Player Matchup

Pele
Pele
Hockeykid7447
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,462 Elo+
Party 2
Neith
Neith
MrShortPants
Neith
Level 8
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Schlittle
Zhong Kui
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,463 Elo+
Party 2
Team Averages
Level 59
1,539 SR
1,475 Elo+

VS

Team Averages
Level 85
1,500 SR
1,545 Elo+
Sun Wukong
Sun Wukong
Shmoolian
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,500 Elo+
Solo
Merlin
Merlin
SpellerG
Merlin
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,567 Elo+
Party 1
Skadi
Skadi
okayado
Skadi
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 25L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 3
12,109
807
11,532
13,255
7,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 4
9,995
666
7,040
10,327
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Schlittle
Zhong Kui
16
2 / 4 / 5
10,540
703
5,641
14,115
11,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shmoolian
Sun Wukong
6
0 / 0 / 2
7,695
513
0
0
0
Merlin
SpellerG
Merlin
17
6 / 5 / 2
11,742
783
17,978
13,344
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
okayado
Skadi
15
2 / 5 / 5
10,026
668
9,942
13,540
5,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
8
8
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
1
2
4
1.5
W
Zhong Kui
Schlittle
Zhong Kui
2
4
5
1.13
L
Sun Wukong
Shmoolian
Sun Wukong
0
0
2
1
L
Merlin
SpellerG
Merlin
6
5
2
1.4
L
Skadi
okayado
Skadi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
27,920
37,697
Taken
26,884
23,483
Mitigated
10,844
11,762
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,532
2,069
0
5,641
13,255
7,856
469
5,927
7,328
0
55,685
W
7,040
3,073
0
2,488
10,327
4,603
741
5,404
4,923
0
35,042
W
Zhong Kui
Schlittle
Zhong Kui
5,641
374
0
3,633
14,115
11,024
1,028
7,473
6,642
23,012
0
L
Sun Wukong
Shmoolian
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
SpellerG
Merlin
17,978
841
108
1,382
13,344
5,386
0
2,085
11,043
51,489
0
L
Skadi
okayado
Skadi
9,942
4,124
0
620
13,540
5,458
0
3,841
9,459
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
29,463
185
Minions Killed
119
8
Camps Cleared
3
782,230
Distance Traveled
465,985
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,109
807
77
5
5
274,121
3
W
Neith
9,995
666
57
4
2
230,908
1
W
Zhong Kui
10,540
703
51
3
1
277,201
1
L
Sun Wukong
7,695
513
0
0
0
7,764
0
L
Merlin
11,742
783
69
5
3
224,119
3
L
Skadi
10,026
668
50
3
0
234,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role