Player Matchup

Nox
Nox
Flex0
Nox
Level 103
God Stats
11W - 13L
1,523 SR
Queue Stats
132W - 162L
1,573 Elo+
Party 2
Kuzenbo
Kuzenbo
JustBoofit82
Kuzenbo
Level 107
God Stats
33W - 53L
1,485 SR
Queue Stats
238W - 326L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
OpticalElusi
Kukulkan
Level 6
God Stats
3W - 4L
1,326 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 2
Artemis
Artemis
TheBlazinAsian19
Artemis
Level 27
God Stats
5W - 8L
1,433 SR
Queue Stats
7W - 15L
1,295 Elo+
Party 3
Pele
Pele
grimmykitty98
Pele
Level 145
God Stats
2W - 2L
1,609 SR
Queue Stats
192W - 195L
1,541 Elo+
Party 3
Team Averages
Level 78
1,475 SR
1,458 Elo+

VS

Team Averages
Level 87
1,577 SR
1,579 Elo+
Heimdallr
Heimdallr
AtticusRays
Heimdallr
Level 144
God Stats
1W - 1L
1,335 SR
Queue Stats
297W - 207L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Cammabama
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,667 Elo+
Party 1
King Arthur
King Arthur
KINGJACKACE
King Arthur
Level 59
God Stats
6W - 1L
1,802 SR
Queue Stats
65W - 37L
1,646 Elo+
Party 1
Bacchus
Bacchus
VoltElectrifies
Bacchus
Level 91
God Stats
13W - 11L
1,555 SR
Queue Stats
705W - 599L
1,525 Elo+
Party 1
Lancelot
Lancelot
wopp7
Lancelot
Level 111
God Stats
6W - 1L
1,693 SR
Queue Stats
62W - 46L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Flex0
Nox
20
2 / 7 / 18
13,882
631
18,938
25,565
14,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
JustBoofit82
Kuzenbo
20
7 / 4 / 16
16,309
741
22,463
33,605
51,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
OpticalElusi
Kukulkan
20
7 / 8 / 10
15,554
707
16,513
20,073
10,903
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 11 / 15
13,287
604
11,443
24,855
12,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 9 / 2
17,414
792
29,820
33,671
19,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtticusRays
Heimdallr
20
14 / 7 / 15
18,400
836
43,608
31,832
18,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Cammabama
Gilgamesh
20
8 / 5 / 18
15,831
720
21,510
26,337
30,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
KINGJACKACE
King Arthur
20
6 / 5 / 16
16,308
741
21,814
28,158
36,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 3 / 27
17,625
801
17,035
26,543
39,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
wopp7
Lancelot
20
5 / 8 / 15
15,986
727
20,064
29,564
34,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
130
28
Kills
39
39
Deaths
28
61
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AtticusRays
Heimdallr
14
7
15
3.07
W
Gilgamesh
Cammabama
Gilgamesh
8
5
18
3.4
L
Nox
Flex0
Nox
2
7
18
1.57
L
Kuzenbo
JustBoofit82
Kuzenbo
7
4
16
3.75
W
King Arthur
KINGJACKACE
King Arthur
6
5
16
2.8
L
Kukulkan
OpticalElusi
Kukulkan
7
8
10
1.5
L
0
11
15
0.68
W
6
3
27
6.5
L
12
9
2
1.44
W
Lancelot
wopp7
Lancelot
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,177
Damage
124,031
137,769
Taken
142,434
108,176
Mitigated
159,749
21,651
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AtticusRays
Heimdallr
43,608
22,718
0
10,799
31,832
18,341
12,254
13,525
18,307
0
117,439
W
Gilgamesh
Cammabama
Gilgamesh
21,510
5,006
0
2,755
26,337
30,645
1,139
7,940
18,397
0
57,855
L
Nox
Flex0
Nox
18,938
1,258
461
2,680
25,565
14,357
0
3,061
22,300
42,655
0
L
Kuzenbo
JustBoofit82
Kuzenbo
22,463
3,801
0
5,723
33,605
51,085
0
2,827
30,316
42,052
0
W
King Arthur
KINGJACKACE
King Arthur
21,814
691
0
2,508
28,158
36,500
252
14,642
13,516
0
70,267
L
Kukulkan
OpticalElusi
Kukulkan
16,513
2,077
0
503
20,073
10,903
396
3,189
16,779
44,730
0
L
11,443
7,031
348
2,834
24,855
12,794
518
3,177
21,558
0
28,440
W
17,035
2,381
0
2,580
26,543
39,619
439
9,571
16,972
44,917
0
L
29,820
6,130
0
9,102
33,671
19,037
1,132
4,662
28,673
0
99,745
W
Lancelot
wopp7
Lancelot
20,064
4,785
0
4,519
29,564
34,644
352
12,236
17,328
0
66,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,446
Gold Earned
84,150
295
Minions Killed
404
0
Camps Cleared
0
2,042,608
Distance Traveled
2,034,316
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,400
836
108
5
0
369,927
1
W
Gilgamesh
15,831
720
36
2
0
411,691
0
L
Nox
13,882
631
48
2
0
394,584
2
L
Kuzenbo
16,309
741
37
2
0
444,659
0
W
King Arthur
16,308
741
114
5
0
418,361
0
L
Kukulkan
15,554
707
52
2
0
396,568
0
L
Artemis
13,287
604
30
1
0
349,982
0
W
Bacchus
17,625
801
56
3
0
429,786
0
L
Pele
17,414
792
128
6
0
456,815
1
W
Lancelot
15,986
727
90
4
0
404,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role