Player Matchup

Ah Puch
Ah Puch
IAmIronBear
Ah Puch
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 177L
1,576 Elo+
Party 1
Cerberus
Cerberus
LordValdi96
Cerberus
Level 60
God Stats
1W - 2L
1,452 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 2
Set
Set
SMsebas
Set
Level 119
God Stats
8W - 7L
1,618 SR
Queue Stats
113W - 100L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
Tsukuyomi-Z-
Jing Wei
Level 126
God Stats
0W - 1L
1,286 SR
Queue Stats
44W - 55L
1,505 Elo+
Party 1
Tyr
Tyr
killer1000-G
Tyr
Level 106
God Stats
3W - 4L
1,733 SR
Queue Stats
289W - 294L
1,474 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,512 Elo+

VS

Team Averages
Level 132
1,574 SR
1,499 Elo+
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andres_mga
Cthulhu
Level 141
God Stats
3W - 1L
1,425 SR
Queue Stats
76W - 80L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wraith4169
Morgan Le Fay
Level 122
God Stats
6W - 6L
1,553 SR
Queue Stats
95W - 91L
1,483 Elo+
Party 3
Lancelot
Lancelot
XBabyJoeyX2534
Lancelot
Level 124
God Stats
7W - 6L
1,732 SR
Queue Stats
137W - 126L
1,507 Elo+
Party 3
Mulan
Mulan
astet13
Mulan
Level 125
God Stats
9W - 7L
1,661 SR
Queue Stats
164W - 173L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IAmIronBear
Ah Puch
16
2 / 1 / 2
9,071
756
10,267
9,141
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
LordValdi96
Cerberus
14
0 / 2 / 3
7,988
666
3,965
17,761
18,037
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
15
0 / 3 / 3
8,258
688
7,794
13,130
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Tsukuyomi-Z-
Jing Wei
15
0 / 1 / 0
8,183
682
4,869
6,581
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 2
8,509
709
7,970
14,490
12,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 4 / 5
9,410
784
11,972
8,277
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Andres_mga
Cthulhu
15
2 / 0 / 3
9,795
816
7,619
11,192
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Wraith4169
Morgan Le Fay
16
1 / 2 / 2
9,313
776
9,851
11,102
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
15
2 / 1 / 2
9,084
757
9,845
10,628
5,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
astet13
Mulan
16
2 / 0 / 3
9,222
769
8,427
9,860
8,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
4
5
1.13
W
Cthulhu
Andres_mga
Cthulhu
2
0
3
3.5
L
Ah Puch
IAmIronBear
Ah Puch
2
1
2
3
L
Cerberus
LordValdi96
Cerberus
0
2
3
0.75
L
Set
0
3
3
0.5
L
Jing Wei
Tsukuyomi-Z-
Jing Wei
0
1
0
0
W
Morgan Le Fay
Wraith4169
Morgan Le Fay
1
2
2
1
W
Lancelot
2
1
2
3
W
Mulan
astet13
Mulan
2
0
3
3.5
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,865
Damage
47,714
61,103
Taken
51,059
46,280
Mitigated
32,490
9,086
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,972
2,081
0
874
8,277
3,603
1,068
1,865
6,412
37,266
0
W
Cthulhu
Andres_mga
Cthulhu
7,619
250
2,068
3,323
11,192
9,805
0
4,556
6,636
19,533
0
L
Ah Puch
IAmIronBear
Ah Puch
10,267
1,315
0
2,292
9,141
4,237
0
4,170
4,853
45,243
0
L
Cerberus
LordValdi96
Cerberus
3,965
34
876
2,685
17,761
18,037
0
7,547
10,106
16,508
0
L
Set
7,794
2,100
0
1,231
13,130
8,582
0
6,331
6,605
0
31,474
L
Jing Wei
Tsukuyomi-Z-
Jing Wei
4,869
2,825
0
1,065
6,581
3,041
0
2,518
3,999
0
27,639
W
Morgan Le Fay
Wraith4169
Morgan Le Fay
9,851
551
0
2,148
11,102
5,675
729
1,750
9,352
48,731
0
W
Lancelot
9,845
618
0
2,596
10,628
5,070
869
3,473
7,155
0
28,515
W
Mulan
astet13
Mulan
8,427
1,867
0
1,368
9,860
8,337
329
2,588
7,272
0
25,806
L
7,970
403
0
937
14,490
12,383
0
8,198
6,098
0
16,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
46,824
239
Minions Killed
294
0
Camps Cleared
0
1,255,958
Distance Traveled
1,357,209
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,410
784
74
6
0
236,912
2
W
Cthulhu
9,795
816
43
4
0
279,166
3
L
Ah Puch
9,071
756
77
6
0
223,911
3
L
Cerberus
7,988
666
38
3
0
255,098
0
L
Set
8,258
688
45
4
0
246,057
2
L
Jing Wei
8,183
682
62
5
0
259,370
2
W
Morgan Le Fay
9,313
776
88
7
0
252,381
2
W
Lancelot
9,084
757
41
3
0
315,380
0
W
Mulan
9,222
769
48
4
0
273,370
2
L
Tyr
8,509
709
17
1
0
271,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role