Player Matchup

Fenrir
Fenrir
Chill-Headphones
Fenrir
Level 32
God Stats
14W - 30L
1,240 SR
Queue Stats
36W - 59L
1,129 Elo+
Solo
Cliodhna
Cliodhna
QuickKitten1931
Cliodhna
Level 69
God Stats
10W - 9L
1,393 SR
Queue Stats
151W - 162L
1,383 Elo+
Party 1
Medusa
Medusa
ShortBusQ
Medusa
Level 69
God Stats
14W - 13L
1,432 SR
Queue Stats
154W - 155L
1,381 Elo+
Party 1
Ymir
Ymir
SnickerLickerTM
Ymir
Level 49
God Stats
1W - 4L
1,345 SR
Queue Stats
85W - 93L
1,359 Elo+
Party 1
Olorun
Olorun
TooMuchMako
Olorun
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,339 Elo+
Solo
Team Averages
Level 57
1,382 SR
1,318 Elo+

VS

Team Averages
Level 70
1,452 SR
1,365 Elo+
Shiva
Shiva
BusinessTime524
Shiva
Level 103
God Stats
10W - 12L
1,432 SR
Queue Stats
327W - 349L
1,440 Elo+
Solo
Merlin
Merlin
Dookieman5
Merlin
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
55W - 41L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
Jhonnysins32
Ao Kuang
Level 83
God Stats
14W - 10L
1,395 SR
Queue Stats
404W - 393L
1,377 Elo+
Solo
Cernunnos
Cernunnos
eli2lit21
Cernunnos
Level 51
God Stats
8W - 5L
1,503 SR
Queue Stats
136W - 158L
1,248 Elo+
Solo
Bellona
Bellona
xJoiR
Bellona
Level 65
God Stats
6W - 5L
1,430 SR
Queue Stats
9W - 12L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,212
444
4,816
10,750
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
12
5 / 3 / 5
7,342
524
8,731
12,312
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
ShortBusQ
Medusa
11
3 / 2 / 2
6,741
482
6,703
8,034
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 5
6,483
463
2,799
9,611
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
11
2 / 5 / 2
7,018
501
7,031
9,984
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
6,592
471
6,022
11,365
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Dookieman5
Merlin
11
3 / 5 / 2
6,648
475
8,095
10,083
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jhonnysins32
Ao Kuang
12
5 / 0 / 2
7,457
533
4,934
9,414
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
eli2lit21
Cernunnos
11
2 / 4 / 3
6,526
466
7,633
9,297
3,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
xJoiR
Bellona
12
3 / 1 / 2
7,694
550
6,146
10,445
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
14
15
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
1
4
2
0.5
W
Merlin
Dookieman5
Merlin
3
5
2
0.8
W
Ao Kuang
Jhonnysins32
Ao Kuang
5
0
2
6
L
Cliodhna
5
3
5
2.5
L
Medusa
ShortBusQ
Medusa
3
2
2
2
L
0
1
5
2.5
L
Olorun
2
5
2
0.6
W
Cernunnos
eli2lit21
Cernunnos
2
4
3
0.88
W
Bellona
xJoiR
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
32,830
50,691
Taken
50,604
27,629
Mitigated
28,048
14,835
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,022
1,369
88
2,154
11,365
8,953
0
1,782
9,550
0
21,587
L
4,816
1,015
0
998
10,750
7,854
0
844
9,906
0
23,787
W
Merlin
Dookieman5
Merlin
8,095
1,337
0
1,709
10,083
3,751
470
4,318
5,765
38,343
0
W
Ao Kuang
Jhonnysins32
Ao Kuang
4,934
666
0
4,659
9,414
3,350
0
941
8,438
29,823
0
L
Cliodhna
8,731
1,392
0
4,685
12,312
4,865
0
3,892
8,048
0
48,625
L
Medusa
ShortBusQ
Medusa
6,703
2,824
0
3,285
8,034
2,504
1,224
1,021
7,013
0
46,701
L
2,799
697
303
3,311
9,611
7,678
336
1,503
8,108
17,202
0
L
Olorun
7,031
4,084
287
1,966
9,984
4,728
1,284
5,769
4,215
38,042
5,270
W
Cernunnos
eli2lit21
Cernunnos
7,633
4,201
211
2,341
9,297
3,325
765
724
8,573
0
40,750
W
Bellona
xJoiR
Bellona
6,146
2,135
0
4,513
10,445
8,669
163
927
9,062
0
46,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,796
Gold Earned
34,917
272
Minions Killed
282
0
Camps Cleared
0
1,280,702
Distance Traveled
1,260,512
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,592
471
30
2
0
243,578
1
L
Fenrir
6,212
444
39
3
0
274,002
4
W
Merlin
6,648
475
61
4
0
213,664
0
W
Ao Kuang
7,457
533
52
4
0
307,377
4
L
Cliodhna
7,342
524
60
4
0
308,866
5
L
Medusa
6,741
482
61
4
0
251,299
6
L
Ymir
6,483
463
35
3
0
250,505
6
L
Olorun
7,018
501
77
6
0
196,030
0
W
Cernunnos
6,526
466
60
4
0
221,477
0
W
Bellona
7,694
550
79
6
0
274,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role