Player Matchup

Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
AbelArmandoFaso
Hou Yi
Gold III
Level 143
God Stats
29W - 22L
1,772 SR
Queue Stats
370W - 370L
1,520 MMR
Solo
Eset
Eset
Silver I
Mitoxis
Eset
Silver I
Level 87
God Stats
0W - 1L
1,223 SR
Queue Stats
27W - 28L
1,385 MMR
Solo
Mercury
Mercury
Bronze III
Mlakar
Mercury
Bronze III
Level 68
God Stats
1W - 3L
1,460 SR
Queue Stats
93W - 110L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,491 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,603 SR
1,621 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
 
Ah Muzen Cab
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum I
GnikT
Set
Platinum I
Level 106
God Stats
13W - 8L
2,017 SR
Queue Stats
74W - 52L
2,103 MMR
Solo
Agni
Agni
Silver I
Nagatorosama
Agni
Silver I
Level 158
God Stats
10W - 2L
1,500 SR
Queue Stats
28W - 15L
1,500 MMR
Party 1
Apollo
Apollo
Silver II
SacudimeLaNutria
Apollo
Silver II
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
5,551
555
4,513
7,051
7,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
 
Baron Samedi
7
0 / 2 / 1
4,187
419
1,292
3,795
2,237
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,347
535
3,525
6,105
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Mitoxis
Eset
9
1 / 4 / 0
5,433
543
2,170
5,643
1,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
Mlakar
Mercury
9
1 / 0 / 2
5,389
539
3,026
5,705
1,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CliodhnaKaliBakasura

VS

Bans
AthenaUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 1 / 0
6,018
602
4,404
5,637
2,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
8
2 / 1 / 4
5,520
552
2,202
6,322
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
GnikT
Set
12
1 / 0 / 4
6,401
640
4,140
6,349
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
5,873
587
4,023
4,316
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 1
6,095
610
2,809
5,850
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
9
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
W
Ymir
 
Ymir
2
1
4
4
L
1
2
0
0.5
W
Set
GnikT
Set
1
0
4
3
L
Eset
Mitoxis
Eset
1
4
0
0.25
L
Mercury
Mlakar
Mercury
1
0
2
2
W
2
0
2
3
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
17,578
28,299
Taken
28,474
15,337
Mitigated
13,185
5,407
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,513
322
0
2,125
7,051
7,397
0
0
7,051
34,632
0
L
Baron Samedi
 
Baron Samedi
1,292
362
189
1,059
3,795
2,237
0
2,124
1,671
14,224
0
W
Ah Muzen Cab
 
Ah Muzen Cab
4,404
2,026
0
1,842
5,637
2,288
916
3,256
1,963
0
49,854
W
Ymir
 
Ymir
2,202
746
1,439
1,776
6,322
4,213
0
1,401
4,921
10,509
0
L
3,525
1,853
0
1,052
6,105
1,847
0
967
5,138
0
31,394
W
Set
GnikT
Set
4,140
1,678
0
1,530
6,349
2,958
0
980
5,303
0
53,281
L
Eset
Mitoxis
Eset
2,170
356
0
310
5,643
1,939
0
2,088
3,555
37,117
0
L
Mercury
Mlakar
Mercury
3,026
1,788
0
672
5,705
1,917
0
1,046
4,659
0
33,753
W
4,023
493
0
1,070
4,316
1,620
296
1,552
2,724
49,383
0
W
2,809
1,479
0
1,512
5,850
2,106
0
262
5,588
0
46,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
29,907
322
Minions Killed
387
0
Camps Cleared
0
1,019,173
Distance Traveled
1,029,628
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,551
555
97
10
0
206,509
4
L
Baron Samedi
4,187
419
16
2
0
169,807
0
W
Ah Muzen Cab
6,018
602
99
10
0
187,871
2
W
Ymir
5,520
552
22
2
0
209,965
4
L
Hou Yi
5,347
535
58
6
0
172,797
1
W
Set
6,401
640
97
10
0
228,926
0
L
Eset
5,433
543
84
8
0
188,849
3
L
Mercury
5,389
539
67
7
0
281,211
0
W
Agni
5,873
587
76
8
0
214,236
5
W
Apollo
6,095
610
93
9
0
188,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role