Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Mafiaofducks
Ravana
Level 157
God Stats
4W - 7L
1,445 SR
Queue Stats
344W - 216L
1,688 Elo+
Party 1
Eset
Eset
Ultruh
Eset
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,465 Elo+
Solo
Team Averages
Level 109
1,482 SR
1,551 Elo+

VS

Team Averages
Level 85
1,555 SR
1,546 Elo+
Mercury
Mercury
DckbirdDave
Mercury
Level 35
God Stats
2W - 2L
1,699 SR
Queue Stats
187W - 118L
1,725 Elo+
Party 2
Sylvanus
Sylvanus
KxrriiFrFr
Sylvanus
Level 126
God Stats
5W - 6L
1,465 SR
Queue Stats
137W - 93L
1,642 Elo+
Party 2
Zeus
Zeus
Kyonshi1292
Zeus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
6 / 2 / 7
11,690
731
17,609
13,037
5,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ravana
17
7 / 0 / 7
11,423
714
18,453
12,678
13,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
Ultruh
Eset
15
2 / 4 / 8
10,409
651
10,494
7,598
3,470
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DckbirdDave
Mercury
15
4 / 4 / 2
9,982
624
7,840
17,392
8,446
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KxrriiFrFr
Sylvanus
14
1 / 3 / 5
9,370
586
5,268
20,662
28,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 8 / 3
9,093
568
8,714
12,948
4,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
6
6
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
2
7
4.75
L
Mercury
DckbirdDave
Mercury
4
4
2
1.25
L
Sylvanus
KxrriiFrFr
Sylvanus
1
3
5
1.17
L
1
8
3
0.31
W
Ravana
7
0
7
10.5
W
Eset
Ultruh
Eset
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,556
Damage
21,822
33,313
Taken
51,002
22,479
Mitigated
41,330
5,270
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,609
4,020
0
2,519
13,037
5,576
784
4,726
8,311
0
62,905
L
Mercury
DckbirdDave
Mercury
7,840
3,497
0
1,180
17,392
8,446
0
3,010
14,382
0
28,659
L
Sylvanus
KxrriiFrFr
Sylvanus
5,268
1,366
2,956
4,821
20,662
28,057
0
5,853
14,809
16,903
3,282
L
8,714
866
0
0
12,948
4,827
0
1,868
11,080
29,916
0
W
Ravana
18,453
3,915
0
1,759
12,678
13,433
262
5,031
7,647
0
44,693
W
Eset
Ultruh
Eset
10,494
1,319
181
811
7,598
3,470
623
4,048
3,550
35,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
28,445
205
Minions Killed
136
10
Camps Cleared
4
909,633
Distance Traveled
731,253
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,690
731
84
5
4
317,682
3
L
Mercury
9,982
624
46
3
0
302,300
1
L
Sylvanus
9,370
586
42
3
1
241,035
2
L
Zeus
9,093
568
48
3
3
187,918
3
W
Ravana
11,423
714
59
4
4
306,168
2
W
Eset
10,409
651
62
4
2
285,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role