Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FredoJones
Janus
Level 105
God Stats
0W - 2L
1,365 SR
Queue Stats
14W - 21L
1,480 Elo+
Solo
Bacchus
Bacchus
zv OMEGA VS
Bacchus
Level 67
God Stats
11W - 6L
1,899 SR
Queue Stats
294W - 252L
1,615 Elo+
Party 2
Team Averages
Level 98
1,588 SR
1,532 Elo+

VS

Team Averages
Level 94
1,373 SR
1,407 Elo+
Anubis
Anubis
CatGirlOverlord
Anubis
Level 108
God Stats
5W - 6L
1,423 SR
Queue Stats
130W - 170L
1,389 Elo+
Party 1
Fafnir
Fafnir
Squaatch
Fafnir
Level 69
God Stats
2W - 4L
1,195 SR
Queue Stats
75W - 90L
1,447 Elo+
Solo
Bakasura
Bakasura
lordwalri
Bakasura
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
132W - 174L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 2 / 4
6,683
668
4,085
13,812
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
11
3 / 1 / 1
6,969
697
9,457
4,605
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
zv OMEGA VS
Bacchus
10
1 / 2 / 2
6,241
624
4,288
11,504
11,166
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,648
665
6,233
5,340
3,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Squaatch
Fafnir
11
2 / 1 / 3
7,466
747
4,526
8,634
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
lordwalri
Bakasura
12
2 / 2 / 3
7,110
711
12,283
10,774
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
5
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
4
1
W
1
1
3
2.5
L
Janus
3
1
1
3.5
W
Fafnir
Squaatch
Fafnir
2
1
3
3.5
W
Bakasura
lordwalri
Bakasura
2
2
3
1.75
L
Bacchus
zv OMEGA VS
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
23,042
29,921
Taken
24,748
20,532
Mitigated
18,964
8,613
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,085
237
1,416
5,871
13,812
8,009
0
5,803
6,647
16,827
0
W
6,233
1,230
0
1,713
5,340
3,086
0
5,033
307
22,927
0
L
Janus
9,457
510
0
373
4,605
1,357
0
1,301
2,894
31,402
0
W
Fafnir
Squaatch
Fafnir
4,526
1,248
0
3,269
8,634
10,801
0
5,925
2,709
10,142
0
W
Bakasura
lordwalri
Bakasura
12,283
7,441
0
1,693
10,774
5,077
0
7,308
3,466
0
29,264
L
Bacchus
zv OMEGA VS
Bacchus
4,288
673
109
844
11,504
11,166
0
3,800
6,183
12,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,893
Gold Earned
21,224
82
Minions Killed
117
3
Camps Cleared
6
556,595
Distance Traveled
552,802
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,683
668
23
2
1
198,455
3
W
Anubis
6,648
665
42
4
0
161,407
4
L
Janus
6,969
697
50
5
2
183,849
3
W
Fafnir
7,466
747
15
2
2
185,234
1
W
Bakasura
7,110
711
60
6
4
206,161
4
L
Bacchus
6,241
624
9
1
0
174,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role