5
W
Achilles
ZhadowRyu
Achilles
5
2
6
4
L
Ah Muzen Cab
ramouneQC
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,685
Damage
43,434
48,422
Taken
46,120
36,661
Mitigated
57,063
13,143
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DEEEEEZ619
Kuzenbo
10,741
3,334
1,065
1,484
16,149
24,703
636
5,898
10,251
35,046
0
L
Guan Yu
GodBricol4s
Guan Yu
5,832
1,234
2,390
3,388
17,491
22,403
47
10,719
6,772
0
19,033
L
Ah Puch
P4c8oy
Ah Puch
14,494
691
439
3,675
14,639
6,264
0
10,310
4,329
44,242
0
W
Ah Puch
20,404
899
402
5,413
12,534
6,626
396
3,775
8,759
74,715
0
W
Achilles
ZhadowRyu
Achilles
12,289
3,240
0
2,334
17,437
25,734
336
5,876
11,561
633
32,341
L
Ah Muzen Cab
ramouneQC
Ah Muzen Cab
13,359
3,772
126
3,125
16,292
7,994
1,200
10,854
5,438
0
54,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,737
Gold Earned
39,871
203
Minions Killed
269
8
Camps Cleared
8
996,938
Distance Traveled
1,053,017
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,471
624
75
4
1
367,210
6
L
Guan Yu
11,035
552
36
2
3
339,501
6
L
Ah Puch
11,617
581
60
3
2
312,577
0
W
Ah Puch
13,521
676
149
7
5
322,139
0
W
Achilles
13,879
694
45
2
2
363,668
0
L
Ah Muzen Cab
12,085
604
107
5
3
344,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role