Player Matchup

Sobek
Sobek
Ballocito
Sobek
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
685W - 754L
1,284 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HibachiSco
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,414 Elo+
Party 2
Merlin
Merlin
Santa x God
Merlin
Level 118
God Stats
1W - 1L
1,383 SR
Queue Stats
292W - 317L
1,441 Elo+
Party 2
Odin
Odin
kabezadebolo19
Odin
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 23L
1,604 Elo+
Solo
Bastet
Bastet
zay37th
Bastet
Level 154
God Stats
1W - 1L
1,734 SR
Queue Stats
202W - 225L
1,510 Elo+
Party 2
Team Averages
Level 86
1,523 SR
1,450 Elo+

VS

Team Averages
Level 66
1,589 SR
1,354 Elo+
Neith
Neith
AnoxicToxxic
Neith
Level 101
God Stats
11W - 0L
1,647 SR
Queue Stats
183W - 195L
1,370 Elo+
Solo
Erlang Shen
Erlang Shen
ChiefMikah
Erlang Shen
Level 99
God Stats
9W - 6L
1,922 SR
Queue Stats
434W - 481L
1,438 Elo+
Party 1
Artio
Artio
LimboKing98
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
b0urbonchick3n96
Morgan Le Fay
Level 80
God Stats
23W - 20L
1,404 SR
Queue Stats
66W - 77L
1,340 Elo+
Party 3
Bakasura
Bakasura
iSlipNot
Bakasura
Level 45
God Stats
6W - 2L
1,474 SR
Queue Stats
521W - 568L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ballocito
Sobek
7
1 / 3 / 0
4,979
383
1,097
8,586
4,786
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
HibachiSco
Ah Muzen Cab
9
1 / 1 / 2
5,382
414
4,916
7,580
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 3 / 0
6,040
465
2,564
6,536
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,856
527
6,557
9,374
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
zay37th
Bastet
9
1 / 2 / 1
5,717
440
6,651
11,709
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
7,011
539
8,566
6,209
2,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
ChiefMikah
Erlang Shen
13
0 / 1 / 0
7,694
592
6,261
11,523
8,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,890
530
3,109
10,081
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
b0urbonchick3n96
Morgan Le Fay
14
2 / 0 / 1
8,246
634
7,684
7,691
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
iSlipNot
Bakasura
12
3 / 2 / 1
7,487
576
3,891
11,469
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Sobek
Ballocito
Sobek
1
3
0
0.33
W
Erlang Shen
ChiefMikah
Erlang Shen
0
1
0
0
L
Ah Muzen Cab
HibachiSco
Ah Muzen Cab
1
1
2
2
W
1
0
4
3
L
Merlin
0
3
0
0
W
Morgan Le Fay
b0urbonchick3n96
Morgan Le Fay
2
0
1
2.5
W
Bakasura
iSlipNot
Bakasura
3
2
1
1.75
L
1
0
0
1
L
Bastet
zay37th
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
29,511
43,785
Taken
46,973
19,910
Mitigated
24,037
9,433
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,566
2,294
0
1,173
6,209
2,033
2,466
159
6,050
0
46,115
L
Sobek
Ballocito
Sobek
1,097
219
0
690
8,586
4,786
336
1,334
7,087
7,395
0
W
Erlang Shen
ChiefMikah
Erlang Shen
6,261
3,883
0
6,659
11,523
8,008
0
0
10,687
0
53,821
L
Ah Muzen Cab
HibachiSco
Ah Muzen Cab
4,916
1,601
0
1,539
7,580
2,286
128
1,589
5,851
0
32,317
W
3,109
239
225
2,374
10,081
6,245
708
892
9,189
21,492
0
L
Merlin
2,564
203
0
1,070
6,536
2,483
0
4,612
1,380
44,521
0
W
Morgan Le Fay
b0urbonchick3n96
Morgan Le Fay
7,684
346
0
3,513
7,691
3,587
282
2,512
5,179
57,448
0
W
Bakasura
iSlipNot
Bakasura
3,891
2,734
0
3,634
11,469
4,164
438
98
11,335
0
50,815
L
6,557
2,046
0
2,354
9,374
6,438
0
0
9,101
0
45,774
L
Bastet
zay37th
Bastet
6,651
2,010
0
3,780
11,709
3,917
0
2,706
8,785
0
36,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,974
Gold Earned
37,328
258
Minions Killed
437
0
Camps Cleared
0
1,246,305
Distance Traveled
1,313,506
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,011
539
71
5
0
193,406
1
L
Sobek
4,979
383
8
1
0
200,373
0
W
Erlang Shen
7,694
592
103
8
0
235,036
1
L
Ah Muzen Cab
5,382
414
38
3
0
252,420
2
W
Artio
6,890
530
32
2
0
286,514
1
L
Merlin
6,040
465
78
6
0
241,601
0
W
Morgan Le Fay
8,246
634
114
9
0
268,956
5
W
Bakasura
7,487
576
117
9
0
329,594
4
L
Odin
6,856
527
77
6
0
252,924
1
L
Bastet
5,717
440
57
4
0
298,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role