Player Matchup

King Arthur
King Arthur
Andres1980
King Arthur
Level 134
God Stats
6W - 10L
1,327 SR
Queue Stats
231W - 182L
1,510 Elo+
Party 1
Artemis
Artemis
ArKingCrow
Artemis
Level 158
God Stats
1W - 1L
1,533 SR
Queue Stats
131W - 89L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
ReyKev22
Baron Samedi
Level 157
God Stats
3W - 1L
1,929 SR
Queue Stats
118W - 77L
1,603 Elo+
Party 1
Team Averages
Level 150
1,596 SR
1,580 Elo+

VS

Team Averages
Level 87
1,289 SR
1,450 Elo+
Sol
Sol
SuhVeer_
Sol
Level 129
God Stats
2W - 4L
1,009 SR
Queue Stats
302W - 293L
1,547 Elo+
Solo
Horus
Horus
Vennnnndrake
Horus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Vyfyra
Jing Wei
Level 33
God Stats
0W - 4L
1,358 SR
Queue Stats
21W - 31L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andres1980
King Arthur
13
5 / 1 / 5
8,601
782
11,342
9,656
9,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ArKingCrow
Artemis
12
2 / 1 / 8
8,053
732
9,002
9,200
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
ReyKev22
Baron Samedi
14
4 / 0 / 7
9,110
828
12,097
8,709
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,802
618
8,339
10,901
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,978
634
3,382
15,817
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Vyfyra
Jing Wei
12
0 / 2 / 2
6,920
629
5,884
11,301
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andres1980
King Arthur
5
1
5
7.5
W
Artemis
ArKingCrow
Artemis
2
1
8
6
W
Baron Samedi
ReyKev22
Baron Samedi
4
0
7
7.5
L
2
5
0
0.4
L
0
4
2
0.25
L
Jing Wei
Vyfyra
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,441
Damage
17,605
27,565
Taken
38,019
17,385
Mitigated
23,626
11,851
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andres1980
King Arthur
11,342
1,344
0
1,838
9,656
9,077
253
2,185
7,471
0
30,974
W
Artemis
ArKingCrow
Artemis
9,002
4,711
0
2,912
9,200
3,822
1,657
3,162
6,038
0
27,227
W
Baron Samedi
ReyKev22
Baron Samedi
12,097
1,759
1,995
5,106
8,709
4,486
985
2,595
6,114
39,809
0
L
8,339
1,873
0
1,139
10,901
4,797
0
3,300
7,601
22,613
1,773
L
3,382
2,267
2,395
4,905
15,817
13,750
0
5,342
10,475
0
9,684
L
Jing Wei
Vyfyra
Jing Wei
5,884
4,263
0
1,553
11,301
5,079
0
4,226
7,075
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
20,700
134
Minions Killed
112
6
Camps Cleared
5
626,323
Distance Traveled
506,545
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,601
782
40
4
2
222,659
4
W
Artemis
8,053
732
29
3
0
198,636
3
W
Baron Samedi
9,110
828
65
6
4
205,028
3
L
Sol
6,802
618
30
3
1
151,652
2
L
Horus
6,978
634
19
2
0
166,343
7
L
Jing Wei
6,920
629
63
6
4
188,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role