Player Matchup

Neith
Neith
BREM15
Neith
Level 108
God Stats
24W - 12L
1,789 SR
Queue Stats
101W - 104L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
DeleteThisGame1
Sun Wukong
Level 137
God Stats
65W - 22L
1,714 SR
Queue Stats
238W - 209L
1,610 Elo+
Party 1
Ratatoskr
Ratatoskr
Sir Ludwiggy
Ratatoskr
Level 126
God Stats
5W - 5L
1,560 SR
Queue Stats
172W - 129L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
Tamisha Iman
Aphrodite
Level 153
God Stats
2W - 4L
1,521 SR
Queue Stats
80W - 93L
1,558 Elo+
Solo
Cthulhu
Cthulhu
Yuuty
Cthulhu
Level 66
God Stats
1W - 1L
1,758 SR
Queue Stats
68W - 67L
1,568 Elo+
Solo
Team Averages
Level 118
1,668 SR
1,602 Elo+

VS

Team Averages
Level 140
1,687 SR
1,575 Elo+
Rama
Rama
Beckinsale
Rama
Level 157
God Stats
10W - 6L
1,664 SR
Queue Stats
435W - 408L
1,558 Elo+
Party 2
Sun Wukong
Sun Wukong
Dapkins
Sun Wukong
Level 127
God Stats
14W - 6L
1,885 SR
Queue Stats
49W - 38L
1,658 Elo+
Solo
Arachne
Arachne
Und3adAtlas
Arachne
Level 148
God Stats
3W - 0L
1,693 SR
Queue Stats
106W - 91L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
dR Loaded
Baron Samedi
Level 119
God Stats
18W - 17L
1,704 SR
Queue Stats
151W - 136L
1,601 Elo+
Party 2
Thoth
Thoth
dRChillPhill
Thoth
Level 148
God Stats
4W - 3L
1,489 SR
Queue Stats
389W - 398L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BREM15
Neith
7
1 / 3 / 1
4,369
546
4,225
5,933
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DeleteThisGame1
Sun Wukong
8
1 / 1 / 0
4,922
615
3,392
6,824
3,219
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Sir Ludwiggy
Ratatoskr
7
0 / 1 / 0
4,297
537
1,983
6,396
2,088
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Tamisha Iman
Aphrodite
6
0 / 3 / 0
3,812
477
1,146
4,594
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yuuty
Cthulhu
7
1 / 2 / 1
4,563
570
5,056
6,243
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 4
5,111
639
4,329
7,346
2,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Dapkins
Sun Wukong
9
1 / 1 / 0
5,300
663
4,566
7,412
4,201
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Und3adAtlas
Arachne
9
1 / 0 / 3
4,947
618
2,464
5,736
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
dR Loaded
Baron Samedi
8
2 / 1 / 4
5,052
632
3,252
5,261
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
5,521
690
4,317
2,123
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BREM15
Neith
1
3
1
0.5
W
2
1
4
4
W
Sun Wukong
Dapkins
Sun Wukong
1
1
0
1
L
Sun Wukong
DeleteThisGame1
Sun Wukong
1
1
0
1
L
Ratatoskr
Sir Ludwiggy
Ratatoskr
0
1
0
0
L
Aphrodite
Tamisha Iman
Aphrodite
0
3
0
0
W
Arachne
Und3adAtlas
Arachne
1
0
3
2.5
L
Cthulhu
Yuuty
Cthulhu
1
2
1
0.75
W
Baron Samedi
dR Loaded
Baron Samedi
2
1
4
4
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,802
Damage
18,928
29,990
Taken
27,878
12,801
Mitigated
12,264
8,750
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BREM15
Neith
4,225
1,544
0
1,398
5,933
1,734
0
2,103
3,830
0
26,822
W
4,329
3,906
0
3,699
7,346
2,374
52
2,520
4,826
0
31,724
W
Sun Wukong
Dapkins
Sun Wukong
4,566
1,109
0
3,220
7,412
4,201
0
0
7,412
0
36,144
L
Sun Wukong
DeleteThisGame1
Sun Wukong
3,392
901
0
1,693
6,824
3,219
0
0
6,824
0
31,135
L
Ratatoskr
Sir Ludwiggy
Ratatoskr
1,983
586
0
2,138
6,396
2,088
0
1,096
5,300
0
23,482
L
Aphrodite
Tamisha Iman
Aphrodite
1,146
154
184
1,765
4,594
1,781
0
2,246
2,348
18,282
0
W
Arachne
Und3adAtlas
Arachne
2,464
1,692
0
1,959
5,736
1,908
0
469
5,267
0
28,731
L
Cthulhu
Yuuty
Cthulhu
5,056
1,481
176
1,396
6,243
3,979
0
2,124
4,119
14,503
0
W
Baron Samedi
dR Loaded
Baron Samedi
3,252
757
1,028
1,945
5,261
3,046
0
2,536
2,725
15,221
0
W
4,317
112
0
852
2,123
735
0
677
1,446
43,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
25,931
223
Minions Killed
272
0
Camps Cleared
0
766,746
Distance Traveled
798,363
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,369
546
52
7
0
141,694
1
W
Rama
5,111
639
55
7
0
139,864
1
W
Sun Wukong
5,300
663
69
9
0
161,684
1
L
Sun Wukong
4,922
615
65
8
0
160,524
3
L
Ratatoskr
4,297
537
56
7
0
198,057
0
L
Aphrodite
3,812
477
42
5
0
105,207
1
W
Arachne
4,947
618
61
8
0
194,898
1
L
Cthulhu
4,563
570
8
1
0
161,264
1
W
Baron Samedi
5,052
632
26
3
0
151,115
1
W
Thoth
5,521
690
61
8
0
150,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role