Player Matchup

Cthulhu
Cthulhu
Ehzranight
Cthulhu
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 43L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
Olin
Kuzenbo
Level 104
God Stats
4W - 5L
1,282 SR
Queue Stats
181W - 170L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Scandalous Life
Gilgamesh
Level 128
God Stats
5W - 2L
1,370 SR
Queue Stats
147W - 158L
1,381 Elo+
Solo
Zeus
Zeus
boatznhoes
Zeus
Level 108
God Stats
4W - 1L
1,426 SR
Queue Stats
33W - 23L
1,503 Elo+
Party 1
Cupid
Cupid
noirQuipster
Cupid
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,355 Elo+
Party 1
Team Averages
Level 113
1,416 SR
1,437 Elo+

VS

Team Averages
Level 69
1,515 SR
1,452 Elo+
Baron Samedi
Baron Samedi
FreakyRafikii6
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,330 Elo+
Solo
Awilix
Awilix
GUNZELMANlink
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
ScottPilgrimA7X
Hachiman
Level 88
God Stats
2W - 3L
1,808 SR
Queue Stats
43W - 54L
1,448 Elo+
Solo
Khepri
Khepri
damoneymaker2134
Khepri
Level 86
God Stats
3W - 4L
1,267 SR
Queue Stats
177W - 200L
1,480 Elo+
Solo
Zeus
Zeus
dhale101
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ehzranight
Cthulhu
17
4 / 2 / 17
10,354
796
17,011
18,656
20,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
Olin
Kuzenbo
17
4 / 4 / 16
10,913
839
8,906
21,028
34,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Scandalous Life
Gilgamesh
16
5 / 4 / 11
10,146
780
12,238
19,368
21,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 4 / 11
11,623
894
31,348
12,183
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 1 / 15
10,667
821
10,159
9,108
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FreakyRafikii6
Baron Samedi
18
6 / 3 / 6
10,281
791
11,308
13,895
10,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 9
8,841
680
10,551
17,627
9,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
15
2 / 6 / 6
9,270
713
13,583
16,972
10,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 9
9,884
760
6,299
17,379
28,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
3 / 7 / 6
9,983
768
8,786
19,970
12,490
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
27
Kills
14
15
Deaths
27
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ehzranight
Cthulhu
4
2
17
6.25
L
Baron Samedi
FreakyRafikii6
Baron Samedi
6
3
6
3
L
1
8
9
0.69
W
Kuzenbo
Olin
Kuzenbo
4
4
16
3
W
Gilgamesh
Scandalous Life
Gilgamesh
5
4
11
2.63
L
Hachiman
2
6
6
0.83
W
11
4
11
4.13
L
2
3
9
2.17
L
Zeus
3
7
6
0.86
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,662
Damage
50,527
80,343
Taken
85,843
89,912
Mitigated
71,655
27,784
Healing
28,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ehzranight
Cthulhu
17,011
665
4,534
3,815
18,656
20,908
250
6,146
12,510
27,758
0
L
Baron Samedi
FreakyRafikii6
Baron Samedi
11,308
1,035
5,880
5,496
13,895
10,646
313
10,819
3,076
25,515
0
L
10,551
3,867
246
997
17,627
9,876
0
11,870
5,757
0
16,748
W
Kuzenbo
Olin
Kuzenbo
8,906
2,714
843
2,035
21,028
34,497
848
6,082
13,410
13,259
0
W
Gilgamesh
Scandalous Life
Gilgamesh
12,238
3,004
2,959
4,271
19,368
21,897
308
6,618
11,511
0
19,117
L
Hachiman
13,583
4,685
1,975
4,398
16,972
10,005
0
10,855
6,117
0
30,772
W
31,348
4,400
592
967
12,183
6,964
1,819
3,466
8,717
50,785
0
L
6,299
814
1,520
3,122
17,379
28,638
238
9,795
7,584
14,872
0
L
Zeus
8,786
2,373
0
5,001
19,970
12,490
0
13,926
6,044
19,609
0
W
10,159
3,851
5,415
2,353
9,108
5,646
2,610
4,081
5,027
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
48,259
135
Minions Killed
123
0
Camps Cleared
0
1,273,538
Distance Traveled
1,104,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,354
796
28
2
0
278,105
0
L
Baron Samedi
10,281
791
29
2
0
224,924
0
L
Awilix
8,841
680
11
1
0
233,097
0
W
Kuzenbo
10,913
839
4
0
0
250,121
0
W
Gilgamesh
10,146
780
16
1
0
240,669
0
L
Hachiman
9,270
713
38
3
0
207,211
0
W
Zeus
11,623
894
44
3
0
235,406
0
L
Khepri
9,884
760
16
1
0
244,685
0
L
Zeus
9,983
768
29
2
0
194,203
0
W
Cupid
10,667
821
43
3
0
269,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role