Player Matchup

Danzaburou
Danzaburou
GamerzHub10
Danzaburou
Level 37
God Stats
5W - 3L
1,730 SR
Queue Stats
16W - 18L
1,626 Elo+
Party 1
Anubis
Anubis
GreenGobin
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 143L
1,484 Elo+
Party 3
Mulan
Mulan
Reverend_Hex
Mulan
Level 122
God Stats
3W - 3L
1,445 SR
Queue Stats
376W - 360L
1,496 Elo+
Party 3
Da Ji
Da Ji
TheBotJon
Da Ji
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,566 Elo+
Party 1
Kumbhakarna
Kumbhakarna
carlweezerrrr
Kumbhakarna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,723 Elo+
Party 1
Team Averages
Level 62
1,535 SR
1,579 Elo+

VS

Team Averages
Level 33
1,625 SR
1,460 Elo+
Amaterasu
Amaterasu
Azieda
Amaterasu
Level 28
God Stats
2W - 1L
1,712 SR
Queue Stats
60W - 64L
1,412 Elo+
Party 2
Hun Batz
Hun Batz
BoogeyMan09
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
MrScofield1
Baron Samedi
Level 47
God Stats
2W - 2L
1,589 SR
Queue Stats
85W - 93L
1,597 Elo+
Solo
Merlin
Merlin
RealHomie
Merlin
Level 43
God Stats
0W - 1L
1,762 SR
Queue Stats
135W - 131L
1,449 Elo+
Party 2
Neith
Neith
Tonylindoo
Neith
Level 18
God Stats
2W - 4L
1,560 SR
Queue Stats
45W - 51L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamerzHub10
Danzaburou
9
5 / 0 / 2
5,943
594
5,529
5,466
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
GreenGobin
Anubis
10
5 / 0 / 2
6,602
660
5,897
4,043
2,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 2
6,737
674
2,619
6,935
2,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
TheBotJon
Da Ji
10
2 / 0 / 5
6,110
611
3,876
7,144
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
carlweezerrrr
Kumbhakarna
8
1 / 1 / 6
5,421
542
2,377
8,626
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azieda
Amaterasu
7
0 / 2 / 1
4,758
476
3,452
7,911
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
BoogeyMan09
Hun Batz
8
0 / 4 / 0
4,639
464
2,380
8,523
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MrScofield1
Baron Samedi
8
0 / 2 / 0
4,900
490
3,680
5,262
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
RealHomie
Merlin
9
0 / 2 / 0
4,909
491
1,075
3,915
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
6
1 / 4 / 0
4,193
419
4,763
6,612
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
1
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Azieda
Amaterasu
0
2
1
0.25
L
Hun Batz
BoogeyMan09
Hun Batz
0
4
0
0
W
Danzaburou
GamerzHub10
Danzaburou
5
0
2
6
W
Anubis
GreenGobin
Anubis
5
0
2
6
L
Baron Samedi
MrScofield1
Baron Samedi
0
2
0
0
L
Merlin
RealHomie
Merlin
0
2
0
0
W
1
0
2
2
W
Da Ji
TheBotJon
Da Ji
2
0
5
4.5
L
Neith
1
4
0
0.25
W
Kumbhakarna
carlweezerrrr
Kumbhakarna
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
15,350
32,214
Taken
32,223
14,125
Mitigated
11,549
14,832
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Azieda
Amaterasu
3,452
1,425
0
3,013
7,911
3,925
0
2,340
5,533
0
13,840
L
Hun Batz
BoogeyMan09
Hun Batz
2,380
581
0
2,062
8,523
2,652
0
1,608
6,915
0
26,462
W
Danzaburou
GamerzHub10
Danzaburou
5,529
2,701
0
1,309
5,466
1,593
1,296
0
5,452
0
26,274
W
Anubis
GreenGobin
Anubis
5,897
1,396
0
3,029
4,043
2,083
0
324
3,719
43,658
0
L
Baron Samedi
MrScofield1
Baron Samedi
3,680
533
0
1,232
5,262
1,846
0
901
4,361
25,855
0
L
Merlin
RealHomie
Merlin
1,075
175
0
516
3,915
1,007
0
1,620
2,295
29,840
0
W
2,619
270
0
4,763
6,935
2,991
0
3,349
3,327
0
47,253
W
Da Ji
TheBotJon
Da Ji
3,876
708
0
3,447
7,144
2,777
0
377
6,765
0
33,851
L
Neith
4,763
2,442
0
2,171
6,612
2,119
0
1,731
4,845
0
19,204
W
Kumbhakarna
carlweezerrrr
Kumbhakarna
2,377
485
0
2,284
8,626
4,681
0
444
8,030
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
23,399
333
Minions Killed
206
0
Camps Cleared
0
1,009,986
Distance Traveled
863,247
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,758
476
18
2
0
175,028
2
L
Hun Batz
4,639
464
47
5
0
212,299
2
W
Danzaburou
5,943
594
43
4
0
186,450
1
W
Anubis
6,602
660
88
9
0
192,536
5
L
Baron Samedi
4,900
490
60
6
0
132,892
3
L
Merlin
4,909
491
48
5
0
190,835
2
W
Mulan
6,737
674
111
11
0
210,851
0
W
Da Ji
6,110
611
59
6
0
222,265
0
L
Neith
4,193
419
33
3
0
152,193
1
W
Kumbhakarna
5,421
542
32
3
0
197,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role