Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JaytheGallant
Set
Level 66
God Stats
1W - 3L
1,392 SR
Queue Stats
118W - 140L
1,490 Elo+
Party 1
Chaac
Chaac
Rose0930
Chaac
Level 14
God Stats
10W - 15L
1,084 SR
Queue Stats
11W - 27L
1,092 Elo+
Party 1
Artemis
Artemis
Wilsonc1991
Artemis
Level 27
God Stats
4W - 21L
1,169 SR
Queue Stats
24W - 46L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
nontoxicBOI
Baron Samedi
Level 108
God Stats
3W - 3L
1,550 SR
Queue Stats
135W - 162L
1,524 Elo+
Solo
Team Averages
Level 72
1,339 SR
1,371 Elo+

VS

Team Averages
Level 115
1,514 SR
1,530 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rivenoth
Baron Samedi
Level 111
God Stats
2W - 0L
1,502 SR
Queue Stats
68W - 52L
1,569 Elo+
Party 2
Lancelot
Lancelot
SpaceActual
Lancelot
Level 120
God Stats
3W - 3L
1,399 SR
Queue Stats
200W - 180L
1,574 Elo+
Party 2
Mercury
Mercury
danielgateway
Mercury
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,462 Elo+
Solo
Cernunnos
Cernunnos
iFistFatHoors
Cernunnos
Level 26
God Stats
3W - 1L
1,670 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 5 / 3
9,958
996
3,056
18,434
24,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 8 / 3
9,542
954
9,796
19,259
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Rose0930
Chaac
15
1 / 8 / 2
9,705
971
8,783
24,424
21,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Wilsonc1991
Artemis
15
0 / 9 / 2
9,345
935
10,582
20,873
9,751
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
nontoxicBOI
Baron Samedi
15
2 / 6 / 1
10,003
1,000
9,328
13,711
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

73

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 0 / 20
10,121
1,012
14,964
1,697
830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Rivenoth
Baron Samedi
18
9 / 1 / 25
12,234
1,223
17,476
8,204
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
SpaceActual
Lancelot
18
13 / 2 / 20
13,039
1,304
25,310
16,202
9,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
18
6 / 0 / 19
11,496
1,150
12,010
7,526
3,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
iFistFatHoors
Cernunnos
18
6 / 1 / 27
12,094
1,209
22,713
13,763
6,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
147
4
Kills
36
36
Deaths
4
11
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
W
Ah Puch
 
Ah Puch
2
0
20
12
L
1
8
3
0.31
W
Baron Samedi
Rivenoth
Baron Samedi
9
1
25
21.5
L
Chaac
Rose0930
Chaac
1
8
2
0.25
W
Lancelot
SpaceActual
Lancelot
13
2
20
11.5
L
Artemis
Wilsonc1991
Artemis
0
9
2
0.11
W
Mercury
6
0
19
15.5
W
Cernunnos
iFistFatHoors
Cernunnos
6
1
27
19.5
L
Baron Samedi
nontoxicBOI
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
92,473
96,701
Taken
47,392
80,601
Mitigated
27,699
11,084
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,056
120
110
827
18,434
24,692
0
8,172
10,262
12,076
0
W
Ah Puch
 
Ah Puch
14,964
348
0
601
1,697
830
0
346
1,351
24,844
0
L
9,796
2,784
0
1,249
19,259
16,922
0
7,255
12,004
0
17,481
W
Baron Samedi
Rivenoth
Baron Samedi
17,476
2,125
5,669
4,670
8,204
7,442
0
3,824
4,324
25,297
0
L
Chaac
Rose0930
Chaac
8,783
817
442
3,213
24,424
21,514
0
7,632
16,792
0
34,718
W
Lancelot
SpaceActual
Lancelot
25,310
5,312
0
3,980
16,202
9,349
0
2,546
13,288
0
38,358
L
Artemis
Wilsonc1991
Artemis
10,582
6,953
0
612
20,873
9,751
0
6,291
14,582
172
29,641
W
Mercury
12,010
5,552
0
719
7,526
3,392
0
2,139
5,271
0
48,867
W
Cernunnos
iFistFatHoors
Cernunnos
22,713
14,033
0
4,069
13,763
6,686
0
3,701
9,802
0
33,364
L
Baron Samedi
nontoxicBOI
Baron Samedi
9,328
884
1,320
3,311
13,711
7,722
0
3,090
10,621
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
58,984
178
Minions Killed
194
3
Camps Cleared
13
828,867
Distance Traveled
1,069,145
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,958
996
21
2
1
162,427
0
W
Ah Puch
10,121
1,012
29
3
0
195,568
0
L
Set
9,542
954
12
1
2
200,542
0
W
Baron Samedi
12,234
1,223
18
2
4
199,505
1
L
Chaac
9,705
971
73
7
0
169,747
0
W
Lancelot
13,039
1,304
36
4
2
227,040
0
L
Artemis
9,345
935
45
5
0
159,583
0
W
Mercury
11,496
1,150
91
9
3
259,140
0
W
Cernunnos
12,094
1,209
20
2
4
187,892
0
L
Baron Samedi
10,003
1,000
27
3
0
136,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role