Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FRA Madara
Chaac
Level 26
God Stats
20W - 17L
1,467 SR
Queue Stats
53W - 65L
1,373 Elo+
Party 2
Zeus
Zeus
I Crunch Bigs
Zeus
Level 154
God Stats
1W - 0L
1,353 SR
Queue Stats
14W - 21L
1,616 Elo+
Party 2
Lancelot
Lancelot
Yes lm Him
Lancelot
Level 124
God Stats
5W - 2L
1,416 SR
Queue Stats
17W - 13L
1,648 Elo+
Party 2
Ares
Ares
lx Savitar xl
Ares
Level 43
God Stats
18W - 11L
1,599 SR
Queue Stats
69W - 77L
1,441 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,516 Elo+

VS

Team Averages
Level 57
1,532 SR
1,514 Elo+
Hercules
Hercules
BeefBoySupreme
Hercules
Level 46
God Stats
3W - 4L
1,446 SR
Queue Stats
218W - 195L
1,582 Elo+
Party 1
Da Ji
Da Ji
Mamamutsuki
Da Ji
Level 137
God Stats
13W - 10L
1,573 SR
Queue Stats
205W - 182L
1,581 Elo+
Party 1
Izanami
Izanami
PSNNcryption
Izanami
Level 38
God Stats
65W - 50L
1,658 SR
Queue Stats
109W - 102L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Psycho Space326
Cernunnos
Level 36
God Stats
37W - 39L
1,406 SR
Queue Stats
91W - 100L
1,361 Elo+
Solo
Ymir
Ymir
RodNeato
Ymir
Level 26
God Stats
49W - 43L
1,577 SR
Queue Stats
54W - 47L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 3 / 19
11,849
1,185
16,368
14,762
9,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
18
7 / 2 / 23
12,229
1,223
9,929
14,367
15,262
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 2 / 25
11,367
1,137
38,873
9,561
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Yes lm Him
Lancelot
20
17 / 1 / 22
14,558
1,456
30,952
15,729
11,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 2 / 27
13,187
1,319
11,014
17,909
25,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

228

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 8 / 7
10,274
1,027
11,414
31,409
33,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 4
11,570
1,157
9,016
12,954
7,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
PSNNcryption
Izanami
17
2 / 7 / 7
11,363
1,136
17,704
17,666
8,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Psycho Space326
Cernunnos
16
2 / 12 / 5
10,485
1,049
16,985
22,718
11,451
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
16
0 / 8 / 6
9,994
999
6,890
28,859
37,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
39
39
Kills
10
10
Deaths
39
116
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
19
5.17
L
Hercules
1
8
7
0.56
W
Chaac
7
2
23
9.25
W
3
2
25
7.75
L
5
4
4
1.75
L
Izanami
PSNNcryption
Izanami
2
7
7
0.79
L
Cernunnos
Psycho Space326
Cernunnos
2
12
5
0.38
L
Ymir
0
8
6
0.38
W
Lancelot
Yes lm Him
Lancelot
17
1
22
28
W
6
2
27
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,136
Damage
62,009
72,328
Taken
113,606
67,268
Mitigated
98,345
30,399
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,368
1,482
6,947
6,200
14,762
9,936
0
1,547
13,082
39,305
0
L
Hercules
11,414
2,585
0
7,107
31,409
33,594
0
18,448
12,961
0
20,240
W
Chaac
9,929
1,748
558
2,363
14,367
15,262
0
1,808
9,778
159
17,663
W
38,873
5,035
1,116
775
9,561
5,032
0
664
8,725
58,469
0
L
9,016
1,918
0
208
12,954
7,351
0
5,920
7,034
0
17,432
L
Izanami
PSNNcryption
Izanami
17,704
12,523
0
911
17,666
8,451
0
8,100
9,566
0
56,267
L
Cernunnos
Psycho Space326
Cernunnos
16,985
8,203
0
634
22,718
11,451
0
12,569
10,149
0
32,001
L
Ymir
6,890
592
0
0
28,859
37,498
0
21,263
7,596
26,735
0
W
Lancelot
Yes lm Him
Lancelot
30,952
9,520
0
5,794
15,729
11,199
0
547
15,113
0
47,452
W
11,014
1,619
3,332
3,314
17,909
25,839
0
2,324
15,299
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,190
Gold Earned
53,686
146
Minions Killed
201
8
Camps Cleared
4
1,126,426
Distance Traveled
964,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,849
1,185
40
4
2
209,714
0
L
Hercules
10,274
1,027
25
3
1
208,225
0
W
Chaac
12,229
1,223
16
2
1
233,847
0
W
Zeus
11,367
1,137
41
4
1
204,699
0
L
Da Ji
11,570
1,157
19
2
3
211,164
0
L
Izanami
11,363
1,136
96
10
0
188,891
1
L
Cernunnos
10,485
1,049
22
2
0
174,068
3
L
Ymir
9,994
999
39
4
0
182,196
1
W
Lancelot
14,558
1,456
39
4
4
252,296
0
W
Ares
13,187
1,319
10
1
0
225,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role