Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
GJoubert
Tiamat
Level 65
God Stats
1W - 1L
1,252 SR
Queue Stats
8W - 6L
1,528 Elo+
Party 2
Lancelot
Lancelot
Killermarcoux
Lancelot
Level 79
God Stats
1W - 0L
1,563 SR
Queue Stats
16W - 12L
1,604 Elo+
Party 2
Team Averages
Level 77
1,438 SR
1,544 Elo+

VS

Team Averages
Level 81
1,439 SR
1,526 Elo+
King Arthur
King Arthur
InkyOctopode
King Arthur
Level 140
God Stats
1W - 2L
1,314 SR
Queue Stats
245W - 213L
1,587 Elo+
Party 1
Anubis
Anubis
MirceaMaimescu
Anubis
Level 36
God Stats
1W - 5L
1,321 SR
Queue Stats
3W - 8L
1,459 Elo+
Solo
Vamana
Vamana
bearskinrubber
Vamana
Level 67
God Stats
14W - 11L
1,683 SR
Queue Stats
334W - 360L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
9 / 1 / 6
11,337
810
14,077
20,218
16,983
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
GJoubert
Tiamat
14
1 / 4 / 7
8,882
634
9,294
9,112
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Killermarcoux
Lancelot
16
5 / 5 / 9
11,066
790
16,630
14,174
6,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InkyOctopode
King Arthur
14
3 / 5 / 3
9,926
709
10,850
19,748
23,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 7 / 2
10,200
729
6,704
11,616
5,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 6
9,894
707
16,422
14,660
12,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
15
Kills
9
10
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
6
12
W
Tiamat
GJoubert
Tiamat
1
4
7
1.13
L
King Arthur
InkyOctopode
King Arthur
3
5
3
0.9
W
Lancelot
Killermarcoux
Lancelot
5
5
9
1.9
L
3
7
2
0.57
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,001
Damage
33,976
43,504
Taken
46,024
29,061
Mitigated
41,374
5,627
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,077
3,452
0
4,098
20,218
16,983
0
3,860
15,750
14
34,207
W
Tiamat
GJoubert
Tiamat
9,294
644
0
821
9,112
5,513
0
1,161
7,813
22,553
0
L
King Arthur
InkyOctopode
King Arthur
10,850
923
0
2,839
19,748
23,335
0
4,077
15,671
0
26,203
W
Lancelot
Killermarcoux
Lancelot
16,630
1,870
0
708
14,174
6,565
0
1,947
12,052
0
48,409
L
6,704
762
0
1,071
11,616
5,384
0
1,893
9,723
34,136
0
L
16,422
6,925
0
2,717
14,660
12,655
0
3,912
10,748
0
38,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
30,020
148
Minions Killed
167
8
Camps Cleared
5
856,150
Distance Traveled
778,939
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,337
810
61
4
1
294,876
1
W
Tiamat
8,882
634
17
1
1
259,620
2
L
King Arthur
9,926
709
29
2
0
279,882
5
W
Lancelot
11,066
790
70
5
6
301,654
0
L
Anubis
10,200
729
75
5
4
222,419
4
L
Vamana
9,894
707
63
5
1
276,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role