Player Matchup

The Morrigan
The Morrigan
Dark_Alabaster
The Morrigan
Level 109
God Stats
3W - 8L
1,513 SR
Queue Stats
245W - 258L
1,466 Elo+
Party 4
Ymir
Ymir
HairyMexican454
Ymir
Level 63
God Stats
63W - 46L
1,571 SR
Queue Stats
86W - 78L
1,542 Elo+
Party 1
Mercury
Mercury
RSauceBeast2
Mercury
Level 125
God Stats
3W - 3L
1,913 SR
Queue Stats
70W - 61L
1,520 Elo+
Party 1
Cupid
Cupid
WrathfulSlayer
Cupid
Level 104
God Stats
3W - 2L
1,524 SR
Queue Stats
279W - 293L
1,437 Elo+
Party 4
Nike
Nike
remotejupiter
Nike
Level 148
God Stats
5W - 3L
1,685 SR
Queue Stats
353W - 355L
1,537 Elo+
Solo
Team Averages
Level 110
1,641 SR
1,500 Elo+

VS

Team Averages
Level 106
1,444 SR
1,490 Elo+
Heimdallr
Heimdallr
InstaDC
Heimdallr
Level 97
God Stats
3W - 2L
1,677 SR
Queue Stats
83W - 70L
1,548 Elo+
Party 3
Chang'e
Chang'e
NewCARtOoNz
Chang'e
Level 103
God Stats
1W - 1L
1,230 SR
Queue Stats
30W - 26L
1,524 Elo+
Party 3
Mulan
Mulan
Stealsword
Mulan
Level 158
God Stats
22W - 21L
1,583 SR
Queue Stats
316W - 331L
1,447 Elo+
Solo
Janus
Janus
Weidcurt
Janus
Level 107
God Stats
1W - 1L
1,232 SR
Queue Stats
33W - 32L
1,468 Elo+
Party 2
Bastet
Bastet
killer122005
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dark_Alabaster
The Morrigan
15
1 / 5 / 4
9,445
429
8,293
15,129
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 4 / 3
9,592
436
5,985
18,253
20,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RSauceBeast2
Mercury
19
6 / 3 / 5
11,721
533
13,341
18,453
10,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 2
10,369
471
7,439
12,998
6,038
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 5
9,718
442
12,170
21,784
17,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InstaDC
Heimdallr
18
3 / 1 / 6
11,063
503
13,996
10,771
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
NewCARtOoNz
Chang'e
16
1 / 1 / 10
8,904
405
6,084
13,796
10,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
19
6 / 5 / 5
12,344
561
16,775
20,123
22,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Weidcurt
Janus
19
5 / 3 / 8
12,187
554
15,907
12,230
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
16
6 / 4 / 8
10,786
490
11,096
21,988
10,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
21
21
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dark_Alabaster
The Morrigan
1
5
4
0.6
L
2
4
3
0.88
W
Heimdallr
InstaDC
Heimdallr
3
1
6
6
W
Chang'e
NewCARtOoNz
Chang'e
1
1
10
6
L
Mercury
RSauceBeast2
Mercury
6
3
5
2.83
W
Mulan
6
5
5
1.7
W
Janus
Weidcurt
Janus
5
3
8
3
L
2
3
2
1
W
Bastet
6
4
8
2.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
63,858
86,617
Taken
78,908
62,013
Mitigated
55,040
14,228
Healing
31,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dark_Alabaster
The Morrigan
8,293
716
0
2,661
15,129
7,862
0
5,771
9,249
63,333
0
L
5,985
145
577
2,236
18,253
20,923
0
6,939
11,271
34,486
0
W
Heimdallr
InstaDC
Heimdallr
13,996
8,193
0
5,161
10,771
5,682
4,192
1,065
9,680
0
101,286
W
Chang'e
NewCARtOoNz
Chang'e
6,084
595
1,940
5,432
13,796
10,319
1,162
3,105
10,573
33,741
0
L
Mercury
RSauceBeast2
Mercury
13,341
7,241
0
310
18,453
10,159
0
2,916
15,392
0
122,498
W
Mulan
16,775
1,974
0
6,452
20,123
22,132
56
3,006
16,991
0
88,669
W
Janus
Weidcurt
Janus
15,907
1,076
116
3,056
12,230
6,224
336
3,486
8,506
122,130
0
L
7,439
4,260
363
3,696
12,998
6,038
0
2,107
10,891
0
81,317
W
Bastet
11,096
3,755
0
8,876
21,988
10,683
0
3,016
18,880
0
70,495
L
12,170
2,689
0
4,385
21,784
17,031
0
4,258
16,664
0
66,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,845
Gold Earned
55,284
615
Minions Killed
659
0
Camps Cleared
0
2,148,944
Distance Traveled
2,062,622
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,445
429
121
6
0
406,966
0
L
Ymir
9,592
436
38
2
0
398,618
6
W
Heimdallr
11,063
503
153
7
0
348,221
2
W
Chang'e
8,904
405
54
2
0
430,400
5
L
Mercury
11,721
533
190
9
0
512,162
1
W
Mulan
12,344
561
152
7
0
383,229
1
W
Janus
12,187
554
209
10
0
438,440
1
L
Cupid
10,369
471
160
7
0
408,104
3
W
Bastet
10,786
490
91
4
0
462,332
1
L
Nike
9,718
442
106
5
0
423,094
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role