Player Matchup

Baron Samedi
Baron Samedi
Hxpershot
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,535 Elo+
Party 3
Chernobog
Chernobog
Shipmaster54
Chernobog
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 117L
1,397 Elo+
Party 3
Kukulkan
Kukulkan
Varieation
Kukulkan
Level 104
God Stats
0W - 3L
1,419 SR
Queue Stats
281W - 267L
1,514 Elo+
Party 3
Fenrir
Fenrir
Zukarinokushi
Fenrir
Level 107
God Stats
7W - 10L
1,695 SR
Queue Stats
520W - 539L
1,460 Elo+
Party 3
Atlas
Atlas
poolscumgod
Atlas
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 257L
1,307 Elo+
Solo
Team Averages
Level 58
1,523 SR
1,442 Elo+

VS

Team Averages
Level 94
1,480 SR
1,414 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AvLReach
Loki
Level 43
God Stats
3W - 6L
1,500 SR
Queue Stats
55W - 70L
1,354 Elo+
Party 1
Freya
Freya
Danthemilkman69
Freya
Level 49
God Stats
9W - 12L
1,458 SR
Queue Stats
45W - 56L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
eEunoia
Sylvanus
Level 88
God Stats
29W - 32L
1,441 SR
Queue Stats
106W - 114L
1,407 Elo+
Party 1
Thoth
Thoth
melliemell
Thoth
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
462W - 593L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hxpershot
Baron Samedi
13
2 / 9 / 4
8,477
424
7,005
12,828
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Shipmaster54
Chernobog
13
0 / 4 / 9
8,177
409
8,196
12,984
4,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Varieation
Kukulkan
17
4 / 4 / 5
10,635
532
14,439
12,662
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 4 / 5
10,411
521
11,666
19,157
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 0 / 5
9,547
477
5,125
12,879
12,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 3 / 3
9,856
493
5,791
14,496
12,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
3 / 4 / 2
9,730
487
7,659
17,600
7,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
11 / 4 / 4
11,569
578
19,072
15,957
8,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
eEunoia
Sylvanus
15
5 / 3 / 12
11,158
558
15,441
22,538
32,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
17
1 / 3 / 3
10,351
518
3,642
9,777
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
16
Kills
21
21
Deaths
17
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
3
0.83
W
Loki
3
4
2
1
W
11
4
4
3.25
L
Baron Samedi
Hxpershot
Baron Samedi
2
9
4
0.44
L
Chernobog
Shipmaster54
Chernobog
0
4
9
1.13
L
Kukulkan
Varieation
Kukulkan
4
4
5
1.63
L
9
4
5
2.88
W
Sylvanus
eEunoia
Sylvanus
5
3
12
3.67
W
Thoth
1
3
3
0.83
L
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
51,605
70,510
Taken
80,368
38,486
Mitigated
65,164
12,565
Healing
29,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,791
1,428
0
3,146
14,496
12,237
398
3,864
10,632
0
60,270
W
Loki
7,659
2,497
0
7,964
17,600
7,375
0
4,959
12,641
0
66,944
W
19,072
7,470
0
6,763
15,957
8,415
1,130
4,649
11,308
74,818
0
L
Baron Samedi
Hxpershot
Baron Samedi
7,005
1,139
414
1,121
12,828
6,241
212
11,696
1,132
32,665
0
L
Chernobog
Shipmaster54
Chernobog
8,196
5,927
0
746
12,984
4,666
450
9,008
3,976
0
44,188
L
Kukulkan
Varieation
Kukulkan
14,439
2,278
0
1,933
12,662
5,795
294
6,286
6,234
97,441
0
L
11,666
3,578
0
5,403
19,157
9,087
0
9,005
10,020
0
75,227
W
Sylvanus
eEunoia
Sylvanus
15,441
3,201
1,494
9,229
22,538
32,912
438
8,807
13,731
54,196
0
W
Thoth
3,642
147
0
440
9,777
4,225
898
4,290
5,487
78,573
0
L
5,125
1,924
1,111
1,837
12,879
12,697
0
1,886
10,993
57,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
52,664
454
Minions Killed
499
0
Camps Cleared
0
1,810,295
Distance Traveled
1,861,362
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,856
493
106
5
0
351,329
0
W
Loki
9,730
487
80
4
0
419,662
0
W
Freya
11,569
578
114
6
0
366,715
2
L
Baron Samedi
8,477
424
47
2
0
338,591
0
L
Chernobog
8,177
409
73
4
0
364,986
0
L
Kukulkan
10,635
532
140
7
0
344,137
0
L
Fenrir
10,411
521
102
5
0
403,706
0
W
Sylvanus
11,158
558
48
2
0
353,369
2
W
Thoth
10,351
518
151
8
0
370,287
1
L
Atlas
9,547
477
92
5
0
358,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role