Player Matchup

Cupid
Cupid
Olvatar
Cupid
Level 154
God Stats
9W - 3L
1,667 SR
Queue Stats
269W - 273L
1,543 Elo+
Party 2
Lancelot
Lancelot
Verizial
Lancelot
Level 160
God Stats
2W - 2L
1,497 SR
Queue Stats
9W - 11L
1,382 Elo+
Solo
Cerberus
Cerberus
ZyrisHawke
Cerberus
Level 92
God Stats
5W - 8L
1,493 SR
Queue Stats
179W - 179L
1,532 Elo+
Party 2
Team Averages
Level 135
1,552 SR
1,486 Elo+

VS

Team Averages
Level 124
1,574 SR
1,526 Elo+
Anubis
Anubis
Fanzer
Anubis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PROST33L
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,560 Elo+
Party 1
Horus
Horus
TwistedKJ
Horus
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Olvatar
Cupid
19
7 / 3 / 6
13,420
706
32,169
18,767
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
Verizial
Lancelot
18
4 / 3 / 8
12,408
653
14,507
21,399
15,181
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ZyrisHawke
Cerberus
17
3 / 2 / 10
13,326
701
14,296
29,247
40,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fanzer
Anubis
16
2 / 6 / 6
11,984
631
16,135
18,048
11,555
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
PROST33L
Ah Muzen Cab
17
6 / 7 / 1
13,299
700
25,625
23,802
11,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
TwistedKJ
Horus
16
0 / 1 / 8
12,271
646
12,543
26,745
38,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
14
Kills
8
8
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fanzer
Anubis
2
6
6
0.83
W
Cupid
Olvatar
Cupid
7
3
6
3.33
L
Ah Muzen Cab
PROST33L
Ah Muzen Cab
6
7
1
0.93
L
Horus
TwistedKJ
Horus
0
1
8
4
W
Lancelot
Verizial
Lancelot
4
3
8
2.67
W
Cerberus
ZyrisHawke
Cerberus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,972
Damage
54,303
69,413
Taken
68,595
65,912
Mitigated
61,691
26,694
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fanzer
Anubis
16,135
1,999
0
4,983
18,048
11,555
511
5,285
12,763
54,553
0
W
Cupid
Olvatar
Cupid
32,169
17,782
1,968
8,582
18,767
9,857
2,019
5,160
13,607
0
94,737
L
Ah Muzen Cab
PROST33L
Ah Muzen Cab
25,625
11,823
0
7,016
23,802
11,394
510
4,669
19,133
0
67,209
L
Horus
TwistedKJ
Horus
12,543
6,758
2,516
7,804
26,745
38,742
0
4,727
22,018
0
23,189
W
Lancelot
Verizial
Lancelot
14,507
3,460
0
4,096
21,399
15,181
216
4,048
17,351
0
38,404
W
Cerberus
ZyrisHawke
Cerberus
14,296
623
371
11,677
29,247
40,874
210
7,532
21,715
41,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
37,554
262
Minions Killed
196
10
Camps Cleared
6
1,065,727
Distance Traveled
892,675
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,984
631
72
4
2
287,128
1
W
Cupid
13,420
706
140
7
6
327,044
2
L
Ah Muzen Cab
13,299
700
103
5
3
283,195
2
L
Horus
12,271
646
21
1
1
322,352
4
W
Lancelot
12,408
653
49
3
3
385,619
4
W
Cerberus
13,326
701
73
4
1
353,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role