Player Matchup

Mercury
Mercury
DarkBloodFlare
Mercury
Level 63
God Stats
5W - 9L
1,149 SR
Queue Stats
243W - 289L
1,506 Elo+
Solo
Nemesis
Nemesis
JOKERXZZZ
Nemesis
Level 124
God Stats
22W - 12L
1,655 SR
Queue Stats
581W - 560L
1,553 Elo+
Solo
Chang'e
Chang'e
luscaxcx
Chang'e
Level 103
God Stats
6W - 3L
1,343 SR
Queue Stats
39W - 21L
1,506 Elo+
Solo
Atlas
Atlas
pizoni
Atlas
Level 107
God Stats
18W - 11L
1,623 SR
Queue Stats
79W - 64L
1,490 Elo+
Solo
Charybdis
Charybdis
xLutos
Charybdis
Level 117
God Stats
7W - 14L
1,409 SR
Queue Stats
587W - 666L
1,464 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,504 Elo+

VS

Team Averages
Level 84
1,483 SR
1,469 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Mandamiento
Ganesha
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
128W - 135L
1,458 Elo+
Party 1
Tiamat
Tiamat
Sufrimiento1307
Tiamat
Level 63
God Stats
2W - 4L
1,485 SR
Queue Stats
147W - 152L
1,510 Elo+
Party 1
Da Ji
Da Ji
tomas1296
Da Ji
Level 107
God Stats
1W - 2L
1,721 SR
Queue Stats
143W - 148L
1,501 Elo+
Party 1
Cupid
Cupid
tomasbuonzerio17
Cupid
Level 55
God Stats
0W - 3L
1,209 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,779
578
2,318
4,611
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
JOKERXZZZ
Nemesis
12
6 / 0 / 1
6,997
700
7,394
6,361
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
luscaxcx
Chang'e
10
3 / 1 / 0
6,076
608
5,034
6,271
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
pizoni
Atlas
8
2 / 0 / 8
5,925
593
3,828
7,191
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
xLutos
Charybdis
10
1 / 1 / 3
5,869
587
6,729
6,491
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 5 / 0
4,804
480
2,317
10,599
6,457
Ganesha
Mandamiento
Ganesha
7
0 / 2 / 1
4,557
456
2,734
8,976
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
5,065
507
3,067
5,489
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
tomas1296
Da Ji
9
1 / 2 / 0
5,132
513
3,223
6,726
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,453
445
1,549
5,614
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
4
0
1
4.5
W
Nemesis
JOKERXZZZ
Nemesis
6
0
1
6.5
L
Ganesha
Mandamiento
Ganesha
0
2
1
0.25
L
1
3
0
0.33
W
Chang'e
luscaxcx
Chang'e
3
1
0
3
W
Atlas
pizoni
Atlas
2
0
8
6
L
Da Ji
tomas1296
Da Ji
1
2
0
0.5
L
0
4
0
0
W
Charybdis
xLutos
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
12,890
30,925
Taken
37,404
13,547
Mitigated
17,425
11,931
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,317
323
0
1,780
10,599
6,457
0
70
10,529
0
27,886
W
2,318
812
0
756
4,611
1,530
5
524
4,087
0
33,203
W
Nemesis
JOKERXZZZ
Nemesis
7,394
3,590
0
2,907
6,361
2,588
0
0
6,361
0
44,681
L
Ganesha
Mandamiento
Ganesha
2,734
741
0
1,047
8,976
4,327
0
2,809
6,167
12,644
0
L
3,067
736
0
1,469
5,489
2,829
0
3,225
2,264
27,624
0
W
Chang'e
luscaxcx
Chang'e
5,034
636
257
2,601
6,271
2,460
280
3,071
3,200
35,860
0
W
Atlas
pizoni
Atlas
3,828
1,703
0
1,946
7,191
4,620
0
808
6,383
14,151
0
L
Da Ji
tomas1296
Da Ji
3,223
814
0
2,328
6,726
2,485
0
1,574
5,152
0
29,727
L
1,549
1,205
45
1,107
5,614
1,327
0
1,184
4,430
0
19,330
W
Charybdis
xLutos
Charybdis
6,729
4,347
0
3,464
6,491
2,349
649
1,398
5,093
0
41,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
24,011
296
Minions Killed
218
0
Camps Cleared
0
1,022,533
Distance Traveled
973,191
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,804
480
51
5
0
188,893
1
W
Mercury
5,779
578
64
6
0
240,725
2
W
Nemesis
6,997
700
82
8
0
231,283
2
L
Ganesha
4,557
456
8
1
0
200,776
2
L
Tiamat
5,065
507
59
6
0
196,000
3
W
Chang'e
6,076
608
75
8
0
186,876
0
W
Atlas
5,925
593
12
1
0
207,238
4
L
Da Ji
5,132
513
56
6
0
206,390
0
L
Cupid
4,453
445
44
4
0
181,132
2
W
Charybdis
5,869
587
63
6
0
156,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role