Player Matchup

Chang'e
Chang'e
Guccibagmari
Chang'e
Level 155
God Stats
0W - 1L
1,499 SR
Queue Stats
272W - 293L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Jubermensch
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,211 Elo+
Solo
Kuzenbo
Kuzenbo
KingKenny777
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,726 Elo+
Solo
Tyr
Tyr
TreyfrmdaO6363
Tyr
Level 92
God Stats
1W - 1L
1,446 SR
Queue Stats
85W - 88L
1,369 Elo+
Solo
Neith
Neith
wolf_king351
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 65
1,489 SR
1,436 Elo+

VS

Team Averages
Level 89
1,527 SR
1,342 Elo+
Hades
Hades
ArchPROwler77
Hades
Level 142
God Stats
2W - 1L
1,396 SR
Queue Stats
140W - 173L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Mrs KnightRages
Nu Wa
Level 124
God Stats
3W - 5L
1,475 SR
Queue Stats
109W - 115L
1,450 Elo+
Solo
Chang'e
Chang'e
NewMatriX66
Chang'e
Level 122
God Stats
10W - 3L
1,764 SR
Queue Stats
481W - 496L
1,341 Elo+
Solo
Ne Zha
Ne Zha
Slunkie
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,123 Elo+
Solo
Thor
Thor
maloleviking
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 51L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guccibagmari
Chang'e
19
3 / 9 / 10
10,900
681
11,857
19,468
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jubermensch
Danzaburou
17
3 / 10 / 6
10,105
632
12,791
19,380
7,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KingKenny777
Kuzenbo
17
7 / 2 / 6
10,458
654
10,188
21,612
21,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 6 / 10
12,805
800
18,228
22,793
16,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 9
9,222
576
10,018
17,795
7,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 11
13,767
860
30,221
25,616
16,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 3 / 20
13,255
828
29,879
15,626
8,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
NewMatriX66
Chang'e
17
0 / 3 / 18
11,096
694
8,960
18,319
13,396
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Slunkie
Ne Zha
19
4 / 4 / 17
11,703
731
10,930
15,811
10,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

19
3 / 8 / 18
11,703
731
13,142
18,444
9,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
22
Kills
36
36
Deaths
22
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
16
4
11
5.38
L
Chang'e
Guccibagmari
Chang'e
3
9
10
0.89
L
Danzaburou
Jubermensch
Danzaburou
3
10
6
0.6
L
Kuzenbo
KingKenny777
Kuzenbo
7
2
6
5
W
13
3
20
7.67
W
Chang'e
NewMatriX66
Chang'e
0
3
18
3
W
Ne Zha
Slunkie
Ne Zha
4
4
17
3.13
L
9
6
10
2.33
W
3
8
18
1.5
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,082
Damage
93,132
101,048
Taken
93,816
63,317
Mitigated
58,317
30,091
Healing
43,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,221
1,821
2,118
13,269
25,616
16,973
597
4,899
20,717
59,667
0
L
Chang'e
Guccibagmari
Chang'e
11,857
694
4,633
4,078
19,468
9,903
0
13,157
6,311
36,239
0
L
Danzaburou
Jubermensch
Danzaburou
12,791
7,026
0
1,126
19,380
7,843
0
14,987
4,393
0
28,085
L
Kuzenbo
KingKenny777
Kuzenbo
10,188
3,242
1,025
9,258
21,612
21,873
0
13,159
8,453
21,503
0
W
29,879
9,736
1,515
4,812
15,626
8,026
2,144
4,923
10,703
55,001
0
W
Chang'e
NewMatriX66
Chang'e
8,960
1,357
7,695
8,017
18,319
13,396
430
2,741
15,578
17,189
0
W
Ne Zha
Slunkie
Ne Zha
10,930
2,225
1,120
2,457
15,811
10,378
2,798
3,948
11,863
0
23,391
L
18,228
1,241
1,118
6,137
22,793
16,609
0
15,042
7,751
0
30,061
W
13,142
4,278
1,638
844
18,444
9,544
1,340
5,534
12,910
0
28,147
L
10,018
1,860
294
2,422
17,795
7,089
0
12,715
5,080
0
26,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
61,524
143
Minions Killed
182
0
Camps Cleared
0
1,196,621
Distance Traveled
1,414,938
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,767
860
62
4
0
280,681
2
L
Chang'e
10,900
681
44
3
0
241,071
0
L
Danzaburou
10,105
632
39
2
0
235,532
1
L
Kuzenbo
10,458
654
16
1
0
227,221
0
W
Nu Wa
13,255
828
38
2
0
249,914
0
W
Chang'e
11,096
694
23
1
0
316,781
0
W
Ne Zha
11,703
731
38
2
0
295,657
3
L
Tyr
12,805
800
18
1
0
260,723
0
W
Thor
11,703
731
21
1
0
271,905
0
L
Neith
9,222
576
26
2
0
232,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role