Player Matchup

Cthulhu
Cthulhu
Arylious
Cthulhu
Level 36
God Stats
20W - 21L
1,407 SR
Queue Stats
189W - 215L
1,363 Elo+
Party 1
Persephone
Persephone
FacialNiNJA69
Persephone
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 96L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Jo_Talaband6112
Sun Wukong
Level 101
God Stats
43W - 54L
1,496 SR
Queue Stats
119W - 129L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
TaiGuy6633
Tsukuyomi
Level 67
God Stats
4W - 7L
1,391 SR
Queue Stats
270W - 271L
1,388 Elo+
Party 1
Neith
Neith
wolverine0622
Neith
Level 124
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Team Averages
Level 87
1,499 SR
1,403 Elo+

VS

Team Averages
Level 80
1,495 SR
1,333 Elo+
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Mendobro_707
Neith
Level 17
God Stats
0W - 3L
1,209 SR
Queue Stats
7W - 19L
1,325 Elo+
Party 2
Lancelot
Lancelot
SoullessSole
Lancelot
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,132 Elo+
Solo
Bacchus
Bacchus
TopBranch74
Bacchus
Level 97
God Stats
2W - 2L
1,628 SR
Queue Stats
50W - 72L
1,345 Elo+
Party 2
Thoth
Thoth
jessie2217
Thoth
Level 127
God Stats
2W - 12L
1,638 SR
Queue Stats
392W - 434L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arylious
Cthulhu
13
0 / 2 / 9
8,709
458
11,654
15,795
14,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
FacialNiNJA69
Persephone
16
5 / 1 / 7
10,793
568
10,544
9,309
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Jo_Talaband6112
Sun Wukong
15
7 / 2 / 5
10,357
545
10,804
15,990
16,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
TaiGuy6633
Tsukuyomi
17
9 / 1 / 6
10,595
558
11,097
17,445
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
8,436
444
7,548
10,318
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 8 / 2
9,008
474
6,755
16,610
12,144
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
7,068
372
5,119
9,069
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
SoullessSole
Lancelot
13
2 / 5 / 1
8,365
440
5,416
16,312
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
TopBranch74
Bacchus
10
0 / 3 / 3
7,439
392
7,266
17,512
19,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
14
2 / 4 / 3
8,646
455
9,599
11,035
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
7
7
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
8
2
0.5
W
Cthulhu
Arylious
Cthulhu
0
2
9
2.25
W
Persephone
FacialNiNJA69
Persephone
5
1
7
8.5
W
Sun Wukong
Jo_Talaband6112
Sun Wukong
7
2
5
4.75
L
0
4
0
0
L
Lancelot
SoullessSole
Lancelot
2
5
1
0.5
W
Tsukuyomi
TaiGuy6633
Tsukuyomi
9
1
6
12
L
Bacchus
TopBranch74
Bacchus
0
3
3
0.5
L
Thoth
2
4
3
0.88
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
34,155
68,857
Taken
70,538
46,330
Mitigated
47,111
26,459
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,755
1,586
328
771
16,610
12,144
9
3,729
12,224
0
35,743
W
Cthulhu
Arylious
Cthulhu
11,654
855
404
5,587
15,795
14,278
786
4,709
11,086
35,202
0
W
Persephone
FacialNiNJA69
Persephone
10,544
444
0
2,451
9,309
3,494
947
2,435
6,873
76,041
0
W
Sun Wukong
Jo_Talaband6112
Sun Wukong
10,804
2,253
0
7,405
15,990
16,850
1,330
3,192
12,798
0
61,629
L
5,119
1,894
0
855
9,069
4,256
0
3,319
5,709
0
47,645
L
Lancelot
SoullessSole
Lancelot
5,416
1,102
0
4,642
16,312
7,139
0
3,143
13,059
0
50,150
W
Tsukuyomi
TaiGuy6633
Tsukuyomi
11,097
3,254
0
6,231
17,445
6,987
1,434
1,933
15,512
0
83,033
L
Bacchus
TopBranch74
Bacchus
7,266
598
0
2,568
17,512
19,369
0
9,093
8,382
19,776
0
L
Thoth
9,599
606
0
1,470
11,035
4,203
0
3,562
7,355
64,307
0
W
7,548
1,970
0
4,381
10,318
4,721
2,673
4,596
5,722
0
61,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
40,526
490
Minions Killed
327
0
Camps Cleared
0
1,699,896
Distance Traveled
1,678,580
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,008
474
58
3
0
321,587
7
W
Cthulhu
8,709
458
37
2
0
337,731
0
W
Persephone
10,793
568
126
7
0
335,527
0
W
Sun Wukong
10,357
545
98
5
0
317,112
0
L
Neith
7,068
372
73
4
0
315,726
1
L
Lancelot
8,365
440
83
4
0
373,804
2
W
Tsukuyomi
10,595
558
118
6
0
389,274
2
L
Bacchus
7,439
392
18
1
0
346,047
0
L
Thoth
8,646
455
95
5
0
321,416
7
W
Neith
8,436
444
111
6
0
320,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role