Player Matchup

Hun Batz
Hun Batz
Brumak2000
Hun Batz
Level 131
God Stats
2W - 4L
1,346 SR
Queue Stats
153W - 148L
1,572 Elo+
Party 1
Chernobog
Chernobog
DerTodesKing
Chernobog
Level 118
God Stats
1W - 2L
1,540 SR
Queue Stats
261W - 247L
1,543 Elo+
Party 1
Hera
Hera
jmats7
Hera
Level 109
God Stats
6W - 7L
1,290 SR
Queue Stats
210W - 206L
1,527 Elo+
Party 1
Team Averages
Level 119
1,392 SR
1,547 Elo+

VS

Team Averages
Level 72
1,729 SR
1,570 Elo+
Ares
Ares
GamingWarlord
Ares
Level 129
God Stats
4W - 4L
1,871 SR
Queue Stats
332W - 252L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
NikeNC828
Kukulkan
Level 13
God Stats
16W - 7L
1,701 SR
Queue Stats
29W - 26L
1,504 Elo+
Party 2
Skadi
Skadi
Yahndo
Skadi
Level 73
God Stats
17W - 9L
1,614 SR
Queue Stats
478W - 405L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brumak2000
Hun Batz
13
1 / 8 / 1
8,991
562
9,639
19,902
19,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
DerTodesKing
Chernobog
14
0 / 6 / 3
9,485
593
8,795
17,606
8,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
jmats7
Hera
16
4 / 4 / 0
11,539
721
14,510
13,546
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
12,900
806
21,552
24,499
28,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
NikeNC828
Kukulkan
16
2 / 1 / 15
11,122
695
7,542
8,069
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Yahndo
Skadi
17
7 / 2 / 8
11,606
725
16,636
12,071
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
18
18
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Brumak2000
Hun Batz
1
8
1
0.19
L
Chernobog
DerTodesKing
Chernobog
0
6
3
0.25
W
9
2
8
6.5
W
Kukulkan
NikeNC828
Kukulkan
2
1
15
9.5
W
Skadi
Yahndo
Skadi
7
2
8
5.5
L
Hera
jmats7
Hera
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,944
Damage
45,730
51,054
Taken
44,639
34,248
Mitigated
37,918
7,224
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Brumak2000
Hun Batz
9,639
1,257
0
3,392
19,902
19,371
0
10,328
9,574
320
20,978
L
Chernobog
DerTodesKing
Chernobog
8,795
5,261
0
2,554
17,606
8,576
162
10,433
7,173
0
37,413
W
21,552
2,287
0
6,266
24,499
28,533
105
6,325
17,102
38,704
0
W
Kukulkan
NikeNC828
Kukulkan
7,542
359
0
825
8,069
3,757
170
3,516
4,193
48,204
0
W
Skadi
Yahndo
Skadi
16,636
9,776
0
1,895
12,071
5,628
2,687
4,266
7,338
0
62,954
L
Hera
jmats7
Hera
14,510
3,098
0
1,278
13,546
6,301
9
8,731
4,815
44,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
35,628
170
Minions Killed
201
7
Camps Cleared
7
751,898
Distance Traveled
863,725
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,991
562
20
1
5
244,422
3
L
Chernobog
9,485
593
69
4
0
241,048
2
W
Ares
12,900
806
22
1
1
311,559
7
W
Kukulkan
11,122
695
98
6
3
305,237
0
W
Skadi
11,606
725
81
5
3
246,929
5
L
Hera
11,539
721
81
5
2
266,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role