Player Matchup

Nemesis
Nemesis
Epicc_PG
Nemesis
Level 126
God Stats
5W - 1L
1,750 SR
Queue Stats
219W - 167L
1,473 Elo+
Party 1
King Arthur
King Arthur
Silent_Vxibes
King Arthur
Level 25
God Stats
7W - 5L
1,384 SR
Queue Stats
129W - 90L
1,533 Elo+
Party 1
Olorun
Olorun
bxpln
Olorun
Level 6
God Stats
4W - 3L
1,233 SR
Queue Stats
47W - 36L
1,492 Elo+
Party 1
Team Averages
Level 52
1,456 SR
1,499 Elo+

VS

Team Averages
Level 91
1,468 SR
1,352 Elo+
Neith
Neith
FiLLi7331
Neith
Level 62
God Stats
46W - 52L
1,399 SR
Queue Stats
93W - 124L
1,301 Elo+
Party 2
Guan Yu
Guan Yu
freshWatErFacIST
Guan Yu
Level 84
God Stats
18W - 20L
1,526 SR
Queue Stats
50W - 79L
1,381 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
froddojones
Morgan Le Fay
Level 128
God Stats
5W - 3L
1,480 SR
Queue Stats
66W - 104L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epicc_PG
Nemesis
20
7 / 7 / 4
14,457
723
27,707
32,415
16,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Silent_Vxibes
King Arthur
20
5 / 7 / 5
13,798
690
19,320
34,669
34,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
bxpln
Olorun
5
0 / 0 / 0
9,057
453
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FiLLi7331
Neith
17
3 / 5 / 8
13,377
669
12,098
15,233
6,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 10
13,383
669
11,457
26,774
31,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
froddojones
Morgan Le Fay
19
8 / 2 / 6
14,788
739
28,743
17,938
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
14
14
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Epicc_PG
Nemesis
7
7
4
1.29
W
Neith
FiLLi7331
Neith
3
5
8
1.4
L
King Arthur
Silent_Vxibes
King Arthur
5
7
5
1.07
L
Olorun
bxpln
Olorun
0
0
0
0
W
3
5
10
1.6
W
Morgan Le Fay
froddojones
Morgan Le Fay
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,027
Damage
52,298
67,084
Taken
59,945
51,440
Mitigated
47,977
5,305
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Epicc_PG
Nemesis
27,707
11,781
0
4,384
32,415
16,770
1,204
14,133
18,282
0
79,633
W
Neith
FiLLi7331
Neith
12,098
8,512
0
1,039
15,233
6,578
1,510
560
14,673
0
36,268
L
King Arthur
Silent_Vxibes
King Arthur
19,320
2,513
369
552
34,669
34,670
174
14,759
19,910
0
66,702
L
Olorun
bxpln
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
11,457
1,454
4,336
8,284
26,774
31,907
341
122
26,652
0
32,285
W
Morgan Le Fay
froddojones
Morgan Le Fay
28,743
2,737
725
4,775
17,938
9,492
1,106
507
17,431
84,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
41,548
148
Minions Killed
193
5
Camps Cleared
7
726,027
Distance Traveled
1,025,710
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,457
723
95
5
5
371,600
3
W
Neith
13,377
669
49
2
5
320,228
1
L
King Arthur
13,798
690
53
3
0
346,486
2
L
Olorun
9,057
453
0
0
0
7,941
0
W
Guan Yu
13,383
669
30
2
1
364,821
3
W
Morgan Le Fay
14,788
739
114
6
1
340,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role